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Searched refs:_soundHandler1 (Results 1 – 20 of 20) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ringworld/
H A Dringworld_scenes2.h80 ASound _soundHandler1, _soundHandler2; variable
H A Dringworld_scenes8.h173 ASound _soundHandler1;
304 ASound _soundHandler1; variable
H A Dringworld_scenes1.h417 ASound _soundHandler1; variable
457 ASound _soundHandler1, _soundHandler2; variable
H A Dringworld_scenes3.h122 ASound _soundHandler1, _soundHandler2; variable
448 ASound _soundHandler1, _soundHandler2; variable
720 ASound _soundHandler1, _soundHandler2;
H A Dringworld_scenes5.cpp437 scene->_soundHandler1.stop(); in signal()
875 _soundHandler1.play(156); in postInit()
970 _soundHandler1.play(182); in postInit()
1112 _soundHandler1.play(156); in postInit()
1251 _soundHandler1.play(177); in dispatch()
3763 scene->_soundHandler1.play(341); in signal()
3768 scene->_soundHandler1.play(341); in signal()
3773 scene->_soundHandler1.play(341); in signal()
3778 scene->_soundHandler1.play(341); in signal()
3783 scene->_soundHandler1.play(341); in signal()
[all …]
H A Dringworld_scenes5.h143 ASound _soundHandler1, _soundHandler2; variable
622 ASound _soundHandler1, _soundHandler2;
H A Dringworld_scenes1.cpp1909 scene->_soundHandler1.play(35); in signal()
2005 scene->_soundHandler1.play(35); in signal()
2385 _soundHandler1.play(35); in postInit()
2420 _soundHandler1.play(35); in postInit()
2593 scene->_soundHandler1.play(59); in doAction()
2594 scene->_soundHandler1.holdAt(true); in doAction()
2691 _soundHandler1.play(52); in postInit()
2692 _soundHandler1.holdAt(true); in postInit()
H A Dringworld_scenes3.cpp447 _soundHandler1.play(78); in postInit()
2991 _soundHandler1.play(101); in postInit()
4435 scene->_soundHandler1.play(28); in signal()
4477 scene->_soundHandler1.play(28); in signal()
4494 scene->_soundHandler1.play(77); in signal()
4572 scene->_soundHandler1.play(28); in signal()
4617 scene->_soundHandler1.play(97); in signal()
4652 scene->_soundHandler1.play(11); in signal()
4662 scene->_soundHandler1.play(11); in signal()
4673 scene->_soundHandler1.play(11); in signal()
[all …]
H A Dringworld_scenes2.cpp436 scene->_soundHandler1.play(90); in signal()
453 scene->_soundHandler1.play(90); in signal()
H A Dringworld_scenes8.cpp1144 _soundHandler1.play(270); in postInit()
1611 _soundHandler1.play(251); in postInit()
/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ringworld/
H A Dringworld_scenes2.h80 ASound _soundHandler1, _soundHandler2; variable
H A Dringworld_scenes8.h173 ASound _soundHandler1;
304 ASound _soundHandler1; variable
H A Dringworld_scenes1.h417 ASound _soundHandler1; variable
457 ASound _soundHandler1, _soundHandler2; variable
H A Dringworld_scenes3.h122 ASound _soundHandler1, _soundHandler2; variable
448 ASound _soundHandler1, _soundHandler2; variable
720 ASound _soundHandler1, _soundHandler2;
H A Dringworld_scenes5.cpp457 scene->_soundHandler1.stop(); in signal()
901 _soundHandler1.play(156); in postInit()
996 _soundHandler1.play(182); in postInit()
1138 _soundHandler1.play(156); in postInit()
1279 _soundHandler1.play(177); in dispatch()
3858 scene->_soundHandler1.play(341); in signal()
3863 scene->_soundHandler1.play(341); in signal()
3868 scene->_soundHandler1.play(341); in signal()
3873 scene->_soundHandler1.play(341); in signal()
3878 scene->_soundHandler1.play(341); in signal()
[all …]
H A Dringworld_scenes5.h143 ASound _soundHandler1, _soundHandler2; variable
622 ASound _soundHandler1, _soundHandler2;
H A Dringworld_scenes1.cpp1940 scene->_soundHandler1.play(35); in signal()
2036 scene->_soundHandler1.play(35); in signal()
2418 _soundHandler1.play(35); in postInit()
2453 _soundHandler1.play(35); in postInit()
2632 scene->_soundHandler1.play(59); in doAction()
2633 scene->_soundHandler1.holdAt(true); in doAction()
2730 _soundHandler1.play(52); in postInit()
2731 _soundHandler1.holdAt(true); in postInit()
H A Dringworld_scenes3.cpp475 _soundHandler1.play(78); in postInit()
3077 _soundHandler1.play(101); in postInit()
4558 scene->_soundHandler1.play(28); in signal()
4600 scene->_soundHandler1.play(28); in signal()
4617 scene->_soundHandler1.play(77); in signal()
4697 scene->_soundHandler1.play(28); in signal()
4744 scene->_soundHandler1.play(97); in signal()
4781 scene->_soundHandler1.play(11); in signal()
4791 scene->_soundHandler1.play(11); in signal()
4802 scene->_soundHandler1.play(11); in signal()
[all …]
H A Dringworld_scenes2.cpp444 scene->_soundHandler1.play(90); in signal()
461 scene->_soundHandler1.play(90); in signal()
H A Dringworld_scenes8.cpp1179 _soundHandler1.play(270); in postInit()
1666 _soundHandler1.play(251); in postInit()