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Searched refs:dice_def (Results 1 – 25 of 49) sorted by relevance

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/dports/games/dungeoncrawl/dc400b26-src/source/
H A Dmstuff2.cc94 beem.damage = dice_def( 1, 4 ); in mons_trap()
101 beem.damage = dice_def( 1, 0 ); in mons_trap()
108 beem.damage = dice_def( 1, 7 ); in mons_trap()
115 beem.damage = dice_def( 1, 10 ); in mons_trap()
122 beem.damage = dice_def( 1, 13 ); in mons_trap()
129 beem.damage = dice_def( 1, 15 ); in mons_trap()
1110 beam.damage = dice_def( 3, 15 ); in spore_goes_pop()
1119 beam.damage = dice_def( 3, 20 ); in spore_goes_pop()
1143 beam.damage = dice_def( 1, 0 ); in mons_spells()
1407 beam.damage = dice_def( 3, 6 ); in mons_spells()
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H A Dbeam.cc138 dice_def calc_dice( int num_dice, int max_damage ) in calc_dice()
140 dice_def ret( num_dice, 0 ); in calc_dice()
429 pbolt.damage = dice_def( 1, 5 ); // dam: 5 in zappy()
440 pbolt.damage = dice_def( 1, 3 + power / 5 ); // 25: 1d8 in zappy()
451 pbolt.damage = dice_def( 1, 3 + power / 5 ); // 25: 1d8 in zappy()
476 pbolt.damage = dice_def( 1, 4 + power / 5 ); // 25: 1d9 in zappy()
484 pbolt.damage = dice_def( 1, 4 + power / 5 ); // 25: 1d9 in zappy()
497 pbolt.damage = dice_def( 1, 8 + power / 4 ); // 25: 1d14 in zappy()
549 pbolt.damage = dice_def( 3, 2 + (power / 250) ); in zappy()
1007 pbolt.damage = dice_def( 1, 7 + power / 3 ); in zappy()
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H A Dexterns.h73 struct dice_def struct
78 dice_def( int n = 0, int s = 0 ) : num(n), size(s) {} in num() argument
106 dice_def damage;
H A Dmstuff2.h29 dice_def damage;
H A Dbeam.h18 dice_def calc_dice( int num_dice, int max_damage );
H A Dstuff.h57 int roll_dice( const struct dice_def &dice );
H A Dmisc.cc1232 beam.damage = dice_def( 1, 4 + (you.your_level / 2) ); in handle_traps()
1238 beam.damage = dice_def( 1, 0 ); in handle_traps()
1244 beam.damage = dice_def( 1, 7 + you.your_level ); in handle_traps()
1250 beam.damage = dice_def( 1, 13 + you.your_level ); in handle_traps()
1256 beam.damage = dice_def( 1, 10 + you.your_level ); in handle_traps()
1262 beam.damage = dice_def( 1, 15 + you.your_level ); in handle_traps()
H A Dspl-cast.cc2085 beam.damage = dice_def( 3, 12 ); in miscast_effect()
2113 beam.damage = dice_def( 3, 20 ); in miscast_effect()
3010 beam.damage = dice_def( 3, 14 ); in miscast_effect()
3041 beam.damage = dice_def( 3, 20 ); in miscast_effect()
3142 beam.damage = dice_def( 3, 11 ); in miscast_effect()
3264 beam.damage = dice_def( 3, 15 ); in miscast_effect()
3379 beam.damage = dice_def( 3, 8 ); in miscast_effect()
H A Dstuff.cc214 int roll_dice( const struct dice_def &dice ) in roll_dice()
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dmon-explode.cc61 beam.damage = dice_def(3, 5 + origin.get_hit_dice()); in setup_spore_explosion()
67 dice_def ball_lightning_damage(int hd) in ball_lightning_damage()
69 return dice_def(3, 5 + hd * 5 / 4); in ball_lightning_damage()
88 dice_def prism_damage(int hd, bool fully_powered) in prism_damage()
91 return dice_def(dice, 6 + hd * 7 / 4); in prism_damage()
112 beam.damage = dice_def(3, 5 + origin.get_hit_dice() * 5 / 4); in _setup_bennu_explosion()
125 beam.damage = (size > SIZE_BIG) ? dice_def(3, 25) : in _setup_inner_flame_explosion()
126 (size > SIZE_TINY) ? dice_def(3, 20) : in _setup_inner_flame_explosion()
127 dice_def(3, 15); in _setup_inner_flame_explosion()
143 beam.damage = dice_def(8, origin.get_hit_dice()); in _setup_bloated_husk_explosion()
H A Dspl-damage.h12 struct dice_def;
33 dice_def freeze_damage(int pow);
36 dice_def shatter_damage(int pow, monster *mons = nullptr);
