/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pink/objects/actions/ |
H A D | action_play_with_sfx.cpp | 90 _sfxName = archive.readString(); in deserialize() 95 …gLoadingObjects, "\t\tActionSfx: _sfx = %s, _volume = %u, _frame = %u", _sfxName.c_str(), _volume,… in toConsole() 101 …debugC(kPinkDebugActions, "ActionSfx %s of %s is now playing", _sfxName.c_str(), _sprite->getName(… in play() 103 _sound.play(page->getResourceStream(_sfxName), Audio::Mixer::kSFXSoundType, _volume, balance); in play()
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H A D | action_play_with_sfx.h | 70 Common::String _sfxName; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/pink/objects/actions/ |
H A D | action_play_with_sfx.cpp | 90 _sfxName = archive.readString(); in deserialize() 95 …gLoadingObjects, "\t\tActionSfx: _sfx = %s, _volume = %u, _frame = %u", _sfxName.c_str(), _volume,… in toConsole() 101 …debugC(kPinkDebugActions, "ActionSfx %s of %s is now playing", _sfxName.c_str(), _sprite->getName(… in play() 103 _sound.play(page->getResourceStream(_sfxName), Audio::Mixer::kSFXSoundType, _volume, balance); in play()
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H A D | action_play_with_sfx.h | 70 Common::String _sfxName; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/queen/ |
H A D | musicdata.cpp | 1498 const char *const Sound::_sfxName[] = { member in Queen::Sound
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H A D | logic.h | 104 uint16 currentRoomSfx() const { return _sfxName[_currentRoom]; } in currentRoomSfx() 303 uint16 *_sfxName; variable
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H A D | sound.h | 108 static const char *const _sfxName[]; variable
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H A D | logic.cpp | 50 : _credits(NULL), _objectData(NULL), _roomData(NULL), _sfxName(NULL), in Logic() 70 delete[] _sfxName; in ~Logic() 106 _sfxName = NULL; in readQueenJas() 108 _sfxName = new uint16[_numRooms + 1]; in readQueenJas() 109 _sfxName[0] = 0; in readQueenJas() 111 _sfxName[i] = READ_BE_UINT16(ptr); ptr += 2; in readQueenJas()
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H A D | sound.cpp | 221 playSound(_sfxName[sfx - 1], false); in playSfx()
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/dports/games/scummvm/scummvm-2.5.1/engines/queen/ |
H A D | musicdata.cpp | 1498 const char *const Sound::_sfxName[] = { member in Queen::Sound
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H A D | logic.h | 104 uint16 currentRoomSfx() const { return _sfxName[_currentRoom]; } in currentRoomSfx() 303 uint16 *_sfxName; variable
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H A D | sound.h | 108 static const char *const _sfxName[]; variable
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H A D | logic.cpp | 50 : _credits(NULL), _objectData(NULL), _roomData(NULL), _sfxName(NULL), in Logic() 70 delete[] _sfxName; in ~Logic() 106 _sfxName = NULL; in readQueenJas() 108 _sfxName = new uint16[_numRooms + 1]; in readQueenJas() 109 _sfxName[0] = 0; in readQueenJas() 111 _sfxName[i] = READ_BE_UINT16(ptr); ptr += 2; in readQueenJas()
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H A D | sound.cpp | 221 playSound(_sfxName[sfx - 1], false); in playSfx()
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