/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/svm/ |
H A D | svm_value.h | 24 stack_store_float(stack, out_offset, __uint_as_float(ivalue)); in svm_node_value_f() 33 __uint_as_float(node1.y), __uint_as_float(node1.z), __uint_as_float(node1.w)); in svm_node_value_v()
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H A D | svm.h | 72 return (a == (uint)SVM_STACK_INVALID) ? __uint_as_float(value) : stack_load_float(stack, a); in stack_load_float_default() 118 float4 f = make_float4(__uint_as_float(node.x), in read_node_float() 119 __uint_as_float(node.y), in read_node_float() 120 __uint_as_float(node.z), in read_node_float() 121 __uint_as_float(node.w)); in read_node_float() 129 return make_float4(__uint_as_float(node.x), in fetch_node_float() 130 __uint_as_float(node.y), in fetch_node_float() 131 __uint_as_float(node.z), in fetch_node_float() 132 __uint_as_float(node.w)); in fetch_node_float()
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H A D | svm_closure.h | 94 __uint_as_float(node.z); in svm_node_closure_bsdf() 96 __uint_as_float(node.w); in svm_node_closure_bsdf() 164 make_float3(__uint_as_float(data_base_color.y), in svm_node_closure_bsdf() 165 __uint_as_float(data_base_color.z), in svm_node_closure_bsdf() 166 __uint_as_float(data_base_color.w)); in svm_node_closure_bsdf() 933 __uint_as_float(node.z); in svm_node_closure_volume() 953 __uint_as_float(node.w); in svm_node_closure_volume() 994 __uint_as_float(value_node.x); in svm_node_principled_volume() 1021 __uint_as_float(value_node.y); in svm_node_principled_volume() 1044 __uint_as_float(value_node.z); in svm_node_principled_volume() [all …]
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H A D | svm_fresnel.h | 27 __uint_as_float(ior_value); in svm_node_fresnel() 49 __uint_as_float(blend_value); in svm_node_layer_weight()
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/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/bvh/ |
H A D | bvh.h | 187 isect->t = __uint_as_float(p0); in scene_intersect() 188 isect->u = __uint_as_float(p1); in scene_intersect() 189 isect->v = __uint_as_float(p2); in scene_intersect() 475 isect->t = __uint_as_float(p0); in scene_intersect_volume() 476 isect->u = __uint_as_float(p1); in scene_intersect_volume() 477 isect->v = __uint_as_float(p2); in scene_intersect_volume() 559 res.x = __uint_as_float(ix); in ray_offset() 569 res.y = __uint_as_float(iy); in ray_offset() 579 res.z = __uint_as_float(iz); in ray_offset()
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/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/ |
H A D | kernel_jitter.h | 208 return __uint_as_float(kernel_tex_fetch(__sample_pattern_lut, index) ^ mask) - 1.0f; in pmj_sample_1D() 224 const float fx = __uint_as_float(kernel_tex_fetch(__sample_pattern_lut, index) ^ maskx) - 1.0f; in pmj_sample_2D() 225 const float fy = __uint_as_float(kernel_tex_fetch(__sample_pattern_lut, index + 1) ^ masky) - in pmj_sample_2D()
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H A D | kernel_bake.h | 458 float u = __uint_as_float(in.z); in kernel_displace_evaluate() 459 float v = __uint_as_float(in.w); in kernel_displace_evaluate() 485 float u = __uint_as_float(in.x); in kernel_background_evaluate() 486 float v = __uint_as_float(in.y); in kernel_background_evaluate()
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H A D | kernel_compat_opencl.h | 117 #define __uint_as_float(x) as_float(x) macro
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/dports/graphics/blender/blender-2.91.0/intern/cycles/bvh/ |
H A D | bvh2.cpp | 55 data[0].z = __uint_as_float(leaf->visibility); in pack_leaf() 57 data[0].w = __uint_as_float(pack.prim_type[leaf->lo]); in pack_leaf() 262 leaf_data[0].z = __uint_as_float(visibility); in refit_node() 263 leaf_data[0].w = __uint_as_float(data[0].w); in refit_node()
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/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/kernels/optix/ |
