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Searched refs:get_facing_entity (Results 1 – 18 of 18) sorted by relevance

/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/tests/testing_quest/data/maps/bugs/
H A D877_get_facing_entity.lua7 assert(hero:get_facing_entity() == custom_entity)
8 assert(npc:get_facing_entity() == nil)
13 assert(block:get_facing_entity() == custom_entity)
18 assert(custom_entity:get_facing_entity() == block)
H A D1042_multiple_facing_entities_random_picked.lua18 local facing_entity = hero:get_facing_entity()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/
H A DBomb.cpp174 if (get_hero().get_facing_entity() == this in notify_position_changed()
190 && get_hero().get_facing_entity() == this in notify_action_command_pressed()
H A DNpc.cpp361 if (get_hero().get_facing_entity() == this && in notify_position_changed()
H A DEntity.cpp582 if (get_hero().get_facing_entity() == this) { in notify_being_removed()
1093 Entity* Entity::get_facing_entity() { in get_facing_entity() function in Solarus::Entity
1101 const Entity* Entity::get_facing_entity() const { in get_facing_entity() function in Solarus::Entity
2026 if (other.get_facing_entity() == nullptr) { in check_collision()
3524 get_hero().get_facing_entity() == this && in notify_action_command_pressed()
H A DHero.cpp2146 const Entity* facing_entity = get_facing_entity(); in try_snap_to_facing_entity()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/hero/
H A DSwordTappingState.cpp104 Entity* facing_entity = hero.get_facing_entity(); in update()
167 && hero.get_facing_entity() == &entity // only one entity at a time in is_cutting_with_sword()
H A DUsingItemState.cpp47 Entity* facing_entity = get_entity().get_facing_entity(); in start()
H A DSwimmingState.cpp129 Entity* facing_entity = hero.get_facing_entity(); in notify_action_command_pressed()
H A DFreeState.cpp98 Entity* facing_entity = hero.get_facing_entity(); in notify_action_command_pressed()
H A DSwordLoadingState.cpp132 Entity* facing_entity = hero.get_facing_entity(); in notify_obstacle_reached()
H A DPullingState.cpp94 Entity* facing_entity = hero.get_facing_entity(); in update()
H A DPushingState.cpp97 Entity* facing_entity = hero.get_facing_entity(); in update()
H A DCustomState.cpp370 Entity* facing_entity = hero.get_facing_entity(); in notify_command_pressed()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/entities/
H A DEntity.h266 Entity* get_facing_entity();
267 const Entity* get_facing_entity() const;
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/work/ZBStudioPlugin/
H A Dsolarus_lua_api.lua13241 get_facing_entity = {
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/lua/
H A DEntityApi.cpp1152 Entity* facing_entity = entity.get_facing_entity(); in entity_api_get_facing_entity()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/tests/testing_quest/data/
H A Dproject_db.dat139 map{ id = "bugs/877_get_facing_entity", description = "#877: entity:get_facing_entity()" }