/dports/games/java-games-suite/java-games-suite-1.0/Tetris/ |
H A D | Tetris.java | 16 int deltax = 0; field in Tetris 325 …lx+deltax+2][centraly+2] != 1) && (perim[2+centralx+deltax][centraly+2] != 2) && (perim[centralx+d… in movelr() 326 …deltax+2][centraly+1+2] != 1) && (perim[centralx+deltax+2][centraly+1+2] != 2) && (perim[centralx+… in movelr() 343 …+2+deltax][centraly+2] != 1) && (perim[centralx+2+deltax][centraly+2] != 2) && (perim[centralx+2+d… in movelr() 359 …+2+deltax][centraly+2] != 1) && (perim[centralx+2+deltax][centraly+2] != 2) && (perim[centralx+2+d… in movelr() 377 …+2+deltax][centraly+2] != 1) && (perim[centralx+2+deltax][centraly+2] != 2) && (perim[centralx+2+d… in movelr() 394 …+2+deltax][centraly+2] != 1) && (perim[centralx+2+deltax][centraly+2] != 2) && (perim[centralx+2+d… in movelr() 410 …+2+deltax][centraly+2] != 1) && (perim[centralx+2+deltax][centraly+2] != 2) && (perim[centralx+2+d… in movelr() 431 …if (((deltax == 1) && (b[centralx+deltax+2][centraly].getBackground() == Color.DARK_GRAY)) || ((de… in movelr() 504 deltax = 1; in keyPressed() [all …]
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/ |
H A D | dir.cc | 48 int deltax in Get_direction_NoWrap() argument 50 if (deltax == 0) in Get_direction_NoWrap() 76 int deltax in Get_direction() argument 89 int deltax in Get_direction4() argument 91 deltax = Wrap_Delta(deltax); in Get_direction4() 94 return deltay > deltax ? north : deltay < -deltax ? south in Get_direction4() 97 return deltay > -deltax ? north : deltay < deltax ? south in Get_direction4() 109 int deltax in Get_direction16() argument 111 deltax = Wrap_Delta(deltax); in Get_direction16() 113 if (deltax == 0) in Get_direction16() [all …]
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/dports/math/giacxcas/giac-1.6.0/src/ |
H A D | renee.cc | 61 for (double x=xmin-q*deltax;x<=xmin;x+=deltax){ in papier_lignes() 96 x=x+deltax; in papier_lignes() 99 while (x<=xmax-q*deltax){ in papier_lignes() 109 x=x+deltax; in papier_lignes() 125 deltax=fabs(tmp._DOUBLE_val); in Papier_pointe_quadrillage() 159 deltax=(xmax-xmin)/std::floor(fabs((xmax-xmin)/deltax)); in Papier_pointe_quadrillage() 180 if (u1-deltax==0) {angle=M_PI/2;} in Papier_pointe_quadrillage() 181 if (u1-deltax>0) {angle=std::atan(deltay/(u1-deltax)); } in Papier_pointe_quadrillage() 182 if (u1-deltax<0) {angle=std::atan(deltay/(u1-deltax))+M_PI;} in Papier_pointe_quadrillage() 193 int q=std::floor(X/deltax+1e-12); in Papier_pointe_quadrillage() [all …]
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/dports/editors/lazarus/lazarus/components/aggpas/src/ |
H A D | agg_clip_liang_barsky.pas | 136 deltax , 153 deltax:=x2 - x1; 159 if deltax = 0.0 then 161 deltax:=-nearzero 163 deltax:=nearzero; 172 if deltax > 0.0 then 326 deltax , 343 deltax:=x2 - x1; 349 if deltax = 0.0 then 351 deltax:=-nearzero [all …]
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/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/aggpas/src/ |
H A D | agg_clip_liang_barsky.pas | 136 deltax , 153 deltax:=x2 - x1; 159 if deltax = 0.0 then 161 deltax:=-nearzero 163 deltax:=nearzero; 172 if deltax > 0.0 then 326 deltax , 343 deltax:=x2 - x1; 349 if deltax = 0.0 then 351 deltax:=-nearzero [all …]
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/dports/editors/lazarus-qt5/lazarus/components/aggpas/src/ |
H A D | agg_clip_liang_barsky.pas | 136 deltax , 153 deltax:=x2 - x1; 159 if deltax = 0.0 then 161 deltax:=-nearzero 163 deltax:=nearzero; 172 if deltax > 0.0 then 326 deltax , 343 deltax:=x2 - x1; 349 if deltax = 0.0 then 351 deltax:=-nearzero [all …]
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/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/aggpas/src/ |
H A D | agg_clip_liang_barsky.pas | 136 deltax , 153 deltax:=x2 - x1; 159 if deltax = 0.0 then 161 deltax:=-nearzero 163 deltax:=nearzero; 172 if deltax > 0.0 then 326 deltax , 343 deltax:=x2 - x1; 349 if deltax = 0.0 then 351 deltax:=-nearzero [all …]
