README
1SDL Asylum
2==========
3
4Young Sigmund has a few problems. To help him resolve his mental instability
5you must enter the surreal world of his inner mind and shut down the
6malfunctioning brain cells.
7
8SDL Asylum is a C port of the computer game Asylum, which was written by Andy
9Southgate in 1994 for the Acorn Archimedes and is now public domain. It has
10been tested on Linux and Cygwin, but it should be possible to run it on other
11platforms which support the SDL graphics library.
12
13Installing and running
14======================
15
16 make
17 sudo make install # optional
18 asylum
19
20You'll need SDL and SDL_mixer. If you don't have (or don't want to be) root,
21you can invoke the game as "./asylum" from this directory.
22
23Instructions
24============
25
26The game revolves around shooting anything which moves, collecting anything
27which doesn't move, and, most importantly, finding your way to each of the
28eight pulsating neurons scattered throughout the immense map. Use 'Z', 'X',
29';' and '.' to move and 'Enter' to fire, or remap the keys to something you
30like better.
31
32The one game feature which does merit explicit instruction is teleporting.
33In the first level ("Ego") the teleporters look like candelabra. To use a
34teleporter, stand in its centre and press "down" (that's '.' with the
35default key settings.)
36
37See the file 'Instruct' for the instructions included with the original game.
38
39Licensing
40=========
41
42SDL Asylum is distributed under GPL version 3. The original game music
43and graphics are � Andy Southgate 1993, and have been placed in the public
44domain by Andy Southgate.
45
46Web site
47========
48
49http://sdl-asylum.sourceforge.net/
50