Searched refs:gPolymerLight (Results 1 – 5 of 5) sorted by relevance
496 if (gPolymerLight[i].lightptr) in onvideomodechange()498 polymer_deletelight(gPolymerLight[i].lightId); in onvideomodechange()499 gPolymerLight[i].lightptr = NULL; in onvideomodechange()500 gPolymerLight[i].lightId = -1; in onvideomodechange()
7002 if (gPolymerLight[spriteNum].lightptr == NULL) in G_AddGameLight()7026 if (gPolymerLight[spriteNum].lightId >= 0) in G_AddGameLight()7027 gPolymerLight[spriteNum].lightptr = &prlights[gPolymerLight[spriteNum].lightId]; in G_AddGameLight()7034 gPolymerLight[spriteNum].lightmaxrange = 0; in G_AddGameLight()7036 …if (lightRange > gPolymerLight[spriteNum].lightmaxrange || lightPrio != gPolymerLight[spriteNum].l… in G_AddGameLight()7047 gPolymerLight[spriteNum].lightptr->priority = lightPrio; in G_AddGameLight()7048 gPolymerLight[spriteNum].lightptr->range = lightRange; in G_AddGameLight()7062 if (gPolymerLight[nSprite].lightptr != NULL) in actDoLight()7067 if (gPolymerLight[nSprite].lightptr != NULL && gPolymerLight[nSprite].lightcount) in actDoLight()7069 if (!(--gPolymerLight[nSprite].lightcount)) in actDoLight()[all …]
58 PolymerLight_t gPolymerLight[kMaxSprites]; variable171 if (gPolymerLight[s].lightId >= 0) in DeleteLight()172 polymer_deletelight(gPolymerLight[s].lightId); in DeleteLight()173 gPolymerLight[s].lightId = -1; in DeleteLight()174 gPolymerLight[s].lightptr = NULL; in DeleteLight()311 gPolymerLight[nSprite].lightId = -1; in InsertSprite()327 if (gPolymerLight[nSprite].lightptr != NULL && videoGetRenderMode() == REND_POLYMER) in DeleteSprite()
193 gPolymerLight[i].lightptr = NULL; in LoadGame()194 gPolymerLight[i].lightId = -1; in LoadGame()
342 extern PolymerLight_t gPolymerLight[kMaxSprites];