/dports/games/lgeneral/lgeneral-1.3.2/src/ |
H A D | event.c | 21 int buttonup = 0, buttondown = 0; variable 87 buttondown = event->button.button; in event_filter() 126 buttonup = buttondown = motion = 0; in event_clear() 151 if ( buttondown ) { in event_get_buttondown() 152 *button = buttondown; in event_get_buttondown() 155 buttondown = 0; in event_get_buttondown()
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/dports/emulators/atari800/atari800-3.1.0/src/ |
H A D | pbi_bb.c | 263 static int buttondown; variable 268 if (buttondown == FALSE) { in PBI_BB_Menu() 272 buttondown = TRUE; in PBI_BB_Menu() 279 if (buttondown) { in PBI_BB_Frame() 286 buttondown = FALSE; in PBI_BB_Frame()
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/dports/graphics/Coin/coin-Coin-4.0.0/src/vrml97/ |
H A D | DragSensor.cpp | 147 SbBool buttondown = SO_MOUSE_PRESS_EVENT(event, BUTTON1); in handleEvent() local 153 (active && buttondown) || in handleEvent() 165 if (!active && buttondown) { in handleEvent()
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H A D | TouchSensor.cpp | 305 SbBool buttondown = SO_MOUSE_PRESS_EVENT(event, BUTTON1); in handleEvent() local 311 if (mousemove || buttondown || buttonup) { in handleEvent() 328 if (!active && buttondown && isover) { in handleEvent()
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/dports/editors/vile/vile-9.8v/ |
H A D | ntconio.c | 78 static int buttondown = FALSE; /* is the left mouse button currently down? */ variable 984 buttondown = FALSE; in halt_autoscroll_thread() 1000 if (!buttondown) { in autoscroll_thread() 1129 buttondown = FALSE; in handle_mouse_event() 1155 if (buttondown) { in handle_mouse_event() 1174 buttondown = TRUE; in handle_mouse_event() 1181 buttondown = FALSE; /* until all inits are successful */ in handle_mouse_event() 1210 sel_pending = buttondown = TRUE; in handle_mouse_event() 1212 if (!buttondown) in handle_mouse_event() 1237 if (!buttondown) in handle_mouse_event() [all …]
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/dports/editors/xvile/vile-9.8v/ |
H A D | ntconio.c | 78 static int buttondown = FALSE; /* is the left mouse button currently down? */ variable 984 buttondown = FALSE; in halt_autoscroll_thread() 1000 if (!buttondown) { in autoscroll_thread() 1129 buttondown = FALSE; in handle_mouse_event() 1155 if (buttondown) { in handle_mouse_event() 1174 buttondown = TRUE; in handle_mouse_event() 1181 buttondown = FALSE; /* until all inits are successful */ in handle_mouse_event() 1210 sel_pending = buttondown = TRUE; in handle_mouse_event() 1212 if (!buttondown) in handle_mouse_event() 1237 if (!buttondown) in handle_mouse_event() [all …]
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/dports/math/ggobi/ggobi-2.1.11/src/ |
H A D | utils_gdk.c | 149 gg->buttondown = 1; in mousepos_get_pressed() 151 gg->buttondown = 2; in mousepos_get_pressed() 194 gg->buttondown = 1; in mousepos_get_motion() 196 gg->buttondown = 2; in mousepos_get_motion()
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/dports/devel/agar/agar-1.5.0/tests/ |
H A D | focusing.c | 55 buttondown(AG_Event *event) in buttondown() function 94 AG_SetEvent(fx2, "mouse-button-down", buttondown, NULL); in TestUnfocusedMotion()
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/dports/x11-clocks/buici-clock/buici/xo/ |
H A D | wbutton.cxx | 52 { ButtonPress, (PFNEvent) &WButton::buttondown }, 61 void WButton::buttondown (XButtonEvent* pEvent) in buttondown() function in WButton
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H A D | loupe.cxx | 85 void buttondown (XButtonEvent* pEvent); 94 { ButtonPress, (PFNEvent) &WTopLevel::buttondown }, 100 void WTopLevel::buttondown (XButtonEvent* pEvent) in buttondown() function in WTopLevel
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H A D | wbutton.h | 52 void buttondown (XButtonEvent* pEvent);
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H A D | wtext.h | 55 void buttondown (XButtonEvent* pEvent);
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H A D | wtext.cxx | 61 { ButtonPress, (PFNEvent) &WTextEdit::buttondown }, 74 void WTextEdit::buttondown (XButtonEvent* pEvent) in buttondown() function in WTextEdit
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ |
H A D | map_system.cpp | 114 if (!buttondown()) in ms_tick() 117 else if (buttondown()) in ms_tick()
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H A D | input.fdh | 15 bool buttondown(void);
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H A D | map_system.fdh | 13 bool buttondown(void);
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H A D | input.cpp | 105 bool buttondown(void) in buttondown() function
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/dports/math/ggobi/ggobi-2.1.11/plugins/ggvis/ |
H A D | histogram.c | 307 gboolean buttondown = false; in ggv_histogram_motion_cb() local 311 buttondown = true; in ggv_histogram_motion_cb() 313 buttondown = true; in ggv_histogram_motion_cb() 315 buttondown = true; in ggv_histogram_motion_cb() 317 if (!buttondown) in ggv_histogram_motion_cb()
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/TextBox/ |
H A D | TextBox.fdh | 7 bool buttondown(void);
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H A D | StageSelect.fdh | 15 bool buttondown(void);
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/dports/games/xscavenger/xscavenger-1.4.5/src/ |
H A D | x.c | 37 int buttonstate=0,buttondown=0; variable 354 return buttondown & (1<<button); in checkbuttondown() 390 buttondown=0; in scaninput() 421 buttondown|=i; in scaninput()
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H A D | x.h | 37 extern int buttonstate,buttondown;
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ |
H A D | input.h | 74 bool buttondown(void);
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/dports/x11-clocks/xfce4-timer-plugin/xfce4-timer-plugin-1.7.1/panel-plugin/ |
H A D | xfcetimer.h | 43 GtkWidget *buttonup, *buttondown; member
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/dports/games/r1q2/r1q2-8012_5/client/ |
H A D | keys.c | 40 qboolean buttondown[256]; variable 1343 if (buttondown[key]) in Key_Event() 1360 buttondown[key] = false; in Key_Event() 1382 buttondown[key] = true; in Key_Event()
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