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Searched refs:buttondown (Results 1 – 25 of 89) sorted by relevance

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/dports/games/lgeneral/lgeneral-1.3.2/src/
H A Devent.c21 int buttonup = 0, buttondown = 0; variable
87 buttondown = event->button.button; in event_filter()
126 buttonup = buttondown = motion = 0; in event_clear()
151 if ( buttondown ) { in event_get_buttondown()
152 *button = buttondown; in event_get_buttondown()
155 buttondown = 0; in event_get_buttondown()
/dports/emulators/atari800/atari800-3.1.0/src/
H A Dpbi_bb.c263 static int buttondown; variable
268 if (buttondown == FALSE) { in PBI_BB_Menu()
272 buttondown = TRUE; in PBI_BB_Menu()
279 if (buttondown) { in PBI_BB_Frame()
286 buttondown = FALSE; in PBI_BB_Frame()
/dports/graphics/Coin/coin-Coin-4.0.0/src/vrml97/
H A DDragSensor.cpp147 SbBool buttondown = SO_MOUSE_PRESS_EVENT(event, BUTTON1); in handleEvent() local
153 (active && buttondown) || in handleEvent()
165 if (!active && buttondown) { in handleEvent()
H A DTouchSensor.cpp305 SbBool buttondown = SO_MOUSE_PRESS_EVENT(event, BUTTON1); in handleEvent() local
311 if (mousemove || buttondown || buttonup) { in handleEvent()
328 if (!active && buttondown && isover) { in handleEvent()
/dports/editors/vile/vile-9.8v/
H A Dntconio.c78 static int buttondown = FALSE; /* is the left mouse button currently down? */ variable
984 buttondown = FALSE; in halt_autoscroll_thread()
1000 if (!buttondown) { in autoscroll_thread()
1129 buttondown = FALSE; in handle_mouse_event()
1155 if (buttondown) { in handle_mouse_event()
1174 buttondown = TRUE; in handle_mouse_event()
1181 buttondown = FALSE; /* until all inits are successful */ in handle_mouse_event()
1210 sel_pending = buttondown = TRUE; in handle_mouse_event()
1212 if (!buttondown) in handle_mouse_event()
1237 if (!buttondown) in handle_mouse_event()
[all …]
/dports/editors/xvile/vile-9.8v/
H A Dntconio.c78 static int buttondown = FALSE; /* is the left mouse button currently down? */ variable
984 buttondown = FALSE; in halt_autoscroll_thread()
1000 if (!buttondown) { in autoscroll_thread()
1129 buttondown = FALSE; in handle_mouse_event()
1155 if (buttondown) { in handle_mouse_event()
1174 buttondown = TRUE; in handle_mouse_event()
1181 buttondown = FALSE; /* until all inits are successful */ in handle_mouse_event()
1210 sel_pending = buttondown = TRUE; in handle_mouse_event()
1212 if (!buttondown) in handle_mouse_event()
1237 if (!buttondown) in handle_mouse_event()
[all …]
/dports/math/ggobi/ggobi-2.1.11/src/
H A Dutils_gdk.c149 gg->buttondown = 1; in mousepos_get_pressed()
151 gg->buttondown = 2; in mousepos_get_pressed()
194 gg->buttondown = 1; in mousepos_get_motion()
196 gg->buttondown = 2; in mousepos_get_motion()
/dports/devel/agar/agar-1.5.0/tests/
H A Dfocusing.c55 buttondown(AG_Event *event) in buttondown() function
94 AG_SetEvent(fx2, "mouse-button-down", buttondown, NULL); in TestUnfocusedMotion()
/dports/x11-clocks/buici-clock/buici/xo/
H A Dwbutton.cxx52 { ButtonPress, (PFNEvent) &WButton::buttondown },
61 void WButton::buttondown (XButtonEvent* pEvent) in buttondown() function in WButton
H A Dloupe.cxx85 void buttondown (XButtonEvent* pEvent);
94 { ButtonPress, (PFNEvent) &WTopLevel::buttondown },
100 void WTopLevel::buttondown (XButtonEvent* pEvent) in buttondown() function in WTopLevel
H A Dwbutton.h52 void buttondown (XButtonEvent* pEvent);
H A Dwtext.h55 void buttondown (XButtonEvent* pEvent);
H A Dwtext.cxx61 { ButtonPress, (PFNEvent) &WTextEdit::buttondown },
74 void WTextEdit::buttondown (XButtonEvent* pEvent) in buttondown() function in WTextEdit
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/
H A Dmap_system.cpp114 if (!buttondown()) in ms_tick()
117 else if (buttondown()) in ms_tick()
H A Dinput.fdh15 bool buttondown(void);
H A Dmap_system.fdh13 bool buttondown(void);
H A Dinput.cpp105 bool buttondown(void) in buttondown() function
/dports/math/ggobi/ggobi-2.1.11/plugins/ggvis/
H A Dhistogram.c307 gboolean buttondown = false; in ggv_histogram_motion_cb() local
311 buttondown = true; in ggv_histogram_motion_cb()
313 buttondown = true; in ggv_histogram_motion_cb()
315 buttondown = true; in ggv_histogram_motion_cb()
317 if (!buttondown) in ggv_histogram_motion_cb()
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/TextBox/
H A DTextBox.fdh7 bool buttondown(void);
H A DStageSelect.fdh15 bool buttondown(void);
/dports/games/xscavenger/xscavenger-1.4.5/src/
H A Dx.c37 int buttonstate=0,buttondown=0; variable
354 return buttondown & (1<<button); in checkbuttondown()
390 buttondown=0; in scaninput()
421 buttondown|=i; in scaninput()
H A Dx.h37 extern int buttonstate,buttondown;
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/
H A Dinput.h74 bool buttondown(void);
/dports/x11-clocks/xfce4-timer-plugin/xfce4-timer-plugin-1.7.1/panel-plugin/
H A Dxfcetimer.h43 GtkWidget *buttonup, *buttondown; member
/dports/games/r1q2/r1q2-8012_5/client/
H A Dkeys.c40 qboolean buttondown[256]; variable
1343 if (buttondown[key]) in Key_Event()
1360 buttondown[key] = false; in Key_Event()
1382 buttondown[key] = true; in Key_Event()

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