Home
last modified time | relevance | path

Searched refs:is_jumper_obstacle (Results 1 – 23 of 23) sorted by relevance

/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/hero/
H A DHeroState.h44 bool is_jumper_obstacle(Jumper& jumper, const Rectangle& candidate_position) override;
H A DHookshotState.h50 bool is_jumper_obstacle(Jumper& jumper, const Rectangle& candidate_position) override;
H A DCustomState.h98 bool is_jumper_obstacle(Jumper& jumper, const Rectangle& candidate_position) override;
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/entities/
H A DHookshot.h49 bool is_jumper_obstacle(Jumper& jumper, const Rectangle& candidate_position) override;
H A DBoomerang.h65 virtual bool is_jumper_obstacle(Jumper& jumper, const Rectangle& candidate_position) override;
H A DArrow.h52 virtual bool is_jumper_obstacle(Jumper& jumper, const Rectangle& candidate_position) override;
H A DCarriedObject.h97 bool is_jumper_obstacle(Jumper& jumper, const Rectangle& candidate_position) override;
H A DEntityState.h142 virtual bool is_jumper_obstacle(Jumper& jumper, const Rectangle& candidate_position);
H A DCustomEntity.h101 bool is_jumper_obstacle(Jumper& jumper, const Rectangle& candidate_position) override;
H A DHero.h195 bool is_jumper_obstacle(Jumper& jumper, const Rectangle& candidate_position) override;
H A DEntity.h383 virtual bool is_jumper_obstacle(Jumper& jumper, const Rectangle& candidate_position);
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/hero/
H A DHeroState.cpp135 bool HeroState::is_jumper_obstacle( in is_jumper_obstacle() function in Solarus::HeroState
H A DHookshotState.cpp152 bool Hero::HookshotState::is_jumper_obstacle( in is_jumper_obstacle() function in Solarus::Hero::HookshotState
H A DCustomState.cpp841 bool CustomState::is_jumper_obstacle(Jumper& jumper, const Rectangle& candidate_position) { in is_jumper_obstacle() function in Solarus::CustomState
847 return Hero::State::is_jumper_obstacle(jumper, candidate_position); in is_jumper_obstacle()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/
H A DBoomerang.cpp223 bool Boomerang::is_jumper_obstacle(Jumper& /* jumper */, const Rectangle& /* candidate_position */)… in is_jumper_obstacle() function in Solarus::Boomerang
H A DHookshot.cpp160 bool Hookshot::is_jumper_obstacle(Jumper& /* jumper */, const Rectangle& /* candidate_position */) { in is_jumper_obstacle() function in Solarus::Hookshot
H A DArrow.cpp200 bool Arrow::is_jumper_obstacle(Jumper& /* jumper */, const Rectangle& /* candidate_position */) { in is_jumper_obstacle() function in Solarus::Arrow
H A DJumper.cpp85 return other.is_jumper_obstacle(*this, candidate_position); in is_obstacle_for()
H A DCustomEntity.cpp576 bool CustomEntity::is_jumper_obstacle(Jumper& jumper, const Rectangle& candidate_position) { in is_jumper_obstacle() function in Solarus::CustomEntity
582 return Entity::is_jumper_obstacle(jumper, candidate_position); in is_jumper_obstacle()
H A DCarriedObject.cpp643 bool CarriedObject::is_jumper_obstacle(Jumper& /* jumper */, const Rectangle& /* candidate_position… in is_jumper_obstacle() function in Solarus::CarriedObject
H A DEntityState.cpp1077 bool Entity::State::is_jumper_obstacle( in is_jumper_obstacle() function in Solarus::Entity::State
H A DHero.cpp1655 bool Hero::is_jumper_obstacle(Jumper& jumper, const Rectangle& candidate_position) { in is_jumper_obstacle() function in Solarus::Hero
1656 return get_state()->is_jumper_obstacle(jumper, candidate_position); in is_jumper_obstacle()
H A DEntity.cpp2995 bool Entity::is_jumper_obstacle(Jumper& /* jumper */, const Rectangle& /* candidate_position */) { in is_jumper_obstacle() function in Solarus::Entity