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Searched refs:_objMan (Results 1 – 25 of 40) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sludge/
H A Dregion.cpp65 g_sludge->_objMan->removeObjectType(killMe->thisType); in removeScreenRegion()
86 g_sludge->_objMan->saveObjectRef((*it)->thisType, stream); in saveRegions()
102 newRegion->thisType = g_sludge->_objMan->loadObjectRef(stream); in loadRegions()
109 g_sludge->_objMan->removeObjectType(killRegion->thisType); in kill()
129 newRegion->thisType = g_sludge->_objMan->loadObjectType(objectNum); in addScreenRegion()
H A Dsludge.cpp81 _objMan = new ObjectManager(this); in SludgeEngine()
122 delete _objMan; in ~SludgeEngine()
123 _objMan = nullptr; in ~SludgeEngine()
H A Dsludger.cpp132 g_sludge->_objMan->init(); in initSludge()
165 g_sludge->_objMan->kill(); in killSludge()
H A Dsludge.h85 ObjectManager *_objMan; variable
H A Dpeople.cpp739 newPerson->thisType = _vm->_objMan->loadObjectType(objNum); in addPerson()
829 _vm->_objMan->removeObjectType((*it)->thisType); in kill()
846 _vm->_objMan->removeObjectType(killPeople->thisType); in killMostPeople()
865 _vm->_objMan->removeObjectType(removePerson->thisType); in removeOneCharacter()
915 _vm->_objMan->saveObjectRef((*it)->thisType, stream); in savePeople()
993 me->thisType = _vm->_objMan->loadObjectRef(stream); in loadPeople()
/dports/games/scummvm/scummvm-2.5.1/engines/sludge/
H A Dregion.cpp62 g_sludge->_objMan->removeObjectType(killMe->thisType); in removeScreenRegion()
83 g_sludge->_objMan->saveObjectRef((*it)->thisType, stream); in saveRegions()
99 newRegion->thisType = g_sludge->_objMan->loadObjectRef(stream); in loadRegions()
106 g_sludge->_objMan->removeObjectType(killRegion->thisType); in kill()
126 newRegion->thisType = g_sludge->_objMan->loadObjectType(objectNum); in addScreenRegion()
H A Dsludge.cpp79 _objMan = new ObjectManager(this); in SludgeEngine()
114 delete _objMan; in ~SludgeEngine()
115 _objMan = nullptr; in ~SludgeEngine()
H A Dsludger.cpp125 g_sludge->_objMan->init(); in initSludge()
158 g_sludge->_objMan->kill(); in killSludge()
H A Dsludge.h87 ObjectManager *_objMan; variable
H A Dpeople.cpp732 newPerson->thisType = _vm->_objMan->loadObjectType(objNum); in addPerson()
822 _vm->_objMan->removeObjectType((*it)->thisType); in kill()
839 _vm->_objMan->removeObjectType(killPeople->thisType); in killMostPeople()
858 _vm->_objMan->removeObjectType(removePerson->thisType); in removeOneCharacter()
908 _vm->_objMan->saveObjectRef((*it)->thisType, stream); in savePeople()
986 me->thisType = _vm->_objMan->loadObjectRef(stream); in loadPeople()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword1/
H A Dlogic.cpp57 _objMan = pObjMan; in Logic()
66 _router = new Router(_objMan, _resMan); in Logic()
91 _textMan = new Text(_objMan, _resMan, in initialize()
136 if (_objMan->sectionAlive(sectCnt)) { in engine()
1050 cpt = _objMan->fetchObject(PLAYER); in cfnClickInteract()
1156 _objMan->unlockText(textNo); in fnISpeak()
1202 target = _objMan->fetchObject(tar); in fnTheyDo()
1375 _objMan->megaEntering(screen); in fnEnterSection()
1382 _objMan->megaLeaving(oldScreen, id); in fnLeaveSection()
1705 obj = _objMan->fetchObject(param1); in startPosCallFn()
[all …]
H A Dtext.cpp42 _objMan = pObjMan; in Text()
67 } while (_objMan->fetchObject(textObjId)->o_status); in lowTextManager()
70 _objMan->fetchObject(textObjId)->o_status = STAT_FORE; in lowTextManager()
H A Dtext.h62 ObjectMan *_objMan; variable
H A Dmouse.h97 ObjectMan *_objMan; variable
H A Dmouse.cpp41 _objMan = pObjMan; in Mouse()
181 Object *compact = _objMan->fetchObject(Logic::_scriptVars[SPECIAL_ITEM]); in engine()
H A Dcontrol.cpp235 _objMan = pObjMan; in Control()
1150 _objMan->saveLiveList(liveBuf); in saveGameToFile()
1154 Object *cpt = _objMan->fetchObject(PLAYER); in saveGameToFile()
1329 _objMan->loadLiveList((uint16 *)bufPos); in doRestore()
1336 uint32 *playerRaw = (uint32 *)_objMan->fetchObject(PLAYER); in doRestore()
1337 Object *cpt = _objMan->fetchObject(PLAYER); in doRestore()
H A Dcontrol.h149 ObjectMan *_objMan; variable
H A Drouter.h109 ObjectMan *_objMan; variable
/dports/games/scummvm/scummvm-2.5.1/engines/sword1/
H A Dlogic.cpp57 _objMan = pObjMan; in Logic()
66 _router = new Router(_objMan, _resMan); in Logic()
91 _textMan = new Text(_objMan, _resMan, in initialize()
136 if (_objMan->sectionAlive(sectCnt)) { in engine()
1052 cpt = _objMan->fetchObject(PLAYER); in cfnClickInteract()
1158 _objMan->unlockText(textNo); in fnISpeak()
1204 target = _objMan->fetchObject(tar); in fnTheyDo()
1377 _objMan->megaEntering(screen); in fnEnterSection()
1384 _objMan->megaLeaving(oldScreen, id); in fnLeaveSection()
1707 obj = _objMan->fetchObject(param1); in startPosCallFn()
[all …]
H A Dtext.cpp44 _objMan = pObjMan; in Text()
69 } while (_objMan->fetchObject(textObjId)->o_status); in lowTextManager()
72 _objMan->fetchObject(textObjId)->o_status = STAT_FORE; in lowTextManager()
H A Dtext.h62 ObjectMan *_objMan; variable
H A Dmouse.h97 ObjectMan *_objMan; variable
H A Dmouse.cpp41 _objMan = pObjMan; in Mouse()
181 Object *compact = _objMan->fetchObject(Logic::_scriptVars[SPECIAL_ITEM]); in engine()
H A Dcontrol.cpp235 _objMan = pObjMan; in Control()
1152 _objMan->saveLiveList(liveBuf); in saveGameToFile()
1156 Object *cpt = _objMan->fetchObject(PLAYER); in saveGameToFile()
1331 _objMan->loadLiveList((uint16 *)bufPos); in doRestore()
1338 uint32 *playerRaw = (uint32 *)_objMan->fetchObject(PLAYER); in doRestore()
1339 Object *cpt = _objMan->fetchObject(PLAYER); in doRestore()
H A Dcontrol.h151 ObjectMan *_objMan; variable

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