/dports/games/spring/spring_98.0/cont/base/springcontent/LuaGadgets/Gadgets/ |
H A D | game_end.lua | 123 teamToAllyTeam[teamID] = allyTeamID 150 allyTeamInfos[allyTeamID] = allyTeamInfo 158 …return not allyTeamInfos[allyTeamID].dead and (ignoreGaia == 0 or not allyTeamInfos[allyTeamID].is… 165 for allyTeamID in pairs(allyTeamInfos) do 166 if IsCandidateWinner(allyTeamID) then 232 allyTeamInfos[allyTeamID].dead = dead 277 UpdateAllyTeamIsDead(allyTeamID) 286 allyTeamInfos[allyTeamID] = allyTeamInfo 287 UpdateAllyTeamIsDead(allyTeamID) 295 allyTeamInfos[allyTeamID] = allyTeamInfo [all …]
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H A D | unit_limit_dgun.lua | 67 for allyIndex,allyTeamID in ipairs(allyTeamVec) do 68 local teamList = GetTeamList(allyTeamID)
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H A D | object_statusbars_default.lua | 16 function gadget:FeatureCreated(featureID, allyTeamID) 19 function gadget:FeatureDestroyed(featureID, allyTeamID)
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/dports/games/spring/spring_98.0/rts/Lua/ |
H A D | LuaUtils.h | 221 static inline bool CanControlAllyTeam(const lua_State *L, int allyTeamID) in CanControlAllyTeam() argument 227 return (teamHandler->AllyTeam(ctrlTeam) == allyTeamID); in CanControlAllyTeam() 241 static inline bool CanControlFeatureAllyTeam(const lua_State *L, int allyTeamID) in CanControlFeatureAllyTeam() argument 247 if (allyTeamID < 0) { in CanControlFeatureAllyTeam() 250 return (teamHandler->AllyTeam(ctrlTeam) == allyTeamID); in CanControlFeatureAllyTeam() 260 static inline bool CanControlProjectileAllyTeam(const lua_State *L, int allyTeamID) in CanControlProjectileAllyTeam() argument 266 if (allyTeamID < 0) { in CanControlProjectileAllyTeam() 269 return (teamHandler->AllyTeam(ctrlTeam) == allyTeamID); in CanControlProjectileAllyTeam()
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H A D | LuaUnsyncedRead.cpp | 738 allyTeamID = teamHandler->AllyTeam(teamID); in GetVisibleUnits() 740 if (allyTeamID < 0) { in GetVisibleUnits() 831 if (allyTeamID >= 0 && !(unit->losStatus[allyTeamID] & LOS_INLOS)) in GetVisibleUnits() 860 int allyTeamID = luaL_optint(L, 1, -1); in GetVisibleFeatures() local 862 if (allyTeamID >= 0) { in GetVisibleFeatures() 863 if (!teamHandler->ValidAllyTeam(allyTeamID)) { in GetVisibleFeatures() 867 allyTeamID = -1; in GetVisibleFeatures() 958 int allyTeamID = luaL_optint(L, 1, -1); in GetVisibleProjectiles() local 960 if (allyTeamID >= 0) { in GetVisibleProjectiles() 965 allyTeamID = -1; in GetVisibleProjectiles() [all …]
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H A D | LuaSyncedRead.cpp | 1068 int allyTeamID = -1; in GetTeamList() local 1070 allyTeamID = lua_toint(L, 1); in GetTeamList() 1082 if ((allyTeamID < 0) || (allyTeamID == teamHandler->AllyTeam(t))) { in GetTeamList() 5018 if (allyTeamID >= 0) { in GetPositionLosState() 5054 if (allyTeamID >= 0) { in IsPosInLos() 5055 state = losHandler->InLos(pos, allyTeamID); in IsPosInLos() 5080 if (allyTeamID >= 0) { in IsPosInRadar() 5106 if (allyTeamID >= 0) { in IsPosInAirLos() 5400 const int allyTeamID = lua_tonumber(L, 1); in GetRadarErrorParams() local 5463 const int allyTeamID = luaL_checkint(L, 1); in GetCOBAllyTeamVar() local [all …]
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H A D | LuaHandleSynced.h | 61 bool AllowFeatureCreation(const FeatureDef* featureDef, int allyTeamID, const float3& pos);
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H A D | LuaSyncedCtrl.cpp | 642 const unsigned char allyTeamID = lua_toint(L, -1); in GameOver() local 644 if (!teamHandler->ValidAllyTeam(allyTeamID)) { in GameOver() 648 winningAllyTeams.push_back(allyTeamID); in GameOver() 2477 params.allyTeamID = allyTeam; in CreateFeature() 3739 const int allyTeamID = lua_tonumber(L, 1); in SetRadarErrorParams() local 3741 if (!teamHandler->IsValidAllyTeam(allyTeamID)) in SetRadarErrorParams() 3744 radarHandler->SetAllyTeamRadarErrorSize(allyTeamID, luaL_checknumber(L, 2)); in SetRadarErrorParams()
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H A D | LuaUnsyncedCtrl.cpp | 471 const int allyTeamID = luaL_checkint(L, 1); in SendMessageToAllyTeam() local 472 if (allyTeamID == gu->myAllyTeam) { in SendMessageToAllyTeam()
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/dports/games/spring/spring_98.0/cont/examples/Widgets/ |
H A D | gui_hilight_unit.lua | 246 local allyTeamID = spGetFeatureAllyTeam(featureID) 247 if ((allyTeamID == nil) or (allyTeamID < 0)) then 249 elseif (allyTeamID == spGetMyAllyTeamID()) then
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/dports/games/spring/spring_98.0/rts/Sim/Features/ |
H A D | FeatureHandler.h | 29 int allyTeamID; member
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H A D | Feature.cpp | 161 allyteam = params.allyTeamID; in Initialize()
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/dports/games/spring/spring_98.0/rts/System/ |
H A D | EventClient.cpp | 58 bool CEventClient::AllowFeatureCreation(const FeatureDef* featureDef, int allyTeamID, const float3&… in AllowFeatureCreation() argument
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H A D | EventHandler.cpp | 248 bool CEventHandler::AllowFeatureCreation(const FeatureDef* featureDef, int allyTeamID, const float3… in AllowFeatureCreation() argument 250 CONTROL_ITERATE_DEF_TRUE(AllowFeatureCreation, featureDef, allyTeamID, pos) in AllowFeatureCreation()
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H A D | EventClient.h | 210 …virtual bool AllowFeatureCreation(const FeatureDef* featureDef, int allyTeamID, const float3& pos);
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H A D | EventHandler.h | 153 bool AllowFeatureCreation(const FeatureDef* featureDef, int allyTeamID, const float3& pos);
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