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Searched refs:is_shallow_water_obstacle (Results 1 – 16 of 16) sorted by relevance

/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/hero/
H A DPushingState.h50 bool is_shallow_water_obstacle() const override;
H A DPullingState.h46 bool is_shallow_water_obstacle() const override;
H A DCustomState.h109 bool is_shallow_water_obstacle() const override;
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/hero/
H A DPullingState.cpp272 bool Hero::PullingState::is_shallow_water_obstacle() const { in is_shallow_water_obstacle() function in Solarus::Hero::PullingState
H A DPushingState.cpp291 bool Hero::PushingState::is_shallow_water_obstacle() const { in is_shallow_water_obstacle() function in Solarus::Hero::PushingState
H A DCustomState.cpp964 bool CustomState::is_shallow_water_obstacle() const { in is_shallow_water_obstacle() function in Solarus::CustomState
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/entities/
H A DEnemy.h161 bool is_shallow_water_obstacle() const override;
H A DEntityState.h119 virtual bool is_shallow_water_obstacle() const;
H A DCustomEntity.h113 bool is_shallow_water_obstacle() const override;
H A DHero.h176 bool is_shallow_water_obstacle() const override;
H A DEntity.h455 virtual bool is_shallow_water_obstacle() const;
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/
H A DEntityState.cpp789 bool Entity::State::is_shallow_water_obstacle() const { in is_shallow_water_obstacle() function in Solarus::Entity::State
H A DCustomEntity.cpp713 bool CustomEntity::is_shallow_water_obstacle() const { in is_shallow_water_obstacle() function in Solarus::CustomEntity
H A DEntity.cpp2690 return is_shallow_water_obstacle(); in is_ground_obstacle()
2770 bool Entity::is_shallow_water_obstacle() const { in is_shallow_water_obstacle() function in Solarus::Entity
H A DHero.cpp1522 bool Hero::is_shallow_water_obstacle() const { in is_shallow_water_obstacle() function in Solarus::Hero
1523 return get_state()->is_shallow_water_obstacle(); in is_shallow_water_obstacle()
H A DEnemy.cpp361 bool Enemy::is_shallow_water_obstacle() const { in is_shallow_water_obstacle() function in Solarus::Enemy