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Searched refs:_gameData (Results 1 – 18 of 18) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agi/
H A Dpreagi_troll.cpp472 freq = READ_LE_UINT16(_gameData + ptr); in playTune()
649 ptr = READ_LE_UINT16(_gameData + start); in fillOffsets()
655 switch (_gameData[ptr++]) { in fillOffsets()
680 ptr = READ_LE_UINT16(_gameData + start); in fillOffsets()
682 _userMessages[i].num = _gameData[ptr++]; in fillOffsets()
693 ptr = READ_LE_UINT16(_gameData + start); in fillOffsets()
694 _items[i].bg = _gameData[ptr++]; in fillOffsets()
695 _items[i].fg = _gameData[ptr++]; in fillOffsets()
728 _gameData = (byte *)malloc(0xD9C0); in init()
731 byte *ptr = _gameData; in init()
[all …]
H A Dpreagi_troll.h179 byte *_gameData; variable
/dports/games/scummvm/scummvm-2.5.1/engines/agi/
H A Dpreagi_troll.cpp476 freq = READ_LE_UINT16(_gameData + ptr); in playTune()
653 ptr = READ_LE_UINT16(_gameData + start); in fillOffsets()
659 switch (_gameData[ptr++]) { in fillOffsets()
684 ptr = READ_LE_UINT16(_gameData + start); in fillOffsets()
686 _userMessages[i].num = _gameData[ptr++]; in fillOffsets()
697 ptr = READ_LE_UINT16(_gameData + start); in fillOffsets()
698 _items[i].bg = _gameData[ptr++]; in fillOffsets()
699 _items[i].fg = _gameData[ptr++]; in fillOffsets()
732 _gameData = (byte *)malloc(0xD9C0); in init()
735 byte *ptr = _gameData; in init()
[all …]
H A Dpreagi_troll.h179 byte *_gameData; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mutationofjb/
H A Dgame.cpp51 _gameData = new GameData; in Game()
77 return *_gameData; in getGameData()
101 _gameData->loadInitialState(file); in loadGameData()
113 _gameData->_lastScene = _gameData->_currentScene; in changeSceneLoadScript()
114 _gameData->_currentScene = sceneId; in changeSceneLoadScript()
115 _gameData->_partB = partB; in changeSceneLoadScript()
117 _room->load(_gameData->_currentScene, partB); in changeSceneLoadScript()
187 return _gameData->_currentScene == 12; in isCurrentSceneMap()
H A Dgame.h98 GameData *_gameData; variable
/dports/games/scummvm/scummvm-2.5.1/engines/mutationofjb/
H A Dgame.cpp51 _gameData = new GameData; in Game()
77 return *_gameData; in getGameData()
101 _gameData->loadInitialState(file); in loadGameData()
113 _gameData->_lastScene = _gameData->_currentScene; in changeSceneLoadScript()
114 _gameData->_currentScene = sceneId; in changeSceneLoadScript()
115 _gameData->_partB = partB; in changeSceneLoadScript()
117 _room->load(_gameData->_currentScene, partB); in changeSceneLoadScript()
187 return _gameData->_currentScene == 12; in isCurrentSceneMap()
H A Dgame.h98 GameData *_gameData; variable
/dports/games/scummvm/scummvm-2.5.1/engines/voyeur/
H A Devents.cpp63 EventsManager::EventsManager(VoyeurEngine *vm) : _intPtr(_gameData), in EventsManager()
132 while (_gameData._flipWait && !_vm->shouldQuit()) { in sWaitFlip()
178 _gameData._flashTimer += _gameData._flashStep; in voyeurTimer()
180 if (_gameData._flipWait) { in voyeurTimer()
181 _gameData._flipWait = false; in voyeurTimer()
182 _gameData._skipFading = false; in voyeurTimer()
207 if (_gameData._hasPalette) { in videoTimer()
208 _gameData._hasPalette = false; in videoTimer()
210 g_system->getPaletteManager()->setPalette(_gameData._palette + in videoTimer()
211 _gameData._palStartIndex * 3, _gameData._palStartIndex, in videoTimer()
[all …]
H A Devents.h93 IntData _gameData;
H A Dscreen.cpp962 _vm->_eventsManager->_gameData._hasPalette = false; in setPalette()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/voyeur/
H A Devents.cpp63 EventsManager::EventsManager(VoyeurEngine *vm) : _intPtr(_gameData), in EventsManager()
132 while (_gameData._flipWait && !_vm->shouldQuit()) { in sWaitFlip()
184 _gameData._flashTimer += _gameData._flashStep; in voyeurTimer()
186 if (_gameData._flipWait) { in voyeurTimer()
187 _gameData._flipWait = false; in voyeurTimer()
188 _gameData._skipFading = false; in voyeurTimer()
213 if (_gameData._hasPalette) { in videoTimer()
214 _gameData._hasPalette = false; in videoTimer()
216 g_system->getPaletteManager()->setPalette(_gameData._palette + in videoTimer()
217 _gameData._palStartIndex * 3, _gameData._palStartIndex, in videoTimer()
[all …]
H A Devents.h93 IntData _gameData;
H A Dscreen.cpp962 _vm->_eventsManager->_gameData._hasPalette = false; in setPalette()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/games/
H A Dgame_data.h57 return _gameData; in get_instance()
137 static GameData *_gameData; variable
H A Dgame_data.cpp51 GameData *GameData::_gameData = nullptr; member in Ultima::Ultima8::GameData
59 _gameData = this; in GameData()
101 _gameData = nullptr; in ~GameData()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/
H A Dultima8.cpp127 _screen(nullptr), _fontManager(nullptr), _paletteManager(nullptr), _gameData(nullptr), in Ultima8Engine()
146 FORGET_OBJECT(_gameData); in ~Ultima8Engine()
375 _gameData = new GameData(_gameInfo); in startupGame()
479 FORGET_OBJECT(_gameData); in shutdownGame()
1262 _gameData->setupFontOverrides(); in applyGameSettings()
H A Dultima8.h95 GameData *_gameData; variable