Searched refs:ZERO_FLAG (Results 1 – 12 of 12) sorted by relevance
44 #define ZERO_FLAG 16 macro131 flags |= ZERO_FLAG;139 flags &= ~ZERO_FLAG;
3817 ((ZERO_FLAG(0) & 1) << 8) | in handle_cop2()3818 ((ZERO_FLAG(1) & 1) << 9) | in handle_cop2()3819 ((ZERO_FLAG(2) & 1) << 10) | in handle_cop2()3820 ((ZERO_FLAG(3) & 1) << 11) | in handle_cop2()3821 ((ZERO_FLAG(4) & 1) << 12) | in handle_cop2()3822 ((ZERO_FLAG(5) & 1) << 13) | in handle_cop2()3823 ((ZERO_FLAG(6) & 1) << 14) | in handle_cop2()3824 ((ZERO_FLAG(7) & 1) << 15); in handle_cop2()4008 ((ZERO_FLAG(0) & 1) << 8) | in cfc2()4009 ((ZERO_FLAG(1) & 1) << 9) | in cfc2()[all …]
2016 if (s1 != s2 || ZERO_FLAG(i) != 0) in vne()2097 if (ZERO_FLAG(i) != 0) in vcl()2140 if (ZERO_FLAG(i) != 0) in vcl()3194 ((ZERO_FLAG(0) & 1) << 8) | in cfc2()3195 ((ZERO_FLAG(1) & 1) << 9) | in cfc2()3196 ((ZERO_FLAG(2) & 1) << 10) | in cfc2()3197 ((ZERO_FLAG(3) & 1) << 11) | in cfc2()3198 ((ZERO_FLAG(4) & 1) << 12) | in cfc2()3199 ((ZERO_FLAG(5) & 1) << 13) | in cfc2()3200 ((ZERO_FLAG(6) & 1) << 14) | in cfc2()[all …]
60 #define ZERO_FLAG(x) (m_vflag[ZERO][x & 7] != 0 ? 0xffff : 0) macro
53 #define ZERO_FLAG 0x0001 macro284 if (i & ZERO_FLAG) in build_branch_condition_table()287 if (!(i & ZERO_FLAG)) in build_branch_condition_table()498 gpu_flag_z = gpu_flags & ZERO_FLAG; in GPUWriteLong()
97 #define ZERO_FLAG 0x00001 macro356 if ((j & 1) && (i & ZERO_FLAG)) in dsp_build_branch_condition_table()359 if ((j & 2) && (!(i & ZERO_FLAG))) in dsp_build_branch_condition_table()
233 #define ZERO_FLAG 2 macro598 if (rounding_flags != ZERO_FLAG ) in UX_MOD()
268 #define ZERO_FLAG 65009 // used when flag is zero: "0" macro2879 res = ZERO_FLAG; in get_affitem()3006 n = ZERO_FLAG; in flag_in_afflist()
263 #define ZERO_FLAG 65009 // used when flag is zero: "0" macro3226 res = ZERO_FLAG; in get_affitem()3374 n = ZERO_FLAG; in flag_in_afflist()