Searched refs:collision_family (Results 1 – 8 of 8) sorted by relevance
42 int collision_family) { in Initialize() argument52 m_geometry.AddCollisionShapes(m_body, collision_family); in Initialize()93 int collision_family) { in Initialize() argument95 ChChassisRear::Initialize(chassis, collision_family); in Initialize()103 m_geometry.AddCollisionShapes(m_body, collision_family); in Initialize()
69 int collision_family = 0 ///< [in] chassis collision family124 int collision_family = 0 ///< [in] chassis collision family
128 int collision_family = 0 ///< [in] chassis collision family211 int collision_family = 0 ///< [in] chassis collision family222 int collision_family = 0) override final {}
96 void ChVehicleGeometry::AddCollisionShapes(std::shared_ptr<ChBody> body, int collision_family) { in AddCollisionShapes() argument101 body->GetCollisionModel()->SetFamily(collision_family); in AddCollisionShapes()
77 int collision_family) { in Initialize() argument189 void ChChassisRear::Initialize(std::shared_ptr<ChChassis> chassis, int collision_family) { in Initialize() argument
712 void AddCollisionShapes(std::shared_ptr<ChBody> body, int collision_family);
1202 CollisionFamily::Enum collision_family, in Initialize() argument1234 child_body->GetCollisionModel()->SetFamily(collision_family); in Initialize()1235 child_body->GetCollisionModel()->SetFamilyMaskNoCollisionWithFamily(collision_family); in Initialize()
324 CollisionFamily::Enum collision_family, ///< collision family