/dports/java/springframework31/spring-framework-3.1.4.RELEASE/projects/org.springframework.test/src/test/java/org/springframework/test/util/subpackage/ |
H A D | Person.java | 34 String eyeColor; field in Person 59 return this.eyeColor; in getEyeColor() 62 final void setEyeColor(final String eyeColor) { in setEyeColor() argument 63 this.eyeColor = eyeColor; in setEyeColor() 91 .append("eyeColor", this.eyeColor) in toString()
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/dports/java/eclipse/eclipse.platform.releng.aggregator-R4_16/eclipse.platform.ui/examples/org.eclipse.ui.examples.propertysheet/Eclipse UI Examples PropertySheet/org/eclipse/ui/examples/propertysheet/ |
H A D | UserElement.java | 49 private RGB eyeColor; field in UserElement 322 if (eyeColor == null) in getEyeColor() 323 eyeColor = new RGB(60, 60, 60); in getEyeColor() 324 return eyeColor; in getEyeColor() 508 eyeColor = newEyeColor; in setEyeColor()
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/dports/mail/phplist/phplist-3.6.6/public_html/lists/base/vendor/symfony/symfony/src/Symfony/Bundle/FrameworkBundle/Tests/Fixtures/Validation/ |
H A D | Person.php | 7 public $eyeColor; variable in Symfony\\Bundle\\FrameworkBundle\\Tests\\Fixtures\\Validation\\Person
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H A D | Author.php | 7 public $eyeColor; variable in Symfony\\Bundle\\FrameworkBundle\\Tests\\Fixtures\\Validation\\Author
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/dports/mail/phplist/phplist-3.6.6/public_html/lists/base/vendor/symfony/symfony/src/Symfony/Bundle/FrameworkBundle/Tests/Fixtures/Serialization/ |
H A D | Author.php | 7 public $eyeColor; variable in Symfony\\Bundle\\FrameworkBundle\\Tests\\Fixtures\\Serialization\\Author
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H A D | Person.php | 7 public $eyeColor; variable in Symfony\\Bundle\\FrameworkBundle\\Tests\\Fixtures\\Serialization\\Person
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/dports/finance/prestashop/prestashop/vendor/symfony/symfony/src/Symfony/Bundle/FrameworkBundle/Tests/Fixtures/Serialization/ |
H A D | Author.php | 7 public $eyeColor; variable in Symfony\\Bundle\\FrameworkBundle\\Tests\\Fixtures\\Serialization\\Author
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H A D | Person.php | 7 public $eyeColor; variable in Symfony\\Bundle\\FrameworkBundle\\Tests\\Fixtures\\Serialization\\Person
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/dports/finance/prestashop/prestashop/vendor/symfony/symfony/src/Symfony/Bundle/FrameworkBundle/Tests/Fixtures/Validation/ |
H A D | Author.php | 7 public $eyeColor; variable in Symfony\\Bundle\\FrameworkBundle\\Tests\\Fixtures\\Validation\\Author
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H A D | Person.php | 7 public $eyeColor; variable in Symfony\\Bundle\\FrameworkBundle\\Tests\\Fixtures\\Validation\\Person
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/dports/mail/phplist/phplist-3.6.6/public_html/lists/base/vendor/symfony/symfony/src/Symfony/Bundle/FrameworkBundle/Tests/Fixtures/Serialization/Resources/ |
H A D | author.yml | 3 eyeColor:
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/dports/finance/prestashop/prestashop/vendor/symfony/symfony/src/Symfony/Bundle/FrameworkBundle/Tests/Fixtures/Serialization/Resources/ |
H A D | author.yml | 3 eyeColor:
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/dports/mail/phplist/phplist-3.6.6/public_html/lists/base/vendor/symfony/symfony/src/Symfony/Bundle/FrameworkBundle/Tests/Fixtures/Validation/Resources/ |
H A D | author.yml | 3 eyeColor:
