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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/mesh_snap_utilities_line/snap_context_l/shaders/
H A DID_color_frag.glsl5 in vec4 clip_distance;
14 ((clip_distance[0] < 0) ||
15 (clip_distance[1] < 0) ||
16 (clip_distance[2] < 0) ||
17 (clip_distance[3] < 0)))
H A DID_color_vert.glsl7 out vec4 clip_distance;
19 clip_distance[i] = dot(clip_plane[i], g_pos);
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GLES2/APPLE/
H A Dclip_distance.py21 from OpenGL.raw.GLES2.APPLE.clip_distance import *
22 from OpenGL.raw.GLES2.APPLE.clip_distance import _EXTENSION_NAME
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/metal/doc/
H A DAPPLE_clip_distance.md3 OpenGL GLSL's `gl_ClipDistance` is equivalent to `[[clip_distance]]` attribute in the Metal Shading
6 doesn't have any equivalent API to disable/enable the writing, though writing to a `clip_distance`
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.30/execution/clipping/
H A Dvs-clip-distance-inout-param.shader_test27 void foo(inout float clip_distance[8])
30 clip_distance[i] = -clip_distance[i];
H A Dvs-clip-distance-out-param.shader_test27 void foo(in float clip_distance_pre_copy[8], out float clip_distance[8])
30 clip_distance[i] = clip_distance_pre_copy[i];
/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/GLUP/shaders/GLUPGLSL/
H A Dgeometry_shader_preamble.h138 float clip_distance(in vec4 V, in bool do_clip) { in clip_distance() function
156 count += int(clip_distance(vertex_clip_space_in(i),true) >= 0.0); in cell_is_clipped()
183 gl_ClipDistance[0] = clip_distance(vertex_clip_space_in(i),do_clip); in emit_vertex()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.50/execution/geometry/
H A Dclip-distance-out-values.shader_test27 float clip_distance[8];
45 gl_ClipDistance = vdata[i].clip_distance;
/dports/emulators/citra/citra-ac98458e0/src/video_core/renderer_opengl/
H A Dgl_state.cpp92 clip_distance = {}; in OpenGLState()
343 for (size_t i = 0; i < clip_distance.size(); ++i) { in Apply()
344 if (clip_distance[i] != cur_state.clip_distance[i]) { in Apply()
345 if (clip_distance[i]) { in Apply()
/dports/emulators/citra-qt5/citra-ac98458e0/src/video_core/renderer_opengl/
H A Dgl_state.cpp92 clip_distance = {}; in OpenGLState()
343 for (size_t i = 0; i < clip_distance.size(); ++i) { in Apply()
344 if (clip_distance[i] != cur_state.clip_distance[i]) { in Apply()
345 if (clip_distance[i]) { in Apply()
/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/reference/shaders-msl/desktop-only/vert/
H A Dclip-cull-distance.desktop.vert9 float gl_ClipDistance [[clip_distance]] [2];
/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/reference/opt/shaders-msl/desktop-only/vert/
H A Dclip-cull-distance.desktop.vert9 float gl_ClipDistance [[clip_distance]] [2];
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-msl/desktop-only/vert/
H A Dclip-cull-distance..no-user-varying.desktop.vert9 float gl_ClipDistance [[clip_distance]] [2];
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-msl/desktop-only/vert/
H A Dclip-cull-distance..no-user-varying.desktop.vert9 float gl_ClipDistance [[clip_distance]] [2];
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-msl/desktop-only/vert/
H A Dclip-cull-distance..no-user-varying.desktop.vert9 float gl_ClipDistance [[clip_distance]] [2];
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/shaders-msl/desktop-only/vert/
H A Dclip-cull-distance..no-user-varying.desktop.vert9 float gl_ClipDistance [[clip_distance]] [2];
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/opt/shaders-msl/desktop-only/vert/
H A Dclip-cull-distance..no-user-varying.desktop.vert9 float gl_ClipDistance [[clip_distance]] [2];
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders-msl/desktop-only/vert/
H A Dclip-cull-distance.desktop.vert9 float gl_ClipDistance [[clip_distance]] [2];
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-msl/desktop-only/vert/
H A Dclip-cull-distance.desktop.vert9 float gl_ClipDistance [[clip_distance]] [2];
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/shaders-msl/desktop-only/vert/
H A Dclip-cull-distance.desktop.vert9 float gl_ClipDistance [[clip_distance]] [2];
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/reference/opt/shaders-msl/desktop-only/vert/
H A Dclip-cull-distance.desktop.vert9 float gl_ClipDistance [[clip_distance]] [2];
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-msl/desktop-only/vert/
H A Dclip-cull-distance..no-user-varying.desktop.vert9 float gl_ClipDistance [[clip_distance]] [2];
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-msl/desktop-only/vert/
H A Dclip-cull-distance..no-user-varying.desktop.vert9 float gl_ClipDistance [[clip_distance]] [2];
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-msl/desktop-only/vert/
H A Dclip-cull-distance..no-user-varying.desktop.vert9 float gl_ClipDistance [[clip_distance]] [2];
/dports/graphics/rx/rx-0.4.0/cargo-crates/spirv_cross-0.16.0/src/vendor/SPIRV-Cross/reference/opt/shaders-msl/desktop-only/vert/
H A Dclip-cull-distance.desktop.vert9 float gl_ClipDistance [[clip_distance]] [2];

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