/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agi/ |
H A D | preagi_troll.cpp | 472 freq = READ_LE_UINT16(_gameData + ptr); in playTune() 649 ptr = READ_LE_UINT16(_gameData + start); in fillOffsets() 655 switch (_gameData[ptr++]) { in fillOffsets() 680 ptr = READ_LE_UINT16(_gameData + start); in fillOffsets() 682 _userMessages[i].num = _gameData[ptr++]; in fillOffsets() 693 ptr = READ_LE_UINT16(_gameData + start); in fillOffsets() 694 _items[i].bg = _gameData[ptr++]; in fillOffsets() 695 _items[i].fg = _gameData[ptr++]; in fillOffsets() 728 _gameData = (byte *)malloc(0xD9C0); in init() 731 byte *ptr = _gameData; in init() [all …]
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H A D | preagi_troll.h | 179 byte *_gameData; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/agi/ |
H A D | preagi_troll.cpp | 476 freq = READ_LE_UINT16(_gameData + ptr); in playTune() 653 ptr = READ_LE_UINT16(_gameData + start); in fillOffsets() 659 switch (_gameData[ptr++]) { in fillOffsets() 684 ptr = READ_LE_UINT16(_gameData + start); in fillOffsets() 686 _userMessages[i].num = _gameData[ptr++]; in fillOffsets() 697 ptr = READ_LE_UINT16(_gameData + start); in fillOffsets() 698 _items[i].bg = _gameData[ptr++]; in fillOffsets() 699 _items[i].fg = _gameData[ptr++]; in fillOffsets() 732 _gameData = (byte *)malloc(0xD9C0); in init() 735 byte *ptr = _gameData; in init() [all …]
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H A D | preagi_troll.h | 179 byte *_gameData; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mutationofjb/ |
H A D | game.cpp | 51 _gameData = new GameData; in Game() 77 return *_gameData; in getGameData() 101 _gameData->loadInitialState(file); in loadGameData() 113 _gameData->_lastScene = _gameData->_currentScene; in changeSceneLoadScript() 114 _gameData->_currentScene = sceneId; in changeSceneLoadScript() 115 _gameData->_partB = partB; in changeSceneLoadScript() 117 _room->load(_gameData->_currentScene, partB); in changeSceneLoadScript() 187 return _gameData->_currentScene == 12; in isCurrentSceneMap()
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H A D | game.h | 98 GameData *_gameData; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/mutationofjb/ |
H A D | game.cpp | 51 _gameData = new GameData; in Game() 77 return *_gameData; in getGameData() 101 _gameData->loadInitialState(file); in loadGameData() 113 _gameData->_lastScene = _gameData->_currentScene; in changeSceneLoadScript() 114 _gameData->_currentScene = sceneId; in changeSceneLoadScript() 115 _gameData->_partB = partB; in changeSceneLoadScript() 117 _room->load(_gameData->_currentScene, partB); in changeSceneLoadScript() 187 return _gameData->_currentScene == 12; in isCurrentSceneMap()
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H A D | game.h | 98 GameData *_gameData; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/voyeur/ |
H A D | events.cpp | 63 EventsManager::EventsManager(VoyeurEngine *vm) : _intPtr(_gameData), in EventsManager() 132 while (_gameData._flipWait && !_vm->shouldQuit()) { in sWaitFlip() 178 _gameData._flashTimer += _gameData._flashStep; in voyeurTimer() 180 if (_gameData._flipWait) { in voyeurTimer() 181 _gameData._flipWait = false; in voyeurTimer() 182 _gameData._skipFading = false; in voyeurTimer() 207 if (_gameData._hasPalette) { in videoTimer() 208 _gameData._hasPalette = false; in videoTimer() 210 g_system->getPaletteManager()->setPalette(_gameData._palette + in videoTimer() 211 _gameData._palStartIndex * 3, _gameData._palStartIndex, in videoTimer() [all …]
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H A D | events.h | 93 IntData _gameData;
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H A D | screen.cpp | 962 _vm->_eventsManager->_gameData._hasPalette = false; in setPalette()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/voyeur/ |
H A D | events.cpp | 63 EventsManager::EventsManager(VoyeurEngine *vm) : _intPtr(_gameData), in EventsManager() 132 while (_gameData._flipWait && !_vm->shouldQuit()) { in sWaitFlip() 184 _gameData._flashTimer += _gameData._flashStep; in voyeurTimer() 186 if (_gameData._flipWait) { in voyeurTimer() 187 _gameData._flipWait = false; in voyeurTimer() 188 _gameData._skipFading = false; in voyeurTimer() 213 if (_gameData._hasPalette) { in videoTimer() 214 _gameData._hasPalette = false; in videoTimer() 216 g_system->getPaletteManager()->setPalette(_gameData._palette + in videoTimer() 217 _gameData._palStartIndex * 3, _gameData._palStartIndex, in videoTimer() [all …]
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H A D | events.h | 93 IntData _gameData;
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H A D | screen.cpp | 962 _vm->_eventsManager->_gameData._hasPalette = false; in setPalette()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/games/ |
H A D | game_data.h | 57 return _gameData; in get_instance() 137 static GameData *_gameData; variable
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H A D | game_data.cpp | 51 GameData *GameData::_gameData = nullptr; member in Ultima::Ultima8::GameData 59 _gameData = this; in GameData() 101 _gameData = nullptr; in ~GameData()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/ |
H A D | ultima8.cpp | 127 _screen(nullptr), _fontManager(nullptr), _paletteManager(nullptr), _gameData(nullptr), in Ultima8Engine() 146 FORGET_OBJECT(_gameData); in ~Ultima8Engine() 375 _gameData = new GameData(_gameInfo); in startupGame() 479 FORGET_OBJECT(_gameData); in shutdownGame() 1262 _gameData->setupFontOverrides(); in applyGameSettings()
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H A D | ultima8.h | 95 GameData *_gameData; variable
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