/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/ |
H A D | hand.c | 111 uchar bob_up = TRUE; variable 160 if (bob_up) { in get_handart() 162 bob_up = FALSE; in get_handart() 168 bob_up = TRUE; in get_handart()
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | g_main.c | 65 cvar_t *bob_up; variable 149 bob_up = gi.cvar("bob_up", "0.005", 0); in InitGame()
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | g_main.c | 64 cvar_t *bob_up; variable 135 bob_up = gi.cvar("bob_up", "0.005", 0); in InitGame()
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | g_main.c | 47 cvar_t *bob_up; variable 135 bob_up = gi.cvar("bob_up", "0.005", 0); in InitGame()
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/dports/games/quetoo/quetoo-0.6.1/src/qmass/ |
H A D | g_main.c | 63 cvar_t *bob_up; variable 168 bob_up = gi.cvar("bob_up", "0.005", 0); in InitGame()
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | g_main.c | 43 cvar_t *bob_up; variable
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | g_main.c | 64 cvar_t *bob_up; variable
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | g_main.c | 64 cvar_t *bob_up; variable
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | g_main.c | 64 cvar_t *bob_up; variable
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | g_main.c | 40 cvar_t *bob_up; variable
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | g_main.c | 64 cvar_t *bob_up; variable
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | g_main.c | 62 cvar_t *bob_up; variable
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | g_main.c | 64 cvar_t *bob_up; variable
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | g_main.c | 63 cvar_t *bob_up; variable
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | g_main.c | 63 cvar_t *bob_up; variable
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | g_main.c | 63 cvar_t *bob_up; variable
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | g_main.c | 63 cvar_t *bob_up; variable
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | g_main.c | 44 cvar_t *bob_up; variable
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | g_main.c | 44 cvar_t *bob_up; variable
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | g_main.c | 43 cvar_t *bob_up; variable
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | g_main.c | 64 cvar_t *bob_up; variable
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | g_main.c | 43 cvar_t *bob_up; variable
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | g_main.c | 43 cvar_t *bob_up; variable
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/dports/games/q2pro/q2pro/game/ |
H A D | g_main.c | 63 cvar_t *bob_up; variable
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | g_main.c | 64 cvar_t *bob_up; variable
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