/dports/devel/godot2/godot-2.1.6-stable/scene/resources/ |
H A D | texture.cpp | 49 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(… in draw_rect_region() 334 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture,… in draw_rect_region() 552 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(p_pos + margin.pos, … in draw() 573 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), rc, … in draw_rect() 603 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), src_… in draw_rect_region()
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H A D | dynamic_font.cpp | 335 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, ch->… in draw_char() 357 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->r… in draw_char()
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H A D | dynamic_font_stb.cpp | 151 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->r… in draw_char()
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H A D | font.cpp | 507 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->r… in draw_char()
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/resources/ |
H A D | texture.cpp | 49 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(… in draw_rect_region() 334 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture,… in draw_rect_region() 552 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(p_pos + margin.pos, … in draw() 573 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), rc, … in draw_rect() 603 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), src_… in draw_rect_region()
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H A D | dynamic_font.cpp | 335 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, ch->… in draw_char() 357 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->r… in draw_char()
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H A D | dynamic_font_stb.cpp | 151 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->r… in draw_char()
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H A D | font.cpp | 507 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->r… in draw_char()
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/dports/devel/godot/godot-3.2.3-stable/scene/resources/ |
H A D | texture.cpp | 62 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(… in draw_rect_region() 315 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture,… in draw_rect_region() 784 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture,… in draw_rect_region() 1051 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(p_pos + margin.posit… in draw() 1073 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), rc, … in draw_rect() 1086 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), src_… in draw_rect_region()
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H A D | font.cpp | 560 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->r… in draw_char()
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H A D | dynamic_font.cpp | 366 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, ch->… in draw_char()
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/resources/ |
H A D | texture.cpp | 62 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(… in draw_rect_region() 315 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture,… in draw_rect_region() 784 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture,… in draw_rect_region() 1051 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(p_pos + margin.posit… in draw() 1073 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), rc, … in draw_rect() 1086 …VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, dr, atlas->get_rid(), src_… in draw_rect_region()
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H A D | font.cpp | 560 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->r… in draw_char()
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H A D | dynamic_font.cpp | 366 …VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, ch->… in draw_char()
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/dports/devel/godot-tools/godot-3.2.3-stable/servers/visual/ |
H A D | visual_server_canvas.h | 199 …void canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rec…
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H A D | visual_server_wrap_mt.h | 522 …FUNC8(canvas_item_add_texture_rect_region, RID, const Rect2 &, RID, const Rect2 &, const Color &, …
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/dports/devel/godot/godot-3.2.3-stable/servers/visual/ |
H A D | visual_server_canvas.h | 199 …void canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rec…
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H A D | visual_server_wrap_mt.h | 522 …FUNC8(canvas_item_add_texture_rect_region, RID, const Rect2 &, RID, const Rect2 &, const Color &, …
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H A D | visual_server_raster.h | 604 …BIND8(canvas_item_add_texture_rect_region, RID, const Rect2 &, RID, const Rect2 &, const Color &, …
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/dports/devel/godot/godot-3.2.3-stable/editor/plugins/ |
H A D | animation_player_editor_plugin.cpp | 951 VS::get_singleton()->canvas_item_add_texture_rect_region( in forward_canvas_force_draw_over_viewport() 965 VS::get_singleton()->canvas_item_add_texture_rect_region( in forward_canvas_force_draw_over_viewport()
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/ |
H A D | animation_player_editor_plugin.cpp | 951 VS::get_singleton()->canvas_item_add_texture_rect_region( in forward_canvas_force_draw_over_viewport() 965 VS::get_singleton()->canvas_item_add_texture_rect_region( in forward_canvas_force_draw_over_viewport()
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/dports/devel/godot2/godot-2.1.6-stable/servers/visual/ |
H A D | visual_server_wrap_mt.h | 584 …FUNC6(canvas_item_add_texture_rect_region, RID, const Rect2 &, RID, const Rect2 &, const Color &, …
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/dports/devel/godot2-tools/godot-2.1.6-stable/servers/visual/ |
H A D | visual_server_wrap_mt.h | 584 …FUNC6(canvas_item_add_texture_rect_region, RID, const Rect2 &, RID, const Rect2 &, const Color &, …
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/dports/devel/godot2-tools/godot-2.1.6-stable/servers/ |
H A D | visual_server.cpp | 514 …_MD("canvas_item_add_texture_rect_region"), &VisualServer::canvas_item_add_texture_rect_region, DE… in _bind_methods()
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/dports/devel/godot2/godot-2.1.6-stable/servers/ |
H A D | visual_server.cpp | 514 …_MD("canvas_item_add_texture_rect_region"), &VisualServer::canvas_item_add_texture_rect_region, DE… in _bind_methods()
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