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Searched refs:flood_persecond (Results 1 – 25 of 113) sorted by relevance

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/dports/games/quake2-relay/relay-0.4/replay/
H A Drp_save.c55 flood_persecond = gi.cvar ("flood_persecond", "4", 0); in InitGame()
H A Drp_local.h121 extern cvar_t *flood_persecond;
H A Drp_main.c73 cvar_t *flood_persecond; variable
/dports/games/quetoo/quetoo-0.6.1/src/ctf/
H A Dg_main.c72 cvar_t *flood_persecond; variable
155 flood_persecond = gi.cvar("flood_persecond", "4", 0); in InitGame()
/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dg_main.c71 cvar_t *flood_persecond; variable
141 flood_persecond = gi.cvar("flood_persecond", "4", 0); in InitGame()
/dports/games/ufoai/ufoai-2.5-source/src/game/
H A Dg_main.cpp121 cvar_t* flood_persecond; variable
243 flood_persecond = gi.Cvar_Get("flood_persecond", "4", 0, nullptr); in G_Init()
H A Dg_local.h229 extern cvar_t* flood_persecond;
/dports/games/quetoo/quetoo-0.6.1/src/vanctf/
H A Dg_main.c54 cvar_t *flood_persecond; variable
141 flood_persecond = gi.cvar("flood_persecond", "4", 0); in InitGame()
/dports/games/quetoo/quetoo-0.6.1/src/qmass/
H A Dg_main.c70 cvar_t *flood_persecond; variable
174 flood_persecond = gi.cvar("flood_persecond", "4", 0); in InitGame()
/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dg_main.c50 cvar_t *flood_persecond; variable
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_main.c71 cvar_t *flood_persecond; variable
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dg_main.c71 cvar_t *flood_persecond; variable
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dg_main.c71 cvar_t *flood_persecond; variable
/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/
H A Dg_main.c71 cvar_t *flood_persecond; variable
/dports/games/r1q2/r1q2-8012_5/game/
H A Dg_main.c69 cvar_t *flood_persecond; variable
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dg_main.c71 cvar_t *flood_persecond; variable
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dg_main.c70 cvar_t *flood_persecond; variable
/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dg_main.c70 cvar_t *flood_persecond; variable
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dg_main.c70 cvar_t *flood_persecond; variable
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dg_main.c70 cvar_t *flood_persecond; variable
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dg_main.c51 cvar_t *flood_persecond; variable
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dg_main.c51 cvar_t *flood_persecond; variable
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dg_main.c50 cvar_t *flood_persecond; variable
/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/
H A Dg_main.c71 cvar_t *flood_persecond; variable
/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/
H A Dg_main.c50 cvar_t *flood_persecond; variable

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