/dports/graphics/wdune/wdune-1.926/src/ |
H A D | NodePixelTexture.cpp | 92 m_textureHeight = 0; in NodePixelTexture() 110 m_textureHeight = node.m_textureHeight; in NodePixelTexture() 117 int size = m_textureWidth * m_textureHeight * m_components; in NodePixelTexture() 186 m_textureHeight = 1; in load() 191 while (m_textureHeight < height) in load() 192 m_textureHeight <<= 1; in load() 196 if (width == m_textureWidth && height == m_textureHeight) { in load() 201 m_image = new unsigned char[m_textureWidth * m_textureHeight * in load() 211 int size = m_textureWidth * m_textureHeight * m_components; in load() 251 m_textureWidth, m_textureHeight, 0, in bind() [all …]
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H A D | NodeImageTexture.cpp | 121 m_textureHeight = 0; in NodeImageTexture() 153 m_textureHeight = node.m_textureHeight; in NodeImageTexture() 179 int size = m_textureWidth * m_textureHeight * m_components; in NodeImageTexture() 331 m_textureHeight = 2; in load() 336 while (m_textureHeight < height) in load() 337 m_textureHeight <<= 1; in load() 340 if (width == m_textureWidth && height == m_textureHeight) { in load() 363 if (width == m_textureWidth && height == m_textureHeight) { in load() 381 int size = m_textureWidth * m_textureHeight * m_components; in load() 452 m_textureWidth, m_textureHeight, 0, in bind() [all …]
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H A D | NodePixelTexture.h | 104 int m_textureHeight; variable
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H A D | NodeImageTexture.h | 130 int m_textureHeight; variable
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/guilib/ |
H A D | TextureGL.cpp | 91 if (m_textureHeight > maxSize) in LoadToGPU() 93 …ge height %d too big to fit into single texture unit, truncating to %u", m_textureHeight, maxSize); in LoadToGPU() 94 m_textureHeight = maxSize; in LoadToGPU() 133 m_textureWidth, m_textureHeight, 0, in LoadToGPU() 139 m_textureWidth, m_textureHeight, 0, in LoadToGPU() 188 SwapBlueRed(m_pixels, m_textureHeight, GetPitch()); in LoadToGPU() 193 glTexImage2D(GL_TEXTURE_2D, 0, internalformat, m_textureWidth, m_textureHeight, 0, in LoadToGPU()
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H A D | TextureDX.cpp | 31 m_texture.Create(m_textureWidth, m_textureHeight, 1, D3D11_USAGE_DEFAULT, GetFormat()); in CreateTextureObject() 86 …m_texture.Create(m_textureWidth, m_textureHeight, IsMipmapped() ? 0 : 1, usage, GetFormat(), m_pix… in LoadToGPU() 91 m_texture.Create(m_textureWidth, m_textureHeight, IsMipmapped() ? 0 : 1, usage, GetFormat()); in LoadToGPU() 95 …xture::CDXTexture: Error creating new texture for size %d x %d.", m_textureWidth, m_textureHeight); in LoadToGPU() 112 …m_texture.Create(m_textureWidth, m_textureHeight, IsMipmapped() ? 0 : 1, usage, GetFormat(), m_pix… in LoadToGPU() 115 …xture::CDXTexture: Error creating new texture for size %d x %d.", m_textureWidth, m_textureHeight); in LoadToGPU()
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H A D | Texture.cpp | 52 m_textureHeight = m_imageHeight; in Allocate() 63 m_textureHeight = PadPow2(m_textureHeight); in Allocate() 70 m_textureHeight = ((m_textureHeight + 3) / 4) * 4; in Allocate() 90 CLAMP(m_textureHeight, CServiceBroker::GetRenderSystem()->GetMaxTextureSize()); in Allocate() 92 CLAMP(m_imageHeight, m_textureHeight); in Allocate() 129 unsigned int dstRows = GetRows(m_textureHeight); in Update() 158 unsigned int textureRows = GetRows(m_textureHeight); in ClampToEdge()
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H A D | Texture.h | 89 unsigned int GetRows() const { return GetRows(m_textureHeight); } in GetRows() 91 unsigned int GetTextureHeight() const { return m_textureHeight; } in GetTextureHeight() 126 unsigned int m_textureHeight; variable
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H A D | GUIFontTTFGL.cpp | 339 m_textureHeight = newTexture->GetHeight(); in ReallocTexture() 340 m_textureScaleY = 1.0f / m_textureHeight; in ReallocTexture() 343 if (m_textureHeight < newHeight) in ReallocTexture() 344 … allocated new texture with height of %d, requested %d", __FUNCTION__, m_textureHeight, newHeight); in ReallocTexture() 348 memset(newTexture->GetPixels(), 0, m_textureHeight * newTexture->GetPitch()); in ReallocTexture()
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H A D | GUIFontTTFDX.cpp | 227 if(m_textureHeight == 0) in ReallocTexture() 249 CD3D11_BOX rect(0, 0, 0, m_textureWidth, m_textureHeight, 1); in ReallocTexture() 264 m_textureHeight = newHeight; in ReallocTexture() 265 m_textureScaleY = 1.0f / m_textureHeight; in ReallocTexture()
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H A D | GUIFontTTF.cpp | 171 m_textureHeight = m_textureWidth = 0; in CGUIFontTTF() 214 m_textureHeight = 0; in ClearCharacterCache() 313 m_textureHeight = 0; in Load() 755 if(m_posY + GetTextureLineHeight() >= m_textureHeight) in CacheCharacter() 803 unsigned int y2 = std::min(y1 + bitmap.rows, m_textureHeight); in CacheCharacter()
