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Searched refs:m_spriteram (Results 1 – 25 of 1461) sorted by relevance

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/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Daerofgt.cpp350 m_spr->draw_sprites(m_spriteram, m_spriteram.bytes(), screen, bitmap, cliprect, 0x03, 0x00); in screen_update_aerofgt()
351 m_spr->draw_sprites(m_spriteram, m_spriteram.bytes(), screen, bitmap, cliprect, 0x03, 0x01); in screen_update_aerofgt()
355 m_spr->draw_sprites(m_spriteram, m_spriteram.bytes(), screen, bitmap, cliprect, 0x03, 0x02); in screen_update_aerofgt()
356 m_spr->draw_sprites(m_spriteram, m_spriteram.bytes(), screen, bitmap, cliprect, 0x03, 0x03); in screen_update_aerofgt()
438 map_start = m_spriteram[attr_start + 3]; in aerfboo2_draw_sprites()
494 if (m_spriteram[i + 3 - 4] & 0x8000) in pspikesb_draw_sprites()
499 code = m_spriteram[i + 0] & 0x1fff; in pspikesb_draw_sprites()
501 flipx = m_spriteram[i + 1] & 0x0800; in pspikesb_draw_sprites()
502 color = m_spriteram[i + 1] & 0x000f; in pspikesb_draw_sprites()
530 code = m_spriteram[i + 0] & 0x1fff; in spikes91_draw_sprites()
[all …]
H A Dkan_pand.cpp152 int dx = m_spriteram[offs + 4]; in draw()
153 int dy = m_spriteram[offs + 5]; in draw()
155 int attr = m_spriteram[offs + 7]; in draw()
211 assert(m_spriteram != nullptr); in eof()
230 if (!m_spriteram) in spriteram_w()
242 m_spriteram[offset] = data; in spriteram_w()
251 if (!m_spriteram) in spriteram_r()
262 return m_spriteram[offset]; in spriteram_r()
268 if (!m_spriteram) in spriteram_LSB_w()
287 if (!m_spriteram) in spriteram_LSB_r()
[all …]
H A Dfreekick.cpp37 int xpos = m_spriteram[offs + 3]; in gigas_draw_sprites()
38 int ypos = m_spriteram[offs + 2]; in gigas_draw_sprites()
39 int code = m_spriteram[offs + 0] | ((m_spriteram[offs + 1] & 0x20) << 3); in gigas_draw_sprites()
43 int color = m_spriteram[offs + 1] & 0x1f; in gigas_draw_sprites()
71 int xpos = m_spriteram[offs + 3]; in pbillrd_draw_sprites()
72 int ypos = m_spriteram[offs + 2]; in pbillrd_draw_sprites()
73 int code = m_spriteram[offs + 0]; in pbillrd_draw_sprites()
77 int color = m_spriteram[offs + 1] & 0x0f; in pbillrd_draw_sprites()
106 int xpos = m_spriteram[offs + 3]; in freekick_draw_sprites()
107 int ypos = m_spriteram[offs + 0]; in freekick_draw_sprites()
[all …]
H A Dcarpolo.cpp222 m_spriteram[0x00], m_spriteram[0x01], in screen_update()
232 …draw_sprite(bitmap, cliprect, m_spriteram[0x06], m_spriteram[0x07], 0, m_spriteram[0x0d] >> 4, CAR… in screen_update()
235 …draw_sprite(bitmap, cliprect, m_spriteram[0x04], m_spriteram[0x05], 0, m_spriteram[0x0d] & 0x0f, C… in screen_update()
238 …draw_sprite(bitmap, cliprect, m_spriteram[0x02], m_spriteram[0x03], 0, m_spriteram[0x0c] >> 4, CAR… in screen_update()
241 …draw_sprite(bitmap, cliprect, m_spriteram[0x08], m_spriteram[0x09], 1, m_spriteram[0x0e] & 0x0f, B… in screen_update()
256 …draw_sprite(bitmap, cliprect, m_spriteram[0x0a], m_spriteram[0x0b], 1, m_spriteram[0x0e] >> 4, SPE… in screen_update()
524 car1_x = m_spriteram[0x00]; in WRITE_LINE_MEMBER()
