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Searched refs:m_textureHeight (Results 1 – 25 of 44) sorted by relevance

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/dports/graphics/wdune/wdune-1.926/src/
H A DNodePixelTexture.cpp92 m_textureHeight = 0; in NodePixelTexture()
110 m_textureHeight = node.m_textureHeight; in NodePixelTexture()
117 int size = m_textureWidth * m_textureHeight * m_components; in NodePixelTexture()
186 m_textureHeight = 1; in load()
191 while (m_textureHeight < height) in load()
192 m_textureHeight <<= 1; in load()
196 if (width == m_textureWidth && height == m_textureHeight) { in load()
201 m_image = new unsigned char[m_textureWidth * m_textureHeight * in load()
211 int size = m_textureWidth * m_textureHeight * m_components; in load()
251 m_textureWidth, m_textureHeight, 0, in bind()
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H A DNodeImageTexture.cpp121 m_textureHeight = 0; in NodeImageTexture()
153 m_textureHeight = node.m_textureHeight; in NodeImageTexture()
179 int size = m_textureWidth * m_textureHeight * m_components; in NodeImageTexture()
331 m_textureHeight = 2; in load()
336 while (m_textureHeight < height) in load()
337 m_textureHeight <<= 1; in load()
340 if (width == m_textureWidth && height == m_textureHeight) { in load()
363 if (width == m_textureWidth && height == m_textureHeight) { in load()
381 int size = m_textureWidth * m_textureHeight * m_components; in load()
452 m_textureWidth, m_textureHeight, 0, in bind()
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H A DNodePixelTexture.h104 int m_textureHeight; variable
H A DNodeImageTexture.h130 int m_textureHeight; variable
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/guilib/
H A DTextureGL.cpp91 if (m_textureHeight > maxSize) in LoadToGPU()
93 …ge height %d too big to fit into single texture unit, truncating to %u", m_textureHeight, maxSize); in LoadToGPU()
94 m_textureHeight = maxSize; in LoadToGPU()
133 m_textureWidth, m_textureHeight, 0, in LoadToGPU()
139 m_textureWidth, m_textureHeight, 0, in LoadToGPU()
188 SwapBlueRed(m_pixels, m_textureHeight, GetPitch()); in LoadToGPU()
193 glTexImage2D(GL_TEXTURE_2D, 0, internalformat, m_textureWidth, m_textureHeight, 0, in LoadToGPU()
H A DTextureDX.cpp31 m_texture.Create(m_textureWidth, m_textureHeight, 1, D3D11_USAGE_DEFAULT, GetFormat()); in CreateTextureObject()
86 …m_texture.Create(m_textureWidth, m_textureHeight, IsMipmapped() ? 0 : 1, usage, GetFormat(), m_pix… in LoadToGPU()
91 m_texture.Create(m_textureWidth, m_textureHeight, IsMipmapped() ? 0 : 1, usage, GetFormat()); in LoadToGPU()
95 …xture::CDXTexture: Error creating new texture for size %d x %d.", m_textureWidth, m_textureHeight); in LoadToGPU()
112 …m_texture.Create(m_textureWidth, m_textureHeight, IsMipmapped() ? 0 : 1, usage, GetFormat(), m_pix… in LoadToGPU()
115 …xture::CDXTexture: Error creating new texture for size %d x %d.", m_textureWidth, m_textureHeight); in LoadToGPU()
H A DTexture.cpp52 m_textureHeight = m_imageHeight; in Allocate()
63 m_textureHeight = PadPow2(m_textureHeight); in Allocate()
70 m_textureHeight = ((m_textureHeight + 3) / 4) * 4; in Allocate()
90 CLAMP(m_textureHeight, CServiceBroker::GetRenderSystem()->GetMaxTextureSize()); in Allocate()
92 CLAMP(m_imageHeight, m_textureHeight); in Allocate()
129 unsigned int dstRows = GetRows(m_textureHeight); in Update()
158 unsigned int textureRows = GetRows(m_textureHeight); in ClampToEdge()
H A DTexture.h89 unsigned int GetRows() const { return GetRows(m_textureHeight); } in GetRows()
91 unsigned int GetTextureHeight() const { return m_textureHeight; } in GetTextureHeight()
126 unsigned int m_textureHeight; variable
H A DGUIFontTTFGL.cpp339 m_textureHeight = newTexture->GetHeight(); in ReallocTexture()
340 m_textureScaleY = 1.0f / m_textureHeight; in ReallocTexture()
343 if (m_textureHeight < newHeight) in ReallocTexture()
344 … allocated new texture with height of %d, requested %d", __FUNCTION__, m_textureHeight, newHeight); in ReallocTexture()
348 memset(newTexture->GetPixels(), 0, m_textureHeight * newTexture->GetPitch()); in ReallocTexture()
H A DGUIFontTTFDX.cpp227 if(m_textureHeight == 0) in ReallocTexture()
249 CD3D11_BOX rect(0, 0, 0, m_textureWidth, m_textureHeight, 1); in ReallocTexture()
