Searched refs:StartNewScene (Results 1 – 8 of 8) sorted by relevance
86 void StartNewScene(SCNHANDLE scene, int entry);
428 void StartNewScene(SCNHANDLE scene, int entry) { in StartNewScene() function
339 StartNewScene(sd->SavedSceneHandle, NO_ENTRY_NUM); in DoRestoreSceneFrame()
676 StartNewScene(g_NextScene.scene, g_NextScene.entry); in ChangeScene()
348 StartNewScene(sd->SavedSceneHandle, NO_ENTRY_NUM); in DoRestoreSceneFrame()
416 void StartNewScene(SCNHANDLE scene, int entry) { in StartNewScene() function
692 StartNewScene(g_NextScene.scene, g_NextScene.entry); in ChangeScene()