Home
last modified time | relevance | path

Searched refs:TRANSPARENT_IDX (Results 1 – 23 of 23) sorted by relevance

/dports/games/openbor3482/openbor-2c1ecd7/engine/source/gamelib/
H A Dsprite.h12 #ifndef TRANSPARENT_IDX
13 #define TRANSPARENT_IDX 0x00 macro
H A Dtypes.h12 #ifndef TRANSPARENT_IDX
13 #define TRANSPARENT_IDX 0x00 macro
H A Dssprite.h5 #define TRANSPARENT_IDX 0x00 macro
H A Dsprite.c688 while(bitmap->data[s]==TRANSPARENT_IDX){ in fakey_encodesprite()
704 while(bitmap->data[pos]!=TRANSPARENT_IDX && xpos<width){ in fakey_encodesprite()
775 while(bitmap->data[s]==TRANSPARENT_IDX){ in encodesprite()
797 while(bitmap->data[pos]!=TRANSPARENT_IDX && xpos<width){ in encodesprite()
H A Dtransform.c273 pfp = (fillcolor==TRANSPARENT_IDX?blendcolor:blendfillcolor); in init_gfx_global_draw_stuff()
275 else pfp = (fillcolor==TRANSPARENT_IDX?NULL:blendfillcolor); in init_gfx_global_draw_stuff()
H A Dspritef.c278 … !drawmethod->flipy && !drawmethod->shiftx && drawmethod->fillcolor==TRANSPARENT_IDX && !drawmetho… in putsprite_ex()
/dports/games/openbor4432/openbor-ba1eb4f/engine/source/gamelib/
H A Dsprite.h12 #ifndef TRANSPARENT_IDX
13 #define TRANSPARENT_IDX 0x00 macro
H A Dtypes.h12 #ifndef TRANSPARENT_IDX
13 #define TRANSPARENT_IDX 0x00 macro
H A Dtransform.c746 pfp = (fillcolor == TRANSPARENT_IDX ? blendcolor : blendfillcolor); in init_gfx_global_draw_stuff()
751 pfp = (fillcolor == TRANSPARENT_IDX ? remapcolor : blendfillcolor); in init_gfx_global_draw_stuff()
755 pfp = (fillcolor == TRANSPARENT_IDX ? NULL : blendfillcolor); in init_gfx_global_draw_stuff()
H A Dsprite.c584 …drawmethod->flipy && !drawmethod->shiftx && drawmethod->fillcolor == TRANSPARENT_IDX && !drawmetho… in putsprite_ex()
/dports/games/openbor3979/openbor-2bcf25b/engine/source/gamelib/
H A Dsprite.h12 #ifndef TRANSPARENT_IDX
13 #define TRANSPARENT_IDX 0x00 macro
H A Dtypes.h12 #ifndef TRANSPARENT_IDX
13 #define TRANSPARENT_IDX 0x00 macro
H A Dtransform.c746 pfp = (fillcolor == TRANSPARENT_IDX ? blendcolor : blendfillcolor); in init_gfx_global_draw_stuff()
751 pfp = (fillcolor == TRANSPARENT_IDX ? remapcolor : blendfillcolor); in init_gfx_global_draw_stuff()
755 pfp = (fillcolor == TRANSPARENT_IDX ? NULL : blendfillcolor); in init_gfx_global_draw_stuff()
H A Dsprite.c584 …drawmethod->flipy && !drawmethod->shiftx && drawmethod->fillcolor == TRANSPARENT_IDX && !drawmetho… in putsprite_ex()
/dports/games/openbor/openbor-3caaddd5/engine/source/gamelib/
H A Dsprite.h12 #ifndef TRANSPARENT_IDX
13 #define TRANSPARENT_IDX 0x00 macro
H A Dtypes.h12 #ifndef TRANSPARENT_IDX
13 #define TRANSPARENT_IDX 0x00 macro
H A Dtransform.c773 pfp = (fillcolor == TRANSPARENT_IDX ? blendcolor : blendfillcolor); in init_gfx_global_draw_stuff()
778 pfp = (fillcolor == TRANSPARENT_IDX ? remapcolor : blendfillcolor); in init_gfx_global_draw_stuff()
782 pfp = (fillcolor == TRANSPARENT_IDX ? NULL : blendfillcolor); in init_gfx_global_draw_stuff()
H A Dsprite.c584 …drawmethod->flipy && !drawmethod->shiftx && drawmethod->fillcolor == TRANSPARENT_IDX && !drawmetho… in putsprite_ex()
/dports/games/openbor3711/openbor-6ec17fa/engine/source/gamelib/
H A Dsprite.h12 #ifndef TRANSPARENT_IDX
13 #define TRANSPARENT_IDX 0x00 macro
H A Dtypes.h12 #ifndef TRANSPARENT_IDX
13 #define TRANSPARENT_IDX 0x00 macro
H A Dssprite.h5 #define TRANSPARENT_IDX 0x00 macro
H A Dtransform.c517 pfp = (fillcolor==TRANSPARENT_IDX?blendcolor:blendfillcolor); in init_gfx_global_draw_stuff()
519 else pfp = (fillcolor==TRANSPARENT_IDX?NULL:blendfillcolor); in init_gfx_global_draw_stuff()
H A Dsprite.c278 … !drawmethod->flipy && !drawmethod->shiftx && drawmethod->fillcolor==TRANSPARENT_IDX && !drawmetho… in putsprite_ex()