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Searched refs:add_varying (Results 1 – 17 of 17) sorted by relevance

/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/compiler/glsl/
H A Dbuiltin_variables.cpp460 void add_varying(int slot, const glsl_type *type, int precision,
463 void add_varying(int slot, const glsl_type *type, const char *name, in add_varying() function in __anon973249410111::builtin_variable_generator
466 add_varying(slot, type, GLSL_PRECISION_NONE, name, interp); in add_varying()
1386 add_varying(VARYING_SLOT_LAYER, int_t, GLSL_PRECISION_HIGH, in generate_fs_special_vars()
1477 add_varying(VARYING_SLOT_PSIZ, in generate_varyings()
1515 add_varying(VARYING_SLOT_CLIP_DIST0, array(float_t, 0), in generate_varyings()
1519 add_varying(VARYING_SLOT_CULL_DIST0, array(float_t, 0), in generate_varyings()
1525 add_varying(VARYING_SLOT_FOGC, float_t, "gl_FogFragCoord"); in generate_varyings()
1527 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_Color"); in generate_varyings()
1531 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_FrontColor"); in generate_varyings()
[all …]
/dports/lang/clover/mesa-21.3.6/src/compiler/glsl/
H A Dbuiltin_variables.cpp505 void add_varying(int slot, const glsl_type *type, int precision,
511 add_varying(slot, type, GLSL_PRECISION_NONE, name, interp); in add_varying()
1432 add_varying(VARYING_SLOT_LAYER, int_t, GLSL_PRECISION_HIGH, in generate_fs_special_vars()
1523 add_varying(VARYING_SLOT_PSIZ, in generate_varyings()
1555 add_varying(VARYING_SLOT_VIEWPORT_MASK, array(int_t, 1), in generate_varyings()
1561 add_varying(VARYING_SLOT_CLIP_DIST0, array(float_t, 0), in generate_varyings()
1565 add_varying(VARYING_SLOT_CULL_DIST0, array(float_t, 0), in generate_varyings()
1571 add_varying(VARYING_SLOT_FOGC, float_t, "gl_FogFragCoord"); in generate_varyings()
1573 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_Color"); in generate_varyings()
1577 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_FrontColor"); in generate_varyings()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/compiler/glsl/
H A Dbuiltin_variables.cpp505 void add_varying(int slot, const glsl_type *type, int precision,
511 add_varying(slot, type, GLSL_PRECISION_NONE, name, interp); in add_varying()
1432 add_varying(VARYING_SLOT_LAYER, int_t, GLSL_PRECISION_HIGH, in generate_fs_special_vars()
1523 add_varying(VARYING_SLOT_PSIZ, in generate_varyings()
1555 add_varying(VARYING_SLOT_VIEWPORT_MASK, array(int_t, 1), in generate_varyings()
1561 add_varying(VARYING_SLOT_CLIP_DIST0, array(float_t, 0), in generate_varyings()
1565 add_varying(VARYING_SLOT_CULL_DIST0, array(float_t, 0), in generate_varyings()
1571 add_varying(VARYING_SLOT_FOGC, float_t, "gl_FogFragCoord"); in generate_varyings()
1573 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_Color"); in generate_varyings()
1577 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_FrontColor"); in generate_varyings()
[all …]
/dports/graphics/mesa-libs/mesa-21.3.6/src/compiler/glsl/
H A Dbuiltin_variables.cpp505 void add_varying(int slot, const glsl_type *type, int precision,
511 add_varying(slot, type, GLSL_PRECISION_NONE, name, interp); in add_varying()
1432 add_varying(VARYING_SLOT_LAYER, int_t, GLSL_PRECISION_HIGH, in generate_fs_special_vars()
1523 add_varying(VARYING_SLOT_PSIZ, in generate_varyings()
1555 add_varying(VARYING_SLOT_VIEWPORT_MASK, array(int_t, 1), in generate_varyings()
1561 add_varying(VARYING_SLOT_CLIP_DIST0, array(float_t, 0), in generate_varyings()
1565 add_varying(VARYING_SLOT_CULL_DIST0, array(float_t, 0), in generate_varyings()
1571 add_varying(VARYING_SLOT_FOGC, float_t, "gl_FogFragCoord"); in generate_varyings()
1573 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_Color"); in generate_varyings()