525 car1_y = m_spriteram[0x01]; in WRITE_LINE_MEMBER()
528 car2_x = m_spriteram[0x02]; in WRITE_LINE_MEMBER()
529 car2_y = m_spriteram[0x03]; in WRITE_LINE_MEMBER()
[all …]
H A Dseicross.cpp100 for (offs = m_spriteram.bytes() - 4; offs >= 0; offs -= 4) in draw_sprites()
102 int x = m_spriteram[offs + 3]; in draw_sprites()
104 (m_spriteram[offs] & 0x3f) + ((m_spriteram[offs + 1] & 0x10) << 2) + 128, in draw_sprites()
105 m_spriteram[offs + 1] & 0x0f, in draw_sprites()
106 m_spriteram[offs] & 0x40,m_spriteram[offs] & 0x80, in draw_sprites()
107 x,240-m_spriteram[offs + 2],0); in draw_sprites()
110 (m_spriteram[offs] & 0x3f) + ((m_spriteram[offs + 1] & 0x10) << 2) + 128, in draw_sprites()
111 m_spriteram[offs + 1] & 0x0f, in draw_sprites()
112 m_spriteram[offs] & 0x40,m_spriteram[offs] & 0x80, in draw_sprites()
113 x-256,240-m_spriteram[offs + 2],0); in draw_sprites()
H A Dladyfrog.cpp16 m_spriteram[offset] = data; in ladyfrog_spriteram_w()
21 return m_spriteram[offset]; in ladyfrog_spriteram_r()
98 int pr = m_spriteram[0x9f - i]; in draw_sprites()
102 code = m_spriteram[offs + 2] + ((m_spriteram[offs + 1] & 0x10) << 4) + m_spritetilebase; in draw_sprites()
103 pal = m_spriteram[offs + 1] & 0x0f; in draw_sprites()
104 sx = m_spriteram[offs + 3]; in draw_sprites()
105 sy = 238 - m_spriteram[offs + 0]; in draw_sprites()
106 flipx = ((m_spriteram[offs + 1] & 0x40)>>6); in draw_sprites()
114 if (m_spriteram[offs + 3] > 240) in draw_sprites()
116 sx = (m_spriteram[offs + 3] - 256); in draw_sprites()
[all …]
H A Dwc90b.cpp107 int tilehigh = ( m_spriteram[offs + 3] & 0x3f ) << 6; in draw_sprites()
108 int tilelow = m_spriteram[offs + 0]; in draw_sprites()
109 int flags = m_spriteram[offs + 4]; in draw_sprites()
113 int sx = m_spriteram[offs + 2]; in draw_sprites()
114 if (!(m_spriteram[offs + 3] & 0x40)) sx -= 0x0100; in draw_sprites()
116 int sy = 240 - m_spriteram[offs + 1]; in draw_sprites()
162 int attr = ( m_spriteram[offs + 3] & 0xf0 ) >> 4; in draw_sprites()
164 int tilelow = m_spriteram[offs + 0]; in draw_sprites()
165 int flags = m_spriteram[offs + 0x200]; in draw_sprites()
169 int sx = m_spriteram[offs + 2]; in draw_sprites()
[all …]
H A Dflstory.cpp167 int pr = m_spriteram[m_spriteram.bytes() - 1 - i]; in flstory_draw_sprites()
174 code = m_spriteram[offs + 2] + ((m_spriteram[offs + 1] & 0x30) << 4); in flstory_draw_sprites()
175 sx = m_spriteram[offs + 3]; in flstory_draw_sprites()
176 sy = m_spriteram[offs + 0]; in flstory_draw_sprites()
193 m_spriteram[offs + 1] & 0x0f, in flstory_draw_sprites()
200 m_spriteram[offs + 1] & 0x0f, in flstory_draw_sprites()
224 int pr = m_spriteram[m_spriteram.bytes() - 1 - i]; in victnine_draw_sprites()
231 code = m_spriteram[offs + 2] + ((m_spriteram[offs + 1] & 0x20) << 3); in victnine_draw_sprites()
232 sx = m_spriteram[offs + 3]; in victnine_draw_sprites()
233 sy = m_spriteram[offs + 0]; in victnine_draw_sprites()
[all …]
H A Ddocastle.cpp151 code = m_spriteram[offs + 3]; in draw_sprites()
152 color = m_spriteram[offs + 2] & 0x0f; in draw_sprites()