39 dice_def irradiate_damage(int powc, bool random = true);
48 dice_def base_fragmentation_damage(int pow);
77 dice_def glaciate_damage(int pow, int eff_range);
98 dice_def ramparts_damage(int pow, bool random = true);
H A Dmon-explode.h12 struct dice_def;
19 dice_def ball_lightning_damage(int hd);
20 dice_def prism_damage(int hd, bool fully_powered);
H A Dmon-cast.h15 struct dice_def;
24 dice_def waterstrike_damage(int spell_hd);
25 dice_def resonance_strike_base_damage(const monster &caster);
H A Drandom.h213 struct dice_def struct
218 constexpr dice_def() : num(0), size(0) {} in dice_def() argument
219 constexpr dice_def(int n, int s) : num(n), size(s) {} in dice_def() argument
223 constexpr dice_def CONVENIENT_NONZERO_DAMAGE{42, 1};
225 dice_def calc_dice(int num_dice, int max_damage, bool random = true);
H A Dbeam.h72 dice_def damage = dice_def(0,0);
356 dice_def zap_damage(zap_type z_type, int power, bool is_monster, bool random = true);
H A Dmon-project.h17 dice_def iood_damage(int pow, int dist);
H A Drandom.cc284 int dice_def::roll() const in roll()
289 dice_def calc_dice(int num_dice, int max_damage, bool random) in calc_dice()
291 dice_def ret(num_dice, 0); in calc_dice()
H A Ddescribe-spells.cc374 static dice_def _spell_damage(spell_type spell, int hd) in _spell_damage()
396 return dice_def(0,0); in _spell_damage()
476 const dice_def dam = _spell_damage(spell, hd); in _effect_string()
H A Dspl-damage.cc888 dice_def freeze_damage(int pow) in freeze_damage()
890 return dice_def(1, 3 + pow / 3); in freeze_damage()
1000 dice_def base_fragmentation_damage(int pow) in base_fragmentation_damage()
1002 return dice_def(3, 5 + pow / 5); in base_fragmentation_damage()
1373 dice_def shatter_damage(int pow, monster *mon) in shatter_damage()
1667 dice_def irradiate_damage(int pow, bool random) in irradiate_damage()
1687 const dice_def dam_dice = irradiate_damage(pow); in _irradiate_cell()
3099 dice_def glaciate_damage(int pow, int eff_range) in glaciate_damage()
3455 const int base_damage = dice_def(4, 6).roll(); in actor_apply_toxic_bog()
3573 dice_def ramparts_damage(int pow, bool random) in ramparts_damage()
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H A Dthrow.cc504 expl->damage = dice_def(2, 5); in _setup_missile_beam()
706 pbolt.damage = dice_def(1, 100); in throw_it()
719 pbolt.damage = dice_def(); in throw_it()
H A Dspl-summoning.h102 dice_def battlesphere_damage(int pow);
H A Dmon-project.cc282 dice_def iood_damage(int pow, int dist) in iood_damage()
287 return dice_def(9, pow / 4); in iood_damage()
H A Dmon-cast.cc1312 beam.damage = dice_def(1, 0); in mons_spell_beam()
1437 beam.damage = dice_def(1, 0); in mons_spell_beam()
1523 beam.damage = dice_def(0, 1); in mons_spell_beam()
1552 beam.damage = dice_def(3, 8 + power / 11); in mons_spell_beam()
1572 beam.damage = dice_def(2, 4); in mons_spell_beam()
1583 beam.damage = dice_def(3, 24); in mons_spell_beam()
1591 beam.damage = dice_def(3, 24); in mons_spell_beam()
3490 beam.damage = dice_def(dice, 6 + power / 13); in _setup_ghostly_beam()
5112 dice_def waterstrike_damage(int spell_hd) in waterstrike_damage()
5114 return dice_def(3, 7 + spell_hd); in waterstrike_damage()
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H A Dspl-miscast.cc75 beem.damage = dice_def(1, dam); in _ouch()
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/util/monster/
H A Dmonster-main.cc248 static string dice_def_string(dice_def dice) in dice_def_string()
254 static dice_def mi_calc_iood_damage(monster* mons) in mi_calc_iood_damage()
284 const dice_def dice = zap_damage(zap, pow, true, false); in mi_calc_chain_lightning_damage()

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