1577 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_FrontColor"); in generate_varyings()
[all …]
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/compiler/glsl/
H A Dbuiltin_variables.cpp505 void add_varying(int slot, const glsl_type *type, int precision,
511 add_varying(slot, type, GLSL_PRECISION_NONE, name, interp); in add_varying()
1432 add_varying(VARYING_SLOT_LAYER, int_t, GLSL_PRECISION_HIGH, in generate_fs_special_vars()
1523 add_varying(VARYING_SLOT_PSIZ, in generate_varyings()
1555 add_varying(VARYING_SLOT_VIEWPORT_MASK, array(int_t, 1), in generate_varyings()
1561 add_varying(VARYING_SLOT_CLIP_DIST0, array(float_t, 0), in generate_varyings()
1565 add_varying(VARYING_SLOT_CULL_DIST0, array(float_t, 0), in generate_varyings()
1571 add_varying(VARYING_SLOT_FOGC, float_t, "gl_FogFragCoord"); in generate_varyings()
1573 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_Color"); in generate_varyings()
1577 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_FrontColor"); in generate_varyings()
[all …]
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/compiler/glsl/
H A Dbuiltin_variables.cpp505 void add_varying(int slot, const glsl_type *type, int precision,
511 add_varying(slot, type, GLSL_PRECISION_NONE, name, interp); in add_varying()
1432 add_varying(VARYING_SLOT_LAYER, int_t, GLSL_PRECISION_HIGH, in generate_fs_special_vars()
1523 add_varying(VARYING_SLOT_PSIZ, in generate_varyings()
1555 add_varying(VARYING_SLOT_VIEWPORT_MASK, array(int_t, 1), in generate_varyings()
1561 add_varying(VARYING_SLOT_CLIP_DIST0, array(float_t, 0), in generate_varyings()
1565 add_varying(VARYING_SLOT_CULL_DIST0, array(float_t, 0), in generate_varyings()
1571 add_varying(VARYING_SLOT_FOGC, float_t, "gl_FogFragCoord"); in generate_varyings()
1573 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_Color"); in generate_varyings()
1577 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_FrontColor"); in generate_varyings()
[all …]
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/compiler/glsl/
H A Dbuiltin_variables.cpp505 void add_varying(int slot, const glsl_type *type, int precision,
511 add_varying(slot, type, GLSL_PRECISION_NONE, name, interp); in add_varying()
1432 add_varying(VARYING_SLOT_LAYER, int_t, GLSL_PRECISION_HIGH, in generate_fs_special_vars()
1523 add_varying(VARYING_SLOT_PSIZ, in generate_varyings()
1555 add_varying(VARYING_SLOT_VIEWPORT_MASK, array(int_t, 1), in generate_varyings()
1561 add_varying(VARYING_SLOT_CLIP_DIST0, array(float_t, 0), in generate_varyings()
1565 add_varying(VARYING_SLOT_CULL_DIST0, array(float_t, 0), in generate_varyings()
1571 add_varying(VARYING_SLOT_FOGC, float_t, "gl_FogFragCoord"); in generate_varyings()
1573 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_Color"); in generate_varyings()
1577 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_FrontColor"); in generate_varyings()
[all …]
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/compiler/glsl/
H A Dbuiltin_variables.cpp505 void add_varying(int slot, const glsl_type *type, int precision,
511 add_varying(slot, type, GLSL_PRECISION_NONE, name, interp); in add_varying()
1432 add_varying(VARYING_SLOT_LAYER, int_t, GLSL_PRECISION_HIGH, in generate_fs_special_vars()
1523 add_varying(VARYING_SLOT_PSIZ, in generate_varyings()
1555 add_varying(VARYING_SLOT_VIEWPORT_MASK, array(int_t, 1), in generate_varyings()
1561 add_varying(VARYING_SLOT_CLIP_DIST0, array(float_t, 0), in generate_varyings()
1565 add_varying(VARYING_SLOT_CULL_DIST0, array(float_t, 0), in generate_varyings()
1571 add_varying(VARYING_SLOT_FOGC, float_t, "gl_FogFragCoord"); in generate_varyings()
1573 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_Color"); in generate_varyings()
1577 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_FrontColor"); in generate_varyings()
[all …]