153 sx = ((m_spriteram[offs + 1] + 8) & 0xff) - 8; in draw_sprites()
154 sy = m_spriteram[offs] - 32; in draw_sprites()
155 flipx = m_spriteram[offs + 2] & 0x40; in draw_sprites()
177 code = m_spriteram[offs + 3]; in draw_sprites()
178 color = m_spriteram[offs + 2] & 0x1f; in draw_sprites()
179 sx = ((m_spriteram[offs + 1] + 8) & 0xff) - 8; in draw_sprites()
180 sy = m_spriteram[offs] - 32; in draw_sprites()
181 flipx = m_spriteram[offs + 2] & 0x40; in draw_sprites()
[all …]
H A Dbombjack.cpp77 for (offs = m_spriteram.bytes() - 4; offs >= 0; offs -= 4) in draw_sprites()
95 sx = m_spriteram[offs + 3]; in draw_sprites()
97 if (m_spriteram[offs] & 0x80) in draw_sprites()
98 sy = 225 - m_spriteram[offs + 2]; in draw_sprites()
100 sy = 241 - m_spriteram[offs + 2]; in draw_sprites()
102 flipx = m_spriteram[offs + 1] & 0x40; in draw_sprites()
103 flipy = m_spriteram[offs + 1] & 0x80; in draw_sprites()
107 if (m_spriteram[offs + 1] & 0x20) in draw_sprites()
121 m_gfxdecode->gfx((m_spriteram[offs] & 0x80) ? 3 : 2)->transpen(bitmap,cliprect, in draw_sprites()
122 m_spriteram[offs] & 0x7f, in draw_sprites()
[all …]
H A Dredclash.cpp143 for (int offs = m_spriteram.bytes() - 0x20; offs >= 0; offs -= 0x20) in draw_sprites()
146 while (i < 0x20 && m_spriteram[offs + i] != 0) in draw_sprites()
153 if (m_spriteram[offs + i] & 0x80) in draw_sprites()
155 int color = m_spriteram[offs + i + 2] & 0x0f; in draw_sprites()
156 int sx = m_spriteram[offs + i + 3]; in draw_sprites()
157 int sy = offs / 4 + (m_spriteram[offs + i] & 0x07); in draw_sprites()
160 switch ((m_spriteram[offs + i] & 0x18) >> 3) in draw_sprites()
164 int code = ((m_spriteram[offs + i + 1] & 0xf0) >> 4) + ((m_gfxbank & 1) << 4); in draw_sprites()
181 if (m_spriteram[offs + i] & 0x20) /* zero hour spaceships */ in draw_sprites()
184 int bank = (m_spriteram[offs + i + 1] & 0x02) >> 1; in draw_sprites()
[all …]
H A Dargus.cpp673 if (!(m_spriteram[offs+15] == 0 && m_spriteram[offs+11] == 0xf0)) in draw_sprites()
677 sx = m_spriteram[offs+12]; if (m_spriteram[offs+13] & 0x01) sx -= 256; in draw_sprites()
678 sy = m_spriteram[offs+11]; if (!(m_spriteram[offs+13] & 0x02)) sy -= 256; in draw_sprites()
680 tile = m_spriteram[offs+14] | ((m_spriteram[offs+13] & 0xc0) << 2); in draw_sprites()
788 if (!(m_spriteram[offs+15] == 0 && m_spriteram[offs+11] == 0xf0)) in draw_sprites()
792 sx = m_spriteram[offs+12]; if (m_spriteram[offs+13] & 0x01) sx -= 256; in draw_sprites()
793 sy = m_spriteram[offs+11]; if (!(m_spriteram[offs+13] & 0x02)) sy -= 256; in draw_sprites()
795 tile = m_spriteram[offs+14] | ((m_spriteram[offs+13] & 0xc0) << 2); in draw_sprites()
827 tile = m_spriteram[offs+14] | ((m_spriteram[offs+15] & 0x0f) << 8); in draw_sprites()
832 sx = m_spriteram[offs+10]; in draw_sprites()
[all …]
H A Dmomoko.cpp148 u32 chr = m_spriteram[offs + 1] | ((m_spriteram[offs + 2] & 0x60) << 3); in screen_update()
150 col = m_spriteram[offs + 2] & 0x07; in screen_update()
151 const int fx = ((m_spriteram[offs + 2] & 0x10) >> 4) ^ flip; in screen_update()
153 int x = m_spriteram[offs + 3]; in screen_update()
