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Searched refs:invweight (Results 1 – 16 of 16) sorted by relevance

/dports/games/vultures-eye/vulture-2.3.67/slashem/include/
H A Dflag.h53 boolean invweight; /* show weight in inventory and when picking up */ member
/dports/games/unnethack/unnethack-5.1.0-20131208/include/
H A Dflag.h82 boolean invweight; member
/dports/games/xnethack/xNetHack-xnh6.1/include/
H A Dflag.h307 boolean invweight; /* display weights of items in inventory */ member
H A Doptlist.h246 NHOPTB(invweight, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
247 &iflags.invweight)
/dports/games/vultures-eye/vulture-2.3.67/slashem/dat/
H A Dopthelp76 invweight display weights of items in inventory in braces [FALSE]
/dports/games/xnethack/xNetHack-xnh6.1/doc/
H A Dxnh-changelog-4.0.md256 - The wizweight option is changed to "invweight", now defaults to on, is now
/dports/games/xnethack/xNetHack-xnh6.1/dat/
H A Dopthelp34 invweight show weights of objects in your inventory [TRUE]
/dports/games/vultures-eye/vulture-2.3.67/slashem/src/
H A Doptions.c130 {"invweight", &flags.invweight, TRUE, SET_IN_GAME},
132 {"invweight", &flags.invweight, FALSE, SET_IN_GAME},
H A Dobjnam.c903 (obj->otyp != ICE_BOX) && (!Hallucination && flags.invweight))
/dports/games/unnethack/unnethack-5.1.0-20131208/
H A DChangeLog157 - invweight -- Display current weight of your inventory
/dports/games/unnethack/unnethack-5.1.0-20131208/src/
H A Dobjnam.c1031 (obj->otyp != ICE_BOX) && (!Hallucination && flags.invweight))
H A Doptions.c137 {"invweight", &flags.invweight, FALSE, SET_IN_GAME},
/dports/games/xnethack/xNetHack-xnh6.1/src/
H A Dinvent.c2464 if (iflags.invweight) { in xprname()
H A Dobjnam.c1371 if (iflags.invweight && (obj->where == OBJ_INVENT || wizard)) { in doname_base()
/dports/games/unnethack/unnethack-5.1.0-20131208/doc/
H A DGuidebook.tex2341 \item[\ib{invweight}]
/dports/games/vultures-eye/vulture-2.3.67/slashem/doc/
H A DGuidebook.tex2712 \item[\ib{invweight}]