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/dports/games/golly/golly-3.3-src/Scripts/Python/ |
H A D | oscar.py | 37 def show_spaceship_speed(period, deltax, deltay): argument 39 if (deltax == deltay) or (deltax == 0) or (deltay == 0): 41 if (deltax == 0) or (deltay == 0): 43 if (deltax > 1) or (deltay > 1): 44 speed += str(deltax + deltay) 47 if deltax > 1: 48 speed += str(deltax) 55 speed = str(deltay) + "," + str(deltax) 120 deltax = abs(boxlist[pos].x - pbox.x) 122 show_spaceship_speed(period, deltax, deltay)
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/dports/games/golly/golly-3.3-src/Scripts/Lua/ |
H A D | oscar.lua | 37 local function show_spaceship_speed(period, deltax, deltay) 39 if deltax == deltay or deltax == 0 or deltay == 0 then 41 if deltax == 0 or deltay == 0 then 43 if deltax > 1 or deltay > 1 then 44 speed = speed..(deltax + deltay) 48 if deltax > 1 then 49 speed = speed..deltax 59 local speed = deltay..","..deltax 123 local deltax = math.abs(rect[1] - pbox[1]) 125 show_spaceship_speed(period, deltax, deltay)
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/dports/games/7kaa/7kaa-2.15.4p1/src/imgfun/generic/ |
H A D | I_LINE.cpp | 53 int deltax = x2 - x1; in IMGline() local 58 dirx = (deltax>0) ? (1) : (-1); // direction in IMGline() 59 deltax = abs(deltax); in IMGline() 64 if ( deltay >= deltax ) in IMGline() 71 acc += deltax; in IMGline() 78 for ( int i = 0; i <= deltax; ++i ) // inclusive of end pixel in IMGline() 83 if (acc >= deltax) y += diry; in IMGline()
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/dports/games/java-games-suite/java-games-suite-1.0/Mine/ |
H A D | Mine.java | 18 int deltax[] = {-1, 0, 1, -1, 1, -1, 0, 1}; field in Mine 134 if (mines[x+1+deltax[a]][y+1+deltay[a]] == 3){ in scan() 136 …} else if ((perm[x+deltax[a]][y+deltay[a]] == 0) && (mines[x+1+deltax[a]][y+1+deltay[a]] == 0) && … in scan() 137 if (b[x+deltax[a]][y+deltay[a]].isEnabled()){ in scan() 138 b[x+deltax[a]][y+deltay[a]].setText(" "); in scan() 139 b[x+deltax[a]][y+deltay[a]].setEnabled(false); in scan() 140 scan(x+deltax[a], y+deltay[a]); in scan() 142 …} else if ((perm[x+deltax[a]][y+deltay[a]] != 0) && (mines[x+1+deltax[a]][y+1+deltay[a]] == 0) &&… in scan() 143 tmp = new Integer(perm[x+deltax[a]][y+deltay[a]]).toString(); in scan() 144 … b[x+deltax[a]][y+deltay[a]].setText(Integer.toString(perm[x+deltax[a]][y+deltay[a]])); in scan() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/misc/ |
H A D | direction_util.h | 82 if (deltax == 0) in Direction_Get() 86 int dydx = (1024 * deltay) / deltax; // Figure 1024*tan. in Direction_Get() 88 if (deltax > 0) // Top-right in Direction_Get() 94 else if (deltax > 0) // Bottom-right. in Direction_Get() 101 double angle = Common::rad2deg(atan2(deltay, deltax)); in Direction_Get() 124 if (deltax == 0) { in Direction_GetWorldDir() 130 int dydx = (1024 * deltay) / deltax; in Direction_GetWorldDir() 133 if (deltax > 0) // south-east in Direction_GetWorldDir() 137 else if (deltax > 0) // north-east in Direction_GetWorldDir() 142 double angle = Common::rad2deg(atan2(deltay, deltax)); in Direction_GetWorldDir() [all …]
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/dports/science/dakota/dakota-6.13.0-release-public.src-UI/packages/surfpack/src/surfaces/nkm/ |
H A D | NKM_KrigingModel.cpp | 1513 r(i,j)=std::exp(-theta*deltax*deltax); in eval_kriging_correlation_matrix() 1525 deltax*deltax; in eval_kriging_correlation_matrix() 1529 deltax*deltax; in eval_kriging_correlation_matrix() 1534 -correlations(k,0)*deltax*deltax); in eval_kriging_correlation_matrix() 1734 krig_r=std::exp(-theta*deltax*deltax); in eval_gek_correlation_matrix() 1750 r(i,j)=std::exp(-theta*deltax*deltax); in eval_gek_correlation_matrix() 1759 krig_r=-correlations(0,0)*deltax*deltax; //=- is correct in eval_gek_correlation_matrix() 1763 krig_r-=correlations(k,0)*deltax*deltax; //-= is correct in eval_gek_correlation_matrix() 1767 krig_r=std::exp(krig_r-correlations(k,0)*deltax*deltax); in eval_gek_correlation_matrix() 1789 krig_r=-correlations(0,0)*deltax*deltax; //=- is correct in eval_gek_correlation_matrix() [all …]