H A D | kernel_optix.cu | 199 const float u = __uint_as_float(optixGetAttribute_0()); in __anyhit__kernel_optix_shadow_all_hit() 201 isect->v = __uint_as_float(optixGetAttribute_1()); in __anyhit__kernel_optix_shadow_all_hit() 241 const float u = __uint_as_float(optixGetAttribute_0()); in __anyhit__kernel_optix_visibility_test()
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/dports/misc/glow/glow-f24d960e3cc80db95ac0bc17b1900dbf60ca044a/thirdparty/fp16/include/fp16/ |
H A D | bitcasts.h | 16 return __uint_as_float((unsigned int) w); in fp32_from_bits()
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/dports/devel/fp16/FP16-4dfe081cf6bcd15db339cf2680b9281b8451eeb3/include/fp16/ |
H A D | bitcasts.h | 24 return __uint_as_float((unsigned int) w); in fp32_from_bits()
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/dports/graphics/blender/blender-2.91.0/intern/cycles/util/ |
H A D | util_math_fast.h | 369 float f = __uint_as_float((bits & 0x007FFFFF) | 0x3f800000) - 1.0f; in fast_log2f() 437 return __uint_as_float(__float_as_uint(r) + ((unsigned)m << 23)); in fast_exp2f()
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H A D | util_math.h | 232 ccl_device_inline float __uint_as_float(uint i) in __uint_as_float() function
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/dports/devel/llvm-devel/llvm-project-f05c95f10fc1d8171071735af8ad3a9e87633120/clang/lib/Headers/ |
H A D | __clang_cuda_device_functions.h | 660 __DEVICE__ float __uint_as_float(unsigned int __a) { in __uint_as_float() function
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/llvm/clang/lib/Headers/ |
H A D | __clang_cuda_device_functions.h | 658 __DEVICE__ float __uint_as_float(unsigned int __a) { in __uint_as_float() function
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/dports/devel/llvm12/llvm-project-12.0.1.src/clang/lib/Headers/ |
H A D | __clang_cuda_device_functions.h | 658 __DEVICE__ float __uint_as_float(unsigned int __a) { in __uint_as_float() function
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/dports/devel/llvm11/llvm-11.0.1.src/tools/clang/lib/Headers/ |
H A D | __clang_cuda_device_functions.h | 658 __DEVICE__ float __uint_as_float(unsigned int __a) { in __uint_as_float() function
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/dports/devel/llvm-cheri/llvm-project-37c49ff00e3eadce5d8703fdc4497f28458c64a8/clang/lib/Headers/ |
H A D | __clang_cuda_device_functions.h | 658 __DEVICE__ float __uint_as_float(unsigned int __a) { in __uint_as_float() function
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/dports/devel/wasi-compiler-rt13/llvm-project-13.0.1.src/clang/lib/Headers/ |
H A D | __clang_cuda_device_functions.h | 660 __DEVICE__ float __uint_as_float(unsigned int __a) { in __uint_as_float() function
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/dports/devel/wasi-libcxx/llvm-project-13.0.1.src/clang/lib/Headers/ |
H A D | __clang_cuda_device_functions.h | 660 __DEVICE__ float __uint_as_float(unsigned int __a) { in __uint_as_float() function
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/dports/lang/zig-devel/zig-0.9.0/lib/include/ |
H A D | __clang_cuda_device_functions.h | 660 __DEVICE__ float __uint_as_float(unsigned int __a) { in __uint_as_float() function
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/dports/lang/zig/zig-0.9.0/lib/include/ |
H A D | __clang_cuda_device_functions.h | 660 __DEVICE__ float __uint_as_float(unsigned int __a) { in __uint_as_float() function
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/dports/lang/rust/rustc-1.58.1-src/src/llvm-project/clang/lib/Headers/ |
H A D | __clang_cuda_device_functions.h | 660 __DEVICE__ float __uint_as_float(unsigned int __a) { in __uint_as_float() function
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/dports/devel/wasi-compiler-rt12/llvm-project-12.0.1.src/clang/lib/Headers/ |
H A D | __clang_cuda_device_functions.h | 658 __DEVICE__ float __uint_as_float(unsigned int __a) { in __uint_as_float() function
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