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Searched refs:hassound (Results 1 – 25 of 25) sorted by relevance

/dports/games/nethack33-nox11/nethack-3.3.1/include/
H A Dflag.h197 boolean hassound; /* has a sound card */ member
/dports/games/nethack33/nethack-3.3.1/include/
H A Dflag.h197 boolean hassound; /* has a sound card */ member
/dports/games/falconseye/falconseye-1.9.3_11/include/
H A Dflag.h197 boolean hassound; /* has a sound card */ member
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/sys/msdos/
H A Dsound.c30 iflags.hassound = 0;
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/sys/msdos/
H A Dsound.c30 iflags.hassound = 0;
/dports/games/nethack33/nethack-3.3.1/sys/msdos/
H A Dsound.c31 iflags.hassound = 0;
/dports/games/nethack33-nox11/nethack-3.3.1/sys/msdos/
H A Dsound.c31 iflags.hassound = 0;
/dports/games/nethack34-nox11/nethack-3.4.3/sys/msdos/
H A Dsound.c31 iflags.hassound = 0;
/dports/games/nethack34/nethack-3.4.3/sys/msdos/
H A Dsound.c31 iflags.hassound = 0;
/dports/games/falconseye/falconseye-1.9.3_11/sys/msdos/
H A Dsound.c31 iflags.hassound = 0;
/dports/games/vultures-eye/vulture-2.3.67/slashem/sys/msdos/
H A Dsound.c31 iflags.hassound = 0;
/dports/games/vultures-eye/vulture-2.3.67/nethack/sys/msdos/
H A Dsound.c31 iflags.hassound = 0;
/dports/games/unnethack/unnethack-5.1.0-20131208/sys/unsupported/msdos/
H A Dsound.c31 iflags.hassound = 0;
/dports/games/vultures-eye/vulture-2.3.67/unnethack/sys/msdos/
H A Dsound.c31 iflags.hassound = 0;
/dports/games/nethack34/nethack-3.4.3/include/
H A Dflag.h203 boolean hassound; /* has a sound card */ member
/dports/games/nethack34-nox11/nethack-3.4.3/include/
H A Dflag.h203 boolean hassound; /* has a sound card */ member
/dports/games/vultures-eye/vulture-2.3.67/nethack/include/
H A Dflag.h203 boolean hassound; /* has a sound card */ member
/dports/games/vultures-eye/vulture-2.3.67/slashem/include/
H A Dflag.h224 boolean hassound; /* has a sound card */ member
/dports/games/vultures-eye/vulture-2.3.67/unnethack/include/
H A Dflag.h251 boolean hassound; /* has a sound card */ member
/dports/games/unnethack/unnethack-5.1.0-20131208/include/
H A Dflag.h267 boolean hassound; /* has a sound card */ member
/dports/games/xnethack/xNetHack-xnh6.1/include/
H A Dflag.h279 boolean hassound; /* has a sound card */ member
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/include/
H A Dflag.h349 boolean hassound; /* has a sound card */ member
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/include/
H A Dflag.h349 boolean hassound; /* has a sound card */ member
/dports/games/redeclipse16/base-1.6.0/src/game/
H A Dgame.cpp1192 bool hassound = footstepsounds&(d != focus ? 2 : 1); in checkoften() local
1193 if(!hassound) loopi(2) if(d->sschan[i] >= 0) in checkoften()
1200 if(hassound) in checkoften()
1207 … else if(hassound) loopi(2) if(issound(d->sschan[i])) sounds[d->sschan[i]].pos = d->footpos(i); in checkoften()
/dports/games/redeclipse/base-2.0.0/src/game/
H A Dgame.cpp1263 bool hassound = footstepsounds&(d != focus ? 2 : 1); in checkoften() local
1264 if(!hassound) loopi(2) if(d->sschan[i] >= 0) in checkoften()
1273 if(hassound) in checkoften()
1280 … else if(hassound) loopi(2) if(issound(d->sschan[i])) sounds[d->sschan[i]].pos = d->toetag(i); in checkoften()