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/dports/games/spring/spring_98.0/AI/Skirmish/HughAI/src-ai/hughai/mapping/ |
H A D | BuildMap.java | 186 for (int deltax = 0; deltax < sizex; deltax++) in ReserveSpace() 190 int thisx = buildMapPos.x + deltax - sizex / 2; in ReserveSpace() 229 for( int deltax = 0; deltax < unitsizex; deltax++ ) in UnitCreated() 233 int thisx = buildMapPos.x + deltax - unitdef.getXSize() / 2; in UnitCreated() 253 for( int deltax = 0; deltax < buildinginfo.mapsizex / 8; deltax++ ) in UnitDestroyed() 257 … SquareAvailable[ buildinginfo.mapPos.x + deltax][ buildinginfo.mapPos.y + deltay ] = true; in UnitDestroyed()
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H A D | BuildPlanner.java | 86 for( int deltax = -radius; deltax <= radius; deltax++ ) in ClosestBuildSite() 90 …if( deltax == radius || deltax == -radius || deltay == radius || deltay == -radius ) // ignore the… in ClosestBuildSite() 102 …BuildMap.BuildMapPos buildMapPos = new BuildMap.BuildMapPos( buildmapx + deltax, buildmapy + delta… in ClosestBuildSite() 127 return new TerrainPos( ( centrex + deltax ) * 8, 0, ( centrey + deltay ) * 8 ); in ClosestBuildSite()
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/dports/games/xpat2/xpat2-1.07/src/ |
H A D | arrows.c | 58 Poly[0].x = rem_dx-deltax; in polygon_y() 66 Poly[4].x = rem_dx+deltax; in polygon_y() 71 Poly[6].x = rem_sx-deltax; in polygon_y() 73 Poly[7].x = rem_sx-deltax; in polygon_y() 75 Poly[8].x = rem_dx-deltax; in polygon_y() 79 Poly[5].x = rem_dx+deltax; in polygon_y() 81 Poly[6].x = rem_sx+deltax; in polygon_y() 83 Poly[7].x = rem_sx+deltax; in polygon_y() 85 Poly[8].x = rem_dx-deltax; in polygon_y() 115 Poly[5].x = rem_sx-deltax; in polygon_x() [all …]
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/dports/net/drawterm/drawterm/libmemdraw/ |
H A D | line.c | 51 deltax = p1.x - p0.x; in horline1() 65 e = 2*deltay - deltax; in horline1() 69 deltax = deltay - 2*deltax; in horline1() 76 e += deltax; in horline1() 94 deltax = p1.x - p0.x; in verline1() 97 if(deltax < 0){ in verline1() 99 deltax = -deltax; in verline1() 109 deltax *= 2; in verline1() 119 e += deltax; in verline1() 135 deltax = p1.x - p0.x; in horliner() [all …]
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/dports/devel/plan9port/plan9port-1f098efb7370a0b28306d10681e21883fb1c1507/src/libmemdraw/ |
H A D | line.c | 50 deltax = p1.x - p0.x; in horline1() 64 e = 2*deltay - deltax; in horline1() 68 deltax = deltay - 2*deltax; in horline1() 75 e += deltax; in horline1() 93 deltax = p1.x - p0.x; in verline1() 96 if(deltax < 0){ in verline1() 98 deltax = -deltax; in verline1() 108 deltax *= 2; in verline1() 118 e += deltax; in verline1() 134 deltax = p1.x - p0.x; in horliner() [all …]
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | avgdvg_vidhrdw.c | 159 deltax = abs(deltax); in vector_timer() 161 if (deltax > deltay) in vector_timer() 162 return deltax >> 16; in vector_timer() 241 int deltax, deltay; in dvg_generate_vector_list() local 576 int deltax, deltay; in avg_generate_vector_list() local 642 deltax = x * scale; in avg_generate_vector_list() 644 if (xflip) deltax = -deltax; in avg_generate_vector_list() 647 currentx += deltax; in avg_generate_vector_list() 675 deltax = x * scale; in avg_generate_vector_list() 677 if (xflip) deltax = -deltax; in avg_generate_vector_list() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/pathfinder/ |