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/dports/finance/prestashop/prestashop/vendor/symfony/symfony/src/Symfony/Bundle/FrameworkBundle/Tests/Fixtures/Validation/Resources/ |
H A D | author.yml | 3 eyeColor:
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/dports/textproc/gron/gron-0.6.0/testdata/ |
H A D | long-stream.gron | 12 json[0].details[0].eyeColor = "blue"; 87 json[0].details[1].eyeColor = "green"; 162 json[0].details[2].eyeColor = "green"; 237 json[0].details[3].eyeColor = "brown"; 312 json[0].details[4].eyeColor = "brown"; 387 json[0].details[5].eyeColor = "blue"; 462 json[0].details[6].eyeColor = "green"; 537 json[0].details[7].eyeColor = "blue"; 612 json[0].details[8].eyeColor = "brown"; 687 json[0].details[9].eyeColor = "blue"; [all …]
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/dports/print/py-reportlab/reportlab-3.5.68/src/reportlab/graphics/ |
H A D | widgetbase.py | 375 eyeColor = AttrMapValue(isColorOrNone), 384 self.eyeColor = colors.blue 400 g.add(shapes.Circle(s * 0.35, s * 0.65, s * 0.05, fillColor=self.eyeColor)) 404 g.add(shapes.Circle(s * 0.65, s * 0.65, s * 0.05, fillColor=self.eyeColor))
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/dports/science/afni/afni-AFNI_21.3.16/src/SUMA/ |
H A D | SUMA_pixmap2eps.c | 40 GLfloat skinColor[] = {0.1, 1.0, 0.1, 1.0}, eyeColor[] = {1.0, 0.2, 0.2, 1.0}; variable 145 glMaterialfv(GL_FRONT, GL_DIFFUSE, eyeColor); in makeDinosaur()
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H A D | SUMA_glxdino.c | 100 GLfloat eyeColor[] = {1.0, 0.2, 0.2, 1.0}; /* Red */ variable 127 glMaterialfv(GL_FRONT, GL_DIFFUSE, eyeColor); in makeDinosaur()
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/dports/games/cultivation/Cultivation_8_UnixSource/game2/gameSource/ |
H A D | Gardener.cpp | 2389 Color eyeColor( 1, 1, 1, in draw() local 2397 eyeColor.g += mEmotionDisplay; in draw() 2398 eyeColor.b += mEmotionDisplay; in draw() 2402 eyeColor.r -= mEmotionDisplay * 0.5; in draw() 2403 eyeColor.g -= mEmotionDisplay * 0.5; in draw() 2452 setGLColor( &eyeColor ); in draw() 2489 setGLColor( &eyeColor ); in draw()
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/dports/math/fricas/fricas-1.3.7/src/graph/view3D/ |
H A D | volume.h | 79 #define eyeColor monoColor(131) macro
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H A D | volume3d.c | 610 GSetForeground(trashGC,(float)eyeColor,Xoption); in drawEyeControl() 643 GSetForeground(volumeGC,(float)eyeColor,Xoption); in drawEyeControl()
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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/procedural/ |
H A D | bigwings-kelp-forest.glsl | 717 vec3 eyeColor = vec3(.8, .6, .2); 718 eyeColor += sin(o.a2*2.*pi+.345)*sin(o.a2*pi)*.1; 721 eyeColor *= S(.13, .15, o.d4); 722 eyeColor *= S(.25, .19, o.d4)+.25; 723 eyeColor += spec; 725 col = mix(col, eyeColor, eyeMask);
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/ |
H A D | dinoshade.c | 93 static GLfloat skinColor[] = {0.1, 1.0, 0.1, 1.0}, eyeColor[] = {1.0, 0.2, 0.2, 1.0}; variable 339 glMaterialfv(GL_FRONT, GL_DIFFUSE, eyeColor); in drawDinosaur()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/ |
H A D | dinoshade.c | 93 static GLfloat skinColor[] = {0.1, 1.0, 0.1, 1.0}, eyeColor[] = {1.0, 0.2, 0.2, 1.0}; variable 339 glMaterialfv(GL_FRONT, GL_DIFFUSE, eyeColor); in drawDinosaur()
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/dports/lang/c/c-0.14/examples/ |
H A D | dinoshade.c | 89 static GLfloat skinColor[] = {0.1, 1.0, 0.1, 1.0}, eyeColor[] = {1.0, 0.2, 0.2, 1.0}; variable 321 glMaterialfv(GL_FRONT, GL_DIFFUSE, eyeColor); in drawDinosaur()
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