264 m_textureHeight = newHeight; in ReallocTexture()
265 m_textureScaleY = 1.0f / m_textureHeight; in ReallocTexture()
H A DGUIFontTTF.cpp171 m_textureHeight = m_textureWidth = 0; in CGUIFontTTF()
214 m_textureHeight = 0; in ClearCharacterCache()
313 m_textureHeight = 0; in Load()
755 if(m_posY + GetTextureLineHeight() >= m_textureHeight) in CacheCharacter()
803 unsigned int y2 = std::min(y1 + bitmap.rows, m_textureHeight); in CacheCharacter()
/dports/x11-toolkits/qt5-datavis3d/kde-qtdatavis3d-5.15.2p2/src/datavisualization/data/
H A Dqcustom3dvolume.cpp345 if (dptr()->m_textureHeight != value) { in setTextureHeight()
346 dptr()->m_textureHeight = value; in setTextureHeight()
359 return dptrc()->m_textureHeight; in textureHeight()
779 targetHeight = dptr()->m_textureHeight; in setSubTextureData()
1159 m_textureHeight(0), in QCustom3DVolumePrivate()
1189 m_textureHeight(textureHeight), in QCustom3DVolumePrivate()
1212 if (m_textureHeight < 0) in QCustom3DVolumePrivate()
1213 m_textureHeight = 0; in QCustom3DVolumePrivate()
1251 y = m_textureHeight; in renderSlice()
1253 if (index >= m_textureHeight) in renderSlice()
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H A Dcustomrenderitem_p.h97 …inline void setTextureHeight(int height) { m_textureHeight = height; setSliceIndexY(m_sliceIndexY)… in setTextureHeight()
98 inline int textureHeight() const { return m_textureHeight; } in textureHeight()
101 inline int textureSize() const { return m_textureWidth * m_textureHeight * m_textureDepth; } in textureSize()
117 m_sliceFractions.setY((float(index) + 0.5f) / float(m_textureHeight) * 2.0 - 1.0); in setSliceIndexY()
176 int m_textureHeight; variable
H A Dqcustom3dvolume_p.h88 int m_textureHeight; variable
H A Dcustomrenderitem.cpp50 m_textureHeight(0), in CustomRenderItem()
/dports/devel/bullet/bullet3-3.21/examples/Importers/ImportMeshUtility/
H A Db3ImportMeshUtility.h19 int m_textureHeight; member
29 m_textureHeight(0), in b3ImportMeshData()
H A Db3ImportMeshUtility.cpp54 meshData.m_textureHeight = 0; in loadAndRegisterMeshFromFileInternal()
120 meshData.m_textureHeight = height; in loadAndRegisterMeshFromFileInternal()
159 meshData.m_textureHeight = height; in loadAndRegisterMeshFromFileInternal()
/dports/devel/py-bullet3/bullet3-3.21/examples/Importers/ImportMeshUtility/
H A Db3ImportMeshUtility.h19 int m_textureHeight; member
29 m_textureHeight(0), in b3ImportMeshData()
H A Db3ImportMeshUtility.cpp54 meshData.m_textureHeight = 0; in loadAndRegisterMeshFromFileInternal()
120 meshData.m_textureHeight = height; in loadAndRegisterMeshFromFileInternal()
159 meshData.m_textureHeight = height; in loadAndRegisterMeshFromFileInternal()
/dports/graphics/aseprite/aseprite-1.2.9/src/app/
H A Ddoc_exporter.h50 int textureHeight() const { return m_textureHeight; } in textureHeight()
65 void setTextureHeight(int height) { m_textureHeight = height; } in setTextureHeight()
130 int m_textureHeight; variable
H A Ddoc_exporter.cpp399 , m_textureHeight(0) in DocExporter()
607 m_textureWidth, m_textureHeight); in layoutSamples()
614 m_textureWidth, m_textureHeight); in layoutSamples()
622 gfx::Rect fullTextureBounds(0, 0, m_textureWidth, m_textureHeight); in calculateSheetSize()
636 if (m_textureHeight > 0) sampleBounds.h += m_borderPadding; in calculateSheetSize()
645 if (m_textureHeight == 0) fullTextureBounds.h += m_borderPadding; in calculateSheetSize()
/dports/devel/bullet/bullet3-3.21/examples/Importers/ImportObjDemo/
H A DImportObjExample.cpp67 …erer->registerTexture(meshData.m_textureImage1, meshData.m_textureWidth, meshData.m_textureHeight); in loadAndRegisterMeshFromFile2()
/dports/devel/py-bullet3/bullet3-3.21/examples/Importers/ImportObjDemo/
H A DImportObjExample.cpp67 …erer->registerTexture(meshData.m_textureImage1, meshData.m_textureWidth, meshData.m_textureHeight); in loadAndRegisterMeshFromFile2()
/dports/x11-toolkits/qt5-quickcontrols/kde-qtquickcontrols-5.15.2p3/src/controls/Private/
H A Dqquickstyleitem_p.h202 int textureHeight() const { return m_textureHeight; } in textureHeight()
290 int m_textureHeight; variable
/dports/x11-themes/kf5-qqc2-desktop-style/qqc2-desktop-style-5.89.0/plugin/
H A Dkquickstyleitem_p.h388 return m_textureHeight; in textureHeight()
500 int m_textureHeight; variable

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