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/dports/x11-toolkits/qt5-datavis3d/kde-qtdatavis3d-5.15.2p2/src/datavisualization/data/ |
H A D | qcustom3dvolume.cpp | 345 if (dptr()->m_textureHeight != value) { in setTextureHeight() 346 dptr()->m_textureHeight = value; in setTextureHeight() 359 return dptrc()->m_textureHeight; in textureHeight() 779 targetHeight = dptr()->m_textureHeight; in setSubTextureData() 1159 m_textureHeight(0), in QCustom3DVolumePrivate() 1189 m_textureHeight(textureHeight), in QCustom3DVolumePrivate() 1212 if (m_textureHeight < 0) in QCustom3DVolumePrivate() 1213 m_textureHeight = 0; in QCustom3DVolumePrivate() 1251 y = m_textureHeight; in renderSlice() 1253 if (index >= m_textureHeight) in renderSlice() [all …]
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H A D | customrenderitem_p.h | 97 …inline void setTextureHeight(int height) { m_textureHeight = height; setSliceIndexY(m_sliceIndexY)… in setTextureHeight() 98 inline int textureHeight() const { return m_textureHeight; } in textureHeight() 101 inline int textureSize() const { return m_textureWidth * m_textureHeight * m_textureDepth; } in textureSize() 117 m_sliceFractions.setY((float(index) + 0.5f) / float(m_textureHeight) * 2.0 - 1.0); in setSliceIndexY() 176 int m_textureHeight; variable
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H A D | qcustom3dvolume_p.h | 88 int m_textureHeight; variable
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H A D | customrenderitem.cpp | 50 m_textureHeight(0), in CustomRenderItem()
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/dports/devel/bullet/bullet3-3.21/examples/Importers/ImportMeshUtility/ |
H A D | b3ImportMeshUtility.h | 19 int m_textureHeight; member 29 m_textureHeight(0), in b3ImportMeshData()
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H A D | b3ImportMeshUtility.cpp | 54 meshData.m_textureHeight = 0; in loadAndRegisterMeshFromFileInternal() 120 meshData.m_textureHeight = height; in loadAndRegisterMeshFromFileInternal() 159 meshData.m_textureHeight = height; in loadAndRegisterMeshFromFileInternal()
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/dports/devel/py-bullet3/bullet3-3.21/examples/Importers/ImportMeshUtility/ |
H A D | b3ImportMeshUtility.h | 19 int m_textureHeight; member 29 m_textureHeight(0), in b3ImportMeshData()
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H A D | b3ImportMeshUtility.cpp | 54 meshData.m_textureHeight = 0; in loadAndRegisterMeshFromFileInternal() 120 meshData.m_textureHeight = height; in loadAndRegisterMeshFromFileInternal() 159 meshData.m_textureHeight = height; in loadAndRegisterMeshFromFileInternal()
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/dports/graphics/aseprite/aseprite-1.2.9/src/app/ |
H A D | doc_exporter.h | 50 int textureHeight() const { return m_textureHeight; } in textureHeight() 65 void setTextureHeight(int height) { m_textureHeight = height; } in setTextureHeight() 130 int m_textureHeight; variable
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H A D | doc_exporter.cpp | 399 , m_textureHeight(0) in DocExporter() 607 m_textureWidth, m_textureHeight); in layoutSamples() 614 m_textureWidth, m_textureHeight); in layoutSamples() 622 gfx::Rect fullTextureBounds(0, 0, m_textureWidth, m_textureHeight); in calculateSheetSize() 636 if (m_textureHeight > 0) sampleBounds.h += m_borderPadding; in calculateSheetSize() 645 if (m_textureHeight == 0) fullTextureBounds.h += m_borderPadding; in calculateSheetSize()
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/dports/devel/bullet/bullet3-3.21/examples/Importers/ImportObjDemo/ |
H A D | ImportObjExample.cpp | 67 …erer->registerTexture(meshData.m_textureImage1, meshData.m_textureWidth, meshData.m_textureHeight); in loadAndRegisterMeshFromFile2()
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/dports/devel/py-bullet3/bullet3-3.21/examples/Importers/ImportObjDemo/ |
H A D | ImportObjExample.cpp | 67 …erer->registerTexture(meshData.m_textureImage1, meshData.m_textureWidth, meshData.m_textureHeight); in loadAndRegisterMeshFromFile2()
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/dports/x11-toolkits/qt5-quickcontrols/kde-qtquickcontrols-5.15.2p3/src/controls/Private/ |
H A D | qquickstyleitem_p.h | 202 int textureHeight() const { return m_textureHeight; } in textureHeight() 290 int m_textureHeight; variable
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/dports/x11-themes/kf5-qqc2-desktop-style/qqc2-desktop-style-5.89.0/plugin/ |
H A D | kquickstyleitem_p.h | 388 return m_textureHeight; in textureHeight() 500 int m_textureHeight; variable
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