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/compiler/glsl/
H A Dbuiltin_variables.cpp506 void add_varying(int slot, const glsl_type *type, int precision,
512 add_varying(slot, type, GLSL_PRECISION_NONE, name, interp); in add_varying()
1433 add_varying(VARYING_SLOT_LAYER, int_t, GLSL_PRECISION_HIGH, in generate_fs_special_vars()
1524 add_varying(VARYING_SLOT_PSIZ, in generate_varyings()
1556 add_varying(VARYING_SLOT_VIEWPORT_MASK, array(int_t, 1), in generate_varyings()
1562 add_varying(VARYING_SLOT_CLIP_DIST0, array(float_t, 0), in generate_varyings()
1566 add_varying(VARYING_SLOT_CULL_DIST0, array(float_t, 0), in generate_varyings()
1572 add_varying(VARYING_SLOT_FOGC, float_t, "gl_FogFragCoord"); in generate_varyings()
1574 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_Color"); in generate_varyings()
1578 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_FrontColor"); in generate_varyings()
[all …]
/dports/graphics/libosmesa/mesa-21.3.6/src/compiler/glsl/
H A Dbuiltin_variables.cpp505 void add_varying(int slot, const glsl_type *type, int precision,
511 add_varying(slot, type, GLSL_PRECISION_NONE, name, interp); in add_varying()
1432 add_varying(VARYING_SLOT_LAYER, int_t, GLSL_PRECISION_HIGH, in generate_fs_special_vars()
1523 add_varying(VARYING_SLOT_PSIZ, in generate_varyings()
1555 add_varying(VARYING_SLOT_VIEWPORT_MASK, array(int_t, 1), in generate_varyings()
1561 add_varying(VARYING_SLOT_CLIP_DIST0, array(float_t, 0), in generate_varyings()
1565 add_varying(VARYING_SLOT_CULL_DIST0, array(float_t, 0), in generate_varyings()
1571 add_varying(VARYING_SLOT_FOGC, float_t, "gl_FogFragCoord"); in generate_varyings()
1573 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_Color"); in generate_varyings()
1577 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_FrontColor"); in generate_varyings()
[all …]
/dports/graphics/mesa-dri/mesa-21.3.6/src/compiler/glsl/
H A Dbuiltin_variables.cpp505 void add_varying(int slot, const glsl_type *type, int precision,
511 add_varying(slot, type, GLSL_PRECISION_NONE, name, interp); in add_varying()
1432 add_varying(VARYING_SLOT_LAYER, int_t, GLSL_PRECISION_HIGH, in generate_fs_special_vars()
1523 add_varying(VARYING_SLOT_PSIZ, in generate_varyings()
1555 add_varying(VARYING_SLOT_VIEWPORT_MASK, array(int_t, 1), in generate_varyings()
1561 add_varying(VARYING_SLOT_CLIP_DIST0, array(float_t, 0), in generate_varyings()
1565 add_varying(VARYING_SLOT_CULL_DIST0, array(float_t, 0), in generate_varyings()
1571 add_varying(VARYING_SLOT_FOGC, float_t, "gl_FogFragCoord"); in generate_varyings()
1573 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_Color"); in generate_varyings()
1577 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_FrontColor"); in generate_varyings()
[all …]
/dports/www/firefox/firefox-99.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/
H A Dbuiltin_variables.cpp457 void add_varying(int slot, const glsl_type *type, int precision,
459 void add_varying(int slot, const glsl_type *type, const char *name) in add_varying() function in __anon6d95ff5c0111::builtin_variable_generator
461 add_varying(slot, type, GLSL_PRECISION_NONE, name); in add_varying()
1500 add_varying(VARYING_SLOT_PSIZ, in generate_varyings()
1510 add_varying(VARYING_SLOT_CLIP_DIST0, array(float_t, 0), in generate_varyings()
1514 add_varying(VARYING_SLOT_CULL_DIST0, array(float_t, 0), in generate_varyings()
1520 add_varying(VARYING_SLOT_FOGC, float_t, "gl_FogFragCoord"); in generate_varyings()
1522 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_Color"); in generate_varyings()
1523 add_varying(VARYING_SLOT_COL1, vec4_t, "gl_SecondaryColor"); in generate_varyings()
1526 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_FrontColor"); in generate_varyings()
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/dports/mail/thunderbird/thunderbird-91.8.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/
