Searched refs:minUVW (Results 1 – 3 of 3) sorted by relevance
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/modules/vulkan/tessellation/ |
H A D | vktTessellationUtil.cpp | 575 const float minUVW = (float)(2 * (innerTriangleNdx + 1)) / (float)(3 * inner); in generateReferenceTriangleTessCoords() local 576 const float maxUVW = 1.0f - 2.0f*minUVW; in generateReferenceTriangleTessCoords() 579 tcu::Vec3(maxUVW, minUVW, minUVW), in generateReferenceTriangleTessCoords() 580 tcu::Vec3(minUVW, maxUVW, minUVW), in generateReferenceTriangleTessCoords() 581 tcu::Vec3(minUVW, minUVW, maxUVW) in generateReferenceTriangleTessCoords()
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/dports/graphics/blender/blender-2.91.0/intern/cycles/util/ |
H A D | util_math_intersect.h | 156 const float minUVW = min(U, min(V, W)); in ray_triangle_intersect() local 159 if (minUVW < 0.0f && maxUVW > 0.0f) { in ray_triangle_intersect()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles31/functional/ |
H A D | es31fTessellationTests.cpp | 693 const float minUVW = (float)(2 * (innerTriangleNdx + 1)) / (float)(3 * inner); in generateReferenceTriangleTessCoords() local 694 const float maxUVW = 1.0f - 2.0f*minUVW; in generateReferenceTriangleTessCoords() 697 Vec3(maxUVW, minUVW, minUVW), in generateReferenceTriangleTessCoords() 698 Vec3(minUVW, maxUVW, minUVW), in generateReferenceTriangleTessCoords() 699 Vec3(minUVW, minUVW, maxUVW) in generateReferenceTriangleTessCoords()
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