Searched refs:focLen (Results 1 – 12 of 12) sorted by relevance
48 float focLen; member in rtengine::LCPProfile::LCPPersModel160 focLen(0.f), in LCPPersModel()311 const float f = aPersModel[pm]->focLen; in calcParams()318 || f > pLow->focLen in calcParams()321 && f == pLow->focLen in calcParams()333 || f < pHigh->focLen in calcParams()336 && f == pHigh->focLen in calcParams()356 const float bestFocLenLow = pLow->focLen; in calcParams()513 if (pLow->focLen < pHigh->focLen) { in calcParams()514 …facLow = (std::log(pHigh->focLen) - focalLengthLog) / (std::log(pHigh->focLen) - std::log(pLow->fo… in calcParams()[all …]
47 float focLen; member in rtengine::LCPProfile::LCPPersModel159 focLen(0.f), in LCPPersModel()310 const float f = aPersModel[pm]->focLen; in calcParams()317 || f > pLow->focLen in calcParams()320 && f == pLow->focLen in calcParams()332 || f < pHigh->focLen in calcParams()335 && f == pHigh->focLen in calcParams()355 const float bestFocLenLow = pLow->focLen; in calcParams()511 if (pLow->focLen < pHigh->focLen) { in calcParams()512 …facLow = (std::log(pHigh->focLen) - focalLengthLog) / (std::log(pHigh->focLen) - std::log(pLow->fo… in calcParams()[all …]
46 uint16 focLen; member51 uint16 focLen; member68 uint16 focLen; member
61 scrn.vx = camera.focLen * scrn.vx / scrn.vz; in psxWorldToFilm()62 scrn.vy = camera.focLen * scrn.vy / scrn.vz; in psxWorldToFilm()
263 public DistortionCorrectProf(double[] focLen, double[] correct) { in DistortionCorrectProf() argument264 … if (focLen == null || correct == null || focLen.Length != correct.Length || focLen.Length < 2) in DistortionCorrectProf()267 adFocLen = focLen; adCorrect = correct; in DistortionCorrectProf()
51 scrn.vx = camera.focLen * scrn.vx / scrn.vz; in WorldToFilm()52 scrn.vy = camera.focLen * scrn.vy / scrn.vz; in WorldToFilm()
41 uint16 focLen; member
42 gte_SetGeomScreen(camera->focLen); in QuickActorCull()
97 gte_SetGeomScreen_pc(camera->focLen * ZSCALE); in DrawActor4PC()893 gte_SetGeomScreen_pc(camera->focLen * ZSCALE); in DrawActorTiePC()
500 g_camera->focLen = 619 * 4; in ResetCamera()
1462 int32 d = (camera.focLen) / 4; in DrawWeather()1818 m_camera.focLen = (uint16)((*(oldCameraData + 13)) * -4.0); in HackMakeCamera()
45 float focLen; member