Searched refs:lightPotB (Results 1 – 2 of 2) sorted by relevance
47 #define lightPotB (control->buttonQueue[lightMoveZ].buttonY +\ macro
395 GDrawLine(trashGC, lightingWindow, 0, lightPotB, controlWidth, in drawLightingPanel()396 lightPotB, Xoption); in drawLightingPanel()398 lightTransL, lightPotB, Xoption); in drawLightingPanel()