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Searched refs:bidforsoundforce (Results 1 – 3 of 3) sorted by relevance

/dports/games/asylum/asylum-0.3.2/
H A Dplayer.cpp569 bidforsoundforce(3, _Samprave, 0x1f, (3<<8)|0x3000, (soundvol<<25)|0x1000, in plmove()
571 bidforsoundforce(2, _Samprave, 0x1f, (2<<8)|0x3000, (soundvol<<25)|0x1000, in plmove()
573 bidforsoundforce(1, _Samprave, 0x1f, (1<<8)|0x3000, (soundvol<<25)|0x1000, in plmove()
H A Dsound.cpp25 void bidforsoundforce(int r0, char r1, char r2, int r3, int r4, int r5, char r6, int r7, Mix_Chunk*… in bidforsoundforce() function
H A Dasylum.h527 void bidforsoundforce(int r0, char r1, char r2, int r3, int r4, int r5, char r6, int r7,