Home
last modified time | relevance | path

Searched refs:canvas_item_add_texture_rect_region (Results 1 – 25 of 38) sorted by relevance

12

/dports/devel/godot2/godot-2.1.6-stable/scene/resources/
H A Dtexture.cpp49 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(… in draw_rect_region()
334 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture,… in draw_rect_region()
552 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(p_pos + margin.pos, … in draw()
573 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), rc, … in draw_rect()
603 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), src_… in draw_rect_region()
H A Ddynamic_font.cpp335 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, ch->… in draw_char()
357 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->r… in draw_char()
H A Ddynamic_font_stb.cpp151 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->r… in draw_char()
H A Dfont.cpp507 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->r… in draw_char()
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/resources/
H A Dtexture.cpp49 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(… in draw_rect_region()
334 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture,… in draw_rect_region()
552 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(p_pos + margin.pos, … in draw()
573 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), rc, … in draw_rect()
603 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), src_… in draw_rect_region()
H A Ddynamic_font.cpp335 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, ch->… in draw_char()
357 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->r… in draw_char()
H A Ddynamic_font_stb.cpp151 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->r… in draw_char()
H A Dfont.cpp507 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->r… in draw_char()
/dports/devel/godot/godot-3.2.3-stable/scene/resources/
H A Dtexture.cpp62 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(… in draw_rect_region()
315 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture,… in draw_rect_region()
784 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture,… in draw_rect_region()
1051 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(p_pos + margin.posit… in draw()
1073 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), rc, … in draw_rect()
1086 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), src_… in draw_rect_region()
H A Dfont.cpp560 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->r… in draw_char()
H A Ddynamic_font.cpp366 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, ch->… in draw_char()
/dports/devel/godot-tools/godot-3.2.3-stable/scene/resources/
H A Dtexture.cpp62 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(… in draw_rect_region()
315 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture,… in draw_rect_region()
784 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture,… in draw_rect_region()
1051 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(p_pos + margin.posit… in draw()
1073 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), rc, … in draw_rect()
1086 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), src_… in draw_rect_region()
H A Dfont.cpp560 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->r… in draw_char()
H A Ddynamic_font.cpp366 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, ch->… in draw_char()
/dports/devel/godot-tools/godot-3.2.3-stable/servers/visual/
H A Dvisual_server_canvas.h199 …void canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rec…
H A Dvisual_server_wrap_mt.h522 …FUNC8(canvas_item_add_texture_rect_region, RID, const Rect2 &, RID, const Rect2 &, const Color &, …
/dports/devel/godot/godot-3.2.3-stable/servers/visual/
H A Dvisual_server_canvas.h199 …void canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rec…
H A Dvisual_server_wrap_mt.h522 …FUNC8(canvas_item_add_texture_rect_region, RID, const Rect2 &, RID, const Rect2 &, const Color &, …
H A Dvisual_server_raster.h604 …BIND8(canvas_item_add_texture_rect_region, RID, const Rect2 &, RID, const Rect2 &, const Color &, …
/dports/devel/godot/godot-3.2.3-stable/editor/plugins/
H A Danimation_player_editor_plugin.cpp951 VS::get_singleton()->canvas_item_add_texture_rect_region( in forward_canvas_force_draw_over_viewport()
965 VS::get_singleton()->canvas_item_add_texture_rect_region( in forward_canvas_force_draw_over_viewport()
/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/
H A Danimation_player_editor_plugin.cpp951 VS::get_singleton()->canvas_item_add_texture_rect_region( in forward_canvas_force_draw_over_viewport()
965 VS::get_singleton()->canvas_item_add_texture_rect_region( in forward_canvas_force_draw_over_viewport()
/dports/devel/godot2/godot-2.1.6-stable/servers/visual/
H A Dvisual_server_wrap_mt.h584 …FUNC6(canvas_item_add_texture_rect_region, RID, const Rect2 &, RID, const Rect2 &, const Color &, …
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/visual/
H A Dvisual_server_wrap_mt.h584 …FUNC6(canvas_item_add_texture_rect_region, RID, const Rect2 &, RID, const Rect2 &, const Color &, …
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/
H A Dvisual_server.cpp514 …_MD("canvas_item_add_texture_rect_region"), &VisualServer::canvas_item_add_texture_rect_region, DE… in _bind_methods()
/dports/devel/godot2/godot-2.1.6-stable/servers/
H A Dvisual_server.cpp514 …_MD("canvas_item_add_texture_rect_region"), &VisualServer::canvas_item_add_texture_rect_region, DE… in _bind_methods()

12