Searched refs:gWeaponSwitch (Results 1 – 6 of 6) sorted by relevance
61 extern int32_t gWeaponSwitch;
1172 itemOptionsGameWeaponSwitch.m_nFocus = (gWeaponSwitch&1) ? ((gWeaponSwitch&2) ? 1 : 2) : 0; in SetupOptionsMenu()1547 gWeaponSwitch &= ~(1|2); in SetWeaponSwitch()1553 gWeaponSwitch |= 2; in SetWeaponSwitch()1557 gWeaponSwitch |= 1; in SetWeaponSwitch()1562 gProfile[myconnectindex].nWeaponSwitch = gWeaponSwitch; in SetWeaponSwitch()
81 int32_t gWeaponSwitch; variable406 gWeaponSwitch = 1; in CONFIG_SetDefaults()
987 …{ "cl_weaponswitch", "enable/disable auto weapon switching", (void *)&gWeaponSwitch, CVAR_INT|CVAR… in registerosdcommands()
551 pProfile->nWeaponSwitch = gWeaponSwitch; in netBroadcastPlayerInfo()
723 gProfile[i].nWeaponSwitch = gWeaponSwitch; in StartLevel()