H A D | seek_path.cpp | 73 bool SeekPath::trace_check_obstacle(bool &turned, MapCoord &line, sint32 &deltax, sint32 &deltay, s… in trace_check_obstacle() argument 85 sint32 old_deltax = deltax, old_deltay = deltay; in trace_check_obstacle() 86 deltax = xdir; in trace_check_obstacle() 95 void SeekPath::trace_around_corner(MapCoord &line, sint32 &deltax, sint32 &deltay, sint32 &xdir, si… in trace_around_corner() argument 96 line.x -= deltax; in trace_around_corner() 101 xdir = deltax; in trace_around_corner() 103 deltax = -old_xdir; in trace_around_corner() 111 bool SeekPath::trace_obstacle(MapCoord line, sint32 deltax, sint32 deltay, sint32 xdir, sint32 ydir… in trace_obstacle() argument 116 line.x += deltax; in trace_obstacle() 120 trace_around_corner(line, deltax, deltay, xdir, ydir, scan); in trace_obstacle() [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/pdfium/third_party/agg23/ |
H A D | agg_clip_liang_barsky.h | 50 float deltax = width.ValueOrDefault(0); in clip_liang_barsky() local 53 if(deltax == 0) { in clip_liang_barsky() 54 deltax = (x1 > clip_box.x1) ? -nearzero : nearzero; in clip_liang_barsky() 57 if(deltax > 0) { in clip_liang_barsky() 64 float tinx = (xin - x1) / deltax; in clip_liang_barsky() 92 float toutx = (xout - x1) / deltax; in clip_liang_barsky() 102 *x++ = (T)(x1 + (deltax * tiny)); in clip_liang_barsky() 112 *x++ = (T)(x1 + (deltax * touty)); in clip_liang_barsky()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/pdfium/third_party/agg23/ |
H A D | agg_clip_liang_barsky.h | 52 float deltax = width.ValueOrDefault(0); in clip_liang_barsky() local 55 if(deltax == 0) { in clip_liang_barsky() 56 deltax = (x1 > clip_box.x1) ? -nearzero : nearzero; in clip_liang_barsky() 59 if(deltax > 0) { in clip_liang_barsky() 66 float tinx = (xin - x1) / deltax; in clip_liang_barsky() 94 float toutx = (xout - x1) / deltax; in clip_liang_barsky() 104 *x++ = (T)(x1 + (deltax * tiny)); in clip_liang_barsky() 114 *x++ = (T)(x1 + (deltax * touty)); in clip_liang_barsky()
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/dports/editors/texmaker/texmaker-5.0.3/pdfium/third_party/agg23/ |
H A D | agg_clip_liang_barsky.h | 39 FX_FLOAT deltax = (FX_FLOAT)(x2 - x1); in clip_liang_barsky() local 42 if(deltax == 0) { in clip_liang_barsky() 43 deltax = (x1 > clip_box.x1) ? -nearzero : nearzero; in clip_liang_barsky() 46 if(deltax > 0) { in clip_liang_barsky() 53 FX_FLOAT tinx = (xin - x1) / deltax; in clip_liang_barsky() 81 FX_FLOAT toutx = (xout - x1) / deltax; in clip_liang_barsky() 91 *x++ = (T)(x1 + (deltax * tiny)); in clip_liang_barsky() 101 *x++ = (T)(x1 + (deltax * touty)); in clip_liang_barsky()
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | avgdvg_vidhrdw.c | 152 deltax = abs(deltax); in vector_timer() 154 if (deltax > deltay) in vector_timer() 155 return deltax >> 16; in vector_timer() 234 int deltax, deltay; in dvg_generate_vector_list() local 569 int deltax, deltay; in avg_generate_vector_list() local 635 deltax = x * scale; in avg_generate_vector_list() 637 if (xflip) deltax = -deltax; in avg_generate_vector_list() 640 currentx += deltax; in avg_generate_vector_list() 668 deltax = x * scale; in avg_generate_vector_list() 670 if (xflip) deltax = -deltax; in avg_generate_vector_list() [all …]
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/dports/lang/spidermonkey60/firefox-60.9.0/modules/pdfium/pdfium/third_party/agg23/ |
H A D | agg_clip_liang_barsky.h | 50 FX_FLOAT deltax = width.ValueOrDefault(0); in clip_liang_barsky() local 53 if(deltax == 0) { in clip_liang_barsky() 54 deltax = (x1 > clip_box.x1) ? -nearzero : nearzero; in clip_liang_barsky() 57 if(deltax > 0) { in clip_liang_barsky() 64 FX_FLOAT tinx = (xin - x1) / deltax; in clip_liang_barsky() 92 FX_FLOAT toutx = (xout - x1) / deltax; in clip_liang_barsky() 102 *x++ = (T)(x1 + (deltax * tiny)); in clip_liang_barsky() 112 *x++ = (T)(x1 + (deltax * touty)); in clip_liang_barsky()
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