/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sludge/ |
H A D | region.cpp | 65 g_sludge->_objMan->removeObjectType(killMe->thisType); in removeScreenRegion() 86 g_sludge->_objMan->saveObjectRef((*it)->thisType, stream); in saveRegions() 102 newRegion->thisType = g_sludge->_objMan->loadObjectRef(stream); in loadRegions() 109 g_sludge->_objMan->removeObjectType(killRegion->thisType); in kill() 129 newRegion->thisType = g_sludge->_objMan->loadObjectType(objectNum); in addScreenRegion()
|
H A D | sludge.cpp | 81 _objMan = new ObjectManager(this); in SludgeEngine() 122 delete _objMan; in ~SludgeEngine() 123 _objMan = nullptr; in ~SludgeEngine()
|
H A D | sludger.cpp | 132 g_sludge->_objMan->init(); in initSludge() 165 g_sludge->_objMan->kill(); in killSludge()
|
H A D | sludge.h | 85 ObjectManager *_objMan; variable
|
H A D | people.cpp | 739 newPerson->thisType = _vm->_objMan->loadObjectType(objNum); in addPerson() 829 _vm->_objMan->removeObjectType((*it)->thisType); in kill() 846 _vm->_objMan->removeObjectType(killPeople->thisType); in killMostPeople() 865 _vm->_objMan->removeObjectType(removePerson->thisType); in removeOneCharacter() 915 _vm->_objMan->saveObjectRef((*it)->thisType, stream); in savePeople() 993 me->thisType = _vm->_objMan->loadObjectRef(stream); in loadPeople()
|
/dports/games/scummvm/scummvm-2.5.1/engines/sludge/ |
H A D | region.cpp | 62 g_sludge->_objMan->removeObjectType(killMe->thisType); in removeScreenRegion() 83 g_sludge->_objMan->saveObjectRef((*it)->thisType, stream); in saveRegions() 99 newRegion->thisType = g_sludge->_objMan->loadObjectRef(stream); in loadRegions() 106 g_sludge->_objMan->removeObjectType(killRegion->thisType); in kill() 126 newRegion->thisType = g_sludge->_objMan->loadObjectType(objectNum); in addScreenRegion()
|
H A D | sludge.cpp | 79 _objMan = new ObjectManager(this); in SludgeEngine() 114 delete _objMan; in ~SludgeEngine() 115 _objMan = nullptr; in ~SludgeEngine()
|
H A D | sludger.cpp | 125 g_sludge->_objMan->init(); in initSludge() 158 g_sludge->_objMan->kill(); in killSludge()
|
H A D | sludge.h | 87 ObjectManager *_objMan; variable
|
H A D | people.cpp | 732 newPerson->thisType = _vm->_objMan->loadObjectType(objNum); in addPerson() 822 _vm->_objMan->removeObjectType((*it)->thisType); in kill() 839 _vm->_objMan->removeObjectType(killPeople->thisType); in killMostPeople() 858 _vm->_objMan->removeObjectType(removePerson->thisType); in removeOneCharacter() 908 _vm->_objMan->saveObjectRef((*it)->thisType, stream); in savePeople() 986 me->thisType = _vm->_objMan->loadObjectRef(stream); in loadPeople()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword1/ |
H A D | logic.cpp | 57 _objMan = pObjMan; in Logic() 66 _router = new Router(_objMan, _resMan); in Logic() 91 _textMan = new Text(_objMan, _resMan, in initialize() 136 if (_objMan->sectionAlive(sectCnt)) { in engine() 1050 cpt = _objMan->fetchObject(PLAYER); in cfnClickInteract() 1156 _objMan->unlockText(textNo); in fnISpeak() 1202 target = _objMan->fetchObject(tar); in fnTheyDo() 1375 _objMan->megaEntering(screen); in fnEnterSection() 1382 _objMan->megaLeaving(oldScreen, id); in fnLeaveSection() 1705 obj = _objMan->fetchObject(param1); in startPosCallFn() [all …]
|
H A D | text.cpp | 42 _objMan = pObjMan; in Text() 67 } while (_objMan->fetchObject(textObjId)->o_status); in lowTextManager() 70 _objMan->fetchObject(textObjId)->o_status = STAT_FORE; in lowTextManager()
|
H A D | text.h | 62 ObjectMan *_objMan; variable
|
H A D | mouse.h | 97 ObjectMan *_objMan; variable
|
H A D | mouse.cpp | 41 _objMan = pObjMan; in Mouse() 181 Object *compact = _objMan->fetchObject(Logic::_scriptVars[SPECIAL_ITEM]); in engine()
|
H A D | control.cpp | 235 _objMan = pObjMan; in Control() 1150 _objMan->saveLiveList(liveBuf); in saveGameToFile() 1154 Object *cpt = _objMan->fetchObject(PLAYER); in saveGameToFile() 1329 _objMan->loadLiveList((uint16 *)bufPos); in doRestore() 1336 uint32 *playerRaw = (uint32 *)_objMan->fetchObject(PLAYER); in doRestore() 1337 Object *cpt = _objMan->fetchObject(PLAYER); in doRestore()
|
H A D | control.h | 149 ObjectMan *_objMan; variable
|
H A D | router.h | 109 ObjectMan *_objMan; variable
|
/dports/games/scummvm/scummvm-2.5.1/engines/sword1/ |
H A D | logic.cpp | 57 _objMan = pObjMan; in Logic() 66 _router = new Router(_objMan, _resMan); in Logic() 91 _textMan = new Text(_objMan, _resMan, in initialize() 136 if (_objMan->sectionAlive(sectCnt)) { in engine() 1052 cpt = _objMan->fetchObject(PLAYER); in cfnClickInteract() 1158 _objMan->unlockText(textNo); in fnISpeak() 1204 target = _objMan->fetchObject(tar); in fnTheyDo() 1377 _objMan->megaEntering(screen); in fnEnterSection() 1384 _objMan->megaLeaving(oldScreen, id); in fnLeaveSection() 1707 obj = _objMan->fetchObject(param1); in startPosCallFn() [all …]
|
H A D | text.cpp | 44 _objMan = pObjMan; in Text() 69 } while (_objMan->fetchObject(textObjId)->o_status); in lowTextManager() 72 _objMan->fetchObject(textObjId)->o_status = STAT_FORE; in lowTextManager()
|
H A D | text.h | 62 ObjectMan *_objMan; variable
|
H A D | mouse.h | 97 ObjectMan *_objMan; variable
|
H A D | mouse.cpp | 41 _objMan = pObjMan; in Mouse() 181 Object *compact = _objMan->fetchObject(Logic::_scriptVars[SPECIAL_ITEM]); in engine()
|
H A D | control.cpp | 235 _objMan = pObjMan; in Control() 1152 _objMan->saveLiveList(liveBuf); in saveGameToFile() 1156 Object *cpt = _objMan->fetchObject(PLAYER); in saveGameToFile() 1331 _objMan->loadLiveList((uint16 *)bufPos); in doRestore() 1338 uint32 *playerRaw = (uint32 *)_objMan->fetchObject(PLAYER); in doRestore() 1339 Object *cpt = _objMan->fetchObject(PLAYER); in doRestore()
|
H A D | control.h | 151 ObjectMan *_objMan; variable
|