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Searched refs:gWeaponSwitch (Results 1 – 6 of 6) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dconfig.h61 extern int32_t gWeaponSwitch;
H A Dmenu.cpp1172 itemOptionsGameWeaponSwitch.m_nFocus = (gWeaponSwitch&1) ? ((gWeaponSwitch&2) ? 1 : 2) : 0; in SetupOptionsMenu()
1547 gWeaponSwitch &= ~(1|2); in SetWeaponSwitch()
1553 gWeaponSwitch |= 2; in SetWeaponSwitch()
1557 gWeaponSwitch |= 1; in SetWeaponSwitch()
1562 gProfile[myconnectindex].nWeaponSwitch = gWeaponSwitch; in SetWeaponSwitch()
H A Dconfig.cpp81 int32_t gWeaponSwitch; variable
406 gWeaponSwitch = 1; in CONFIG_SetDefaults()
H A Dosdcmd.cpp987 …{ "cl_weaponswitch", "enable/disable auto weapon switching", (void *)&gWeaponSwitch, CVAR_INT|CVAR… in registerosdcommands()
H A Dnetwork.cpp551 pProfile->nWeaponSwitch = gWeaponSwitch; in netBroadcastPlayerInfo()
H A Dblood.cpp723 gProfile[i].nWeaponSwitch = gWeaponSwitch; in StartLevel()