H A Dbuiltin_variables.cpp457 void add_varying(int slot, const glsl_type *type, int precision,
459 void add_varying(int slot, const glsl_type *type, const char *name) in add_varying() function in __anon369b95a80111::builtin_variable_generator
461 add_varying(slot, type, GLSL_PRECISION_NONE, name); in add_varying()
1500 add_varying(VARYING_SLOT_PSIZ, in generate_varyings()
1510 add_varying(VARYING_SLOT_CLIP_DIST0, array(float_t, 0), in generate_varyings()
1514 add_varying(VARYING_SLOT_CULL_DIST0, array(float_t, 0), in generate_varyings()
1520 add_varying(VARYING_SLOT_FOGC, float_t, "gl_FogFragCoord"); in generate_varyings()
1522 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_Color"); in generate_varyings()
1523 add_varying(VARYING_SLOT_COL1, vec4_t, "gl_SecondaryColor"); in generate_varyings()
1526 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_FrontColor"); in generate_varyings()
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/dports/www/firefox-esr/firefox-91.8.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/
H A Dbuiltin_variables.cpp457 void add_varying(int slot, const glsl_type *type, int precision,
459 void add_varying(int slot, const glsl_type *type, const char *name) in add_varying() function in __anonf98daf110111::builtin_variable_generator
461 add_varying(slot, type, GLSL_PRECISION_NONE, name); in add_varying()
1500 add_varying(VARYING_SLOT_PSIZ, in generate_varyings()
1510 add_varying(VARYING_SLOT_CLIP_DIST0, array(float_t, 0), in generate_varyings()
1514 add_varying(VARYING_SLOT_CULL_DIST0, array(float_t, 0), in generate_varyings()
1520 add_varying(VARYING_SLOT_FOGC, float_t, "gl_FogFragCoord"); in generate_varyings()
1522 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_Color"); in generate_varyings()
1523 add_varying(VARYING_SLOT_COL1, vec4_t, "gl_SecondaryColor"); in generate_varyings()
1526 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_FrontColor"); in generate_varyings()
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/dports/lang/spidermonkey78/firefox-78.9.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/
H A Dbuiltin_variables.cpp457 void add_varying(int slot, const glsl_type *type, int precision,
459 void add_varying(int slot, const glsl_type *type, const char *name) in add_varying() function in __anonb57a51930111::builtin_variable_generator
461 add_varying(slot, type, GLSL_PRECISION_NONE, name); in add_varying()
1456 add_varying(VARYING_SLOT_PSIZ, in generate_varyings()
1466 add_varying(VARYING_SLOT_CLIP_DIST0, array(float_t, 0), in generate_varyings()
1470 add_varying(VARYING_SLOT_CULL_DIST0, array(float_t, 0), in generate_varyings()
1476 add_varying(VARYING_SLOT_FOGC, float_t, "gl_FogFragCoord"); in generate_varyings()
1478 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_Color"); in generate_varyings()
1479 add_varying(VARYING_SLOT_COL1, vec4_t, "gl_SecondaryColor"); in generate_varyings()
1482 add_varying(VARYING_SLOT_COL0, vec4_t, "gl_FrontColor"); in generate_varyings()
[all …]
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/
H A Dbuiltin_variables.cpp398 void add_varying(int slot, const glsl_type *type, const char *name,
1002 builtin_variable_generator::add_varying(int slot, const glsl_type *type, in add_varying() function in __anon33895bf10111::builtin_variable_generator
1032 add_varying(loc, type, name, name "In", prec) in generate_varyings()
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/
H A Dbuiltin_variables.cpp398 void add_varying(int slot, const glsl_type *type, const char *name,
1002 builtin_variable_generator::add_varying(int slot, const glsl_type *type, in add_varying() function in __anon193b09190111::builtin_variable_generator
1032 add_varying(loc, type, name, name "In", prec) in generate_varyings()