154 int y = m_spriteram[offs + 0]; in screen_update()
209 for (int offs = 9 * 4; offs < m_spriteram.bytes(); offs += 4) in screen_update()
211 u32 chr = m_spriteram[offs + 1] | ((m_spriteram[offs + 2] & 0x60) << 3); in screen_update()
213 col = m_spriteram[offs + 2] & 0x07; in screen_update()
214 const int fx = ((m_spriteram[offs + 2] & 0x10) >> 4) ^ flip; in screen_update()
216 int x = m_spriteram[offs + 3]; in screen_update()
[all …]
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Daerofgt.cpp350 m_spr->draw_sprites(m_spriteram, m_spriteram.bytes(), screen, bitmap, cliprect, 0x03, 0x00); in screen_update_aerofgt()
351 m_spr->draw_sprites(m_spriteram, m_spriteram.bytes(), screen, bitmap, cliprect, 0x03, 0x01); in screen_update_aerofgt()
355 m_spr->draw_sprites(m_spriteram, m_spriteram.bytes(), screen, bitmap, cliprect, 0x03, 0x02); in screen_update_aerofgt()
356 m_spr->draw_sprites(m_spriteram, m_spriteram.bytes(), screen, bitmap, cliprect, 0x03, 0x03); in screen_update_aerofgt()
438 map_start = m_spriteram[attr_start + 3]; in aerfboo2_draw_sprites()
494 if (m_spriteram[i + 3 - 4] & 0x8000) in pspikesb_draw_sprites()
499 code = m_spriteram[i + 0] & 0x1fff; in pspikesb_draw_sprites()
501 flipx = m_spriteram[i + 1] & 0x0800; in pspikesb_draw_sprites()
502 color = m_spriteram[i + 1] & 0x000f; in pspikesb_draw_sprites()
530 code = m_spriteram[i + 0] & 0x1fff; in spikes91_draw_sprites()
[all …]
H A Dkan_pand.cpp152 int dx = m_spriteram[offs + 4]; in draw()
153 int dy = m_spriteram[offs + 5]; in draw()
155 int attr = m_spriteram[offs + 7]; in draw()
211 assert(m_spriteram != nullptr); in eof()
230 if (!m_spriteram) in spriteram_w()
242 m_spriteram[offset] = data; in spriteram_w()
251 if (!m_spriteram) in spriteram_r()
262 return m_spriteram[offset]; in spriteram_r()
268 if (!m_spriteram) in spriteram_LSB_w()
287 if (!m_spriteram) in spriteram_LSB_r()
[all …]
H A Dfreekick.cpp37 int xpos = m_spriteram[offs + 3]; in gigas_draw_sprites()
38 int ypos = m_spriteram[offs + 2]; in gigas_draw_sprites()
39 int code = m_spriteram[offs + 0] | ((m_spriteram[offs + 1] & 0x20) << 3); in gigas_draw_sprites()
43 int color = m_spriteram[offs + 1] & 0x1f; in gigas_draw_sprites()
71 int xpos = m_spriteram[offs + 3]; in pbillrd_draw_sprites()
72 int ypos = m_spriteram[offs + 2]; in pbillrd_draw_sprites()
73 int code = m_spriteram[offs + 0]; in pbillrd_draw_sprites()
77 int color = m_spriteram[offs + 1] & 0x0f; in pbillrd_draw_sprites()
106 int xpos = m_spriteram[offs + 3]; in freekick_draw_sprites()
107 int ypos = m_spriteram[offs + 0]; in freekick_draw_sprites()
[all …]
H A Dcarpolo.cpp222 m_spriteram[0x00], m_spriteram[0x01], in screen_update()
232 …draw_sprite(bitmap, cliprect, m_spriteram[0x06], m_spriteram[0x07], 0, m_spriteram[0x0d] >> 4, CAR… in screen_update()
235 …draw_sprite(bitmap, cliprect, m_spriteram[0x04], m_spriteram[0x05], 0, m_spriteram[0x0d] & 0x0f, C… in screen_update()
238 …draw_sprite(bitmap, cliprect, m_spriteram[0x02], m_spriteram[0x03], 0, m_spriteram[0x0c] >> 4, CAR… in screen_update()
