Searched refs:graphics_set_name (Results 1 – 4 of 4) sorted by relevance
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/ |
H A D | screens.c | 3835 static char *graphics_set_name; variable 4066 graphics_set_name = artwork.gfx_current->name; in execSetupArtwork() 4256 { TYPE_STRING, &graphics_set_name, "" },
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/ |
H A D | screens.c | 3976 static char *graphics_set_name; variable 4207 graphics_set_name = artwork.gfx_current->name; in execSetupArtwork() 4405 { TYPE_STRING, &graphics_set_name, "" },
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/ |
H A D | screens.c | 3835 static char *graphics_set_name; variable 4066 graphics_set_name = artwork.gfx_current->name; in execSetupArtwork() 4256 { TYPE_STRING, &graphics_set_name, "" },
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/ |
H A D | screens.c | 4031 static char *graphics_set_name; variable 4424 graphics_set_name = artwork.gfx_current->name; in execSetupArtwork() 4629 { TYPE_STRING, &graphics_set_name, "" },
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