Searched refs:crosshair_radius (Results 1 – 7 of 7) sorted by relevance
/dports/misc/vxl/vxl-3.3.2/contrib/oxl/xcv/ |
H A D | xcv_twoview_manager.cxx | 267 int crosshair_radius = 8; in draw_overlay_h_matrix() local 268 rubberbands[transfer_index]->draw_line(point_coord_x-crosshair_radius, in draw_overlay_h_matrix() 269 … point_coord_y, point_coord_x+crosshair_radius, point_coord_y); in draw_overlay_h_matrix() 271 point_coord_y+crosshair_radius, point_coord_x, in draw_overlay_h_matrix() 272 point_coord_y-crosshair_radius); in draw_overlay_h_matrix() 274 crosshair_radius); in draw_overlay_h_matrix()
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/dports/games/xtux/xtux/src/client/ |
H A D | misc.c | 147 fprintf(file, "crossrad %d\n", cl->crosshair_radius); in write_config_file() 200 cl->crosshair_radius = num; in handle_str_int()
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H A D | client.h | 61 int crosshair_radius; member
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H A D | input.c | 156 client.crosshair_radius -= 5; in get_input() 158 client.crosshair_radius += 5; in get_input()
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H A D | menu.c | 446 snprintf(buf, 12, "< %d >", client.crosshair_radius); in draw_menu_player_setup() 956 client.crosshair_radius += change; in menu_player_setup() 957 if( abs( client.crosshair_radius ) > 500 ) in menu_player_setup() 958 client.crosshair_radius -= change; in menu_player_setup()
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H A D | main.c | 174 client.crosshair_radius = 100; in client_init()
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H A D | draw.c | 555 radius = client.crosshair_radius; in draw_crosshair()
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