241 …draw_sprite(bitmap, cliprect, m_spriteram[0x08], m_spriteram[0x09], 1, m_spriteram[0x0e] & 0x0f, B… in screen_update()
256 …draw_sprite(bitmap, cliprect, m_spriteram[0x0a], m_spriteram[0x0b], 1, m_spriteram[0x0e] >> 4, SPE… in screen_update()
524 car1_x = m_spriteram[0x00]; in WRITE_LINE_MEMBER()
525 car1_y = m_spriteram[0x01]; in WRITE_LINE_MEMBER()
528 car2_x = m_spriteram[0x02]; in WRITE_LINE_MEMBER()
529 car2_y = m_spriteram[0x03]; in WRITE_LINE_MEMBER()
[all …]
H A Dseicross.cpp100 for (offs = m_spriteram.bytes() - 4; offs >= 0; offs -= 4) in draw_sprites()
102 int x = m_spriteram[offs + 3]; in draw_sprites()
104 (m_spriteram[offs] & 0x3f) + ((m_spriteram[offs + 1] & 0x10) << 2) + 128, in draw_sprites()
105 m_spriteram[offs + 1] & 0x0f, in draw_sprites()
106 m_spriteram[offs] & 0x40,m_spriteram[offs] & 0x80, in draw_sprites()
107 x,240-m_spriteram[offs + 2],0); in draw_sprites()
110 (m_spriteram[offs] & 0x3f) + ((m_spriteram[offs + 1] & 0x10) << 2) + 128, in draw_sprites()
111 m_spriteram[offs + 1] & 0x0f, in draw_sprites()
112 m_spriteram[offs] & 0x40,m_spriteram[offs] & 0x80, in draw_sprites()
113 x-256,240-m_spriteram[offs + 2],0); in draw_sprites()
H A Dladyfrog.cpp16 m_spriteram[offset] = data; in ladyfrog_spriteram_w()
21 return m_spriteram[offset]; in ladyfrog_spriteram_r()
98 int pr = m_spriteram[0x9f - i]; in draw_sprites()
102 code = m_spriteram[offs + 2] + ((m_spriteram[offs + 1] & 0x10) << 4) + m_spritetilebase; in draw_sprites()
103 pal = m_spriteram[offs + 1] & 0x0f; in draw_sprites()
104 sx = m_spriteram[offs + 3]; in draw_sprites()
105 sy = 238 - m_spriteram[offs + 0]; in draw_sprites()
106 flipx = ((m_spriteram[offs + 1] & 0x40)>>6); in draw_sprites()
114 if (m_spriteram[offs + 3] > 240) in draw_sprites()
116 sx = (m_spriteram[offs + 3] - 256); in draw_sprites()
[all …]
H A Dwc90b.cpp107 int tilehigh = ( m_spriteram[offs + 3] & 0x3f ) << 6; in draw_sprites()
108 int tilelow = m_spriteram[offs + 0]; in draw_sprites()
109 int flags = m_spriteram[offs + 4]; in draw_sprites()
113 int sx = m_spriteram[offs + 2]; in draw_sprites()
114 if (!(m_spriteram[offs + 3] & 0x40)) sx -= 0x0100; in draw_sprites()
116 int sy = 240 - m_spriteram[offs + 1]; in draw_sprites()
162 int attr = ( m_spriteram[offs + 3] & 0xf0 ) >> 4; in draw_sprites()
164 int tilelow = m_spriteram[offs + 0]; in draw_sprites()
165 int flags = m_spriteram[offs + 0x200]; in draw_sprites()
169 int sx = m_spriteram[offs + 2]; in draw_sprites()
[all …]
H A Dflstory.cpp167 int pr = m_spriteram[m_spriteram.bytes() - 1 - i]; in flstory_draw_sprites()
174 code = m_spriteram[offs + 2] + ((m_spriteram[offs + 1] & 0x30) << 4); in flstory_draw_sprites()
175 sx = m_spriteram[offs + 3]; in flstory_draw_sprites()
176 sy = m_spriteram[offs + 0]; in flstory_draw_sprites()
193 m_spriteram[offs + 1] & 0x0f, in flstory_draw_sprites()
200 m_spriteram[offs + 1] & 0x0f, in flstory_draw_sprites()
224 int pr = m_spriteram[m_spriteram.bytes() - 1 - i]; in victnine_draw_sprites()
231 code = m_spriteram[offs + 2] + ((m_spriteram[offs + 1] & 0x20) << 3); in victnine_draw_sprites()
232 sx = m_spriteram[offs + 3]; in victnine_draw_sprites()
233 sy = m_spriteram[offs + 0]; in victnine_draw_sprites()
[all …]
H A Ddocastle.cpp151 code = m_spriteram[offs + 3]; in draw_sprites()
152 color = m_spriteram[offs + 2] & 0x0f; in draw_sprites()
153 sx = ((m_spriteram[offs + 1] + 8) & 0xff) - 8; in draw_sprites()
154 sy = m_spriteram[offs] - 32; in draw_sprites()
155 flipx = m_spriteram[offs + 2] & 0x40; in draw_sprites()
177 code = m_spriteram[offs + 3]; in draw_sprites()
178 color = m_spriteram[offs + 2] & 0x1f; in draw_sprites()
179 sx = ((m_spriteram[offs + 1] + 8) & 0xff) - 8; in draw_sprites()
180 sy = m_spriteram[offs] - 32; in draw_sprites()
181 flipx = m_spriteram[offs + 2] & 0x40; in draw_sprites()
[all …]
H A Dbombjack.cpp77 for (offs = m_spriteram.bytes() - 4; offs >= 0; offs -= 4) in draw_sprites()
95 sx = m_spriteram[offs + 3]; in draw_sprites()
97 if (m_spriteram[offs] & 0x80) in draw_sprites()
98 sy = 225 - m_spriteram[offs + 2]; in draw_sprites()
100 sy = 241 - m_spriteram[offs + 2]; in draw_sprites()
102 flipx = m_spriteram[offs + 1] & 0x40; in draw_sprites()
103 flipy = m_spriteram[offs + 1] & 0x80; in draw_sprites()
107 if (m_spriteram[offs + 1] & 0x20) in draw_sprites()
121 m_gfxdecode->gfx((m_spriteram[offs] & 0x80) ? 3 : 2)->transpen(bitmap,cliprect, in draw_sprites()
122 m_spriteram[offs] & 0x7f, in draw_sprites()
[all …]
H A Dredclash.cpp143 for (int offs = m_spriteram.bytes() - 0x20; offs >= 0; offs -= 0x20) in draw_sprites()
146 while (i < 0x20 && m_spriteram[offs + i] != 0) in draw_sprites()
153 if (m_spriteram[offs + i] & 0x80) in draw_sprites()
155 int color = m_spriteram[offs + i + 2] & 0x0f; in draw_sprites()
156 int sx = m_spriteram[offs + i + 3]; in draw_sprites()
157 int sy = offs / 4 + (m_spriteram[offs + i] & 0x07); in draw_sprites()
160 switch ((m_spriteram[offs + i] & 0x18) >> 3) in draw_sprites()
164 int code = ((m_spriteram[offs + i + 1] & 0xf0) >> 4) + ((m_gfxbank & 1) << 4); in draw_sprites()
181 if (m_spriteram[offs + i] & 0x20) /* zero hour spaceships */ in draw_sprites()
184 int bank = (m_spriteram[offs + i + 1] & 0x02) >> 1; in draw_sprites()
[all …]
H A Dargus.cpp673 if (!(m_spriteram[offs+15] == 0 && m_spriteram[offs+11] == 0xf0)) in draw_sprites()
677 sx = m_spriteram[offs+12]; if (m_spriteram[offs+13] & 0x01) sx -= 256; in draw_sprites()
678 sy = m_spriteram[offs+11]; if (!(m_spriteram[offs+13] & 0x02)) sy -= 256; in draw_sprites()
680 tile = m_spriteram[offs+14] | ((m_spriteram[offs+13] & 0xc0) << 2); in draw_sprites()
788 if (!(m_spriteram[offs+15] == 0 && m_spriteram[offs+11] == 0xf0)) in draw_sprites()
792 sx = m_spriteram[offs+12]; if (m_spriteram[offs+13] & 0x01) sx -= 256; in draw_sprites()
793 sy = m_spriteram[offs+11]; if (!(m_spriteram[offs+13] & 0x02)) sy -= 256; in draw_sprites()
795 tile = m_spriteram[offs+14] | ((m_spriteram[offs+13] & 0xc0) << 2); in draw_sprites()
827 tile = m_spriteram[offs+14] | ((m_spriteram[offs+15] & 0x0f) << 8); in draw_sprites()
832 sx = m_spriteram[offs+10]; in draw_sprites()
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