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Searched refs:movePlayer (Results 1 – 25 of 44) sorted by relevance

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/dports/converters/wkhtmltopdf/qt-5db36ec/examples/statemachine/rogue/
H A Dmovementtransition.h87 window->movePlayer(Window::Left); in onTransition()
91 window->movePlayer(Window::Up); in onTransition()
95 window->movePlayer(Window::Right); in onTransition()
99 window->movePlayer(Window::Down); in onTransition()
H A Dwindow.h71 void movePlayer(Direction direction);
H A Dwindow.cpp171 void Window::movePlayer(Direction direction) in movePlayer() function in Window
/dports/misc/qt5-examples/qt-everywhere-src-5.15.2/qtbase/examples/widgets/statemachine/rogue/
H A Dmovementtransition.h97 window->movePlayer(Window::Left); in onTransition()
101 window->movePlayer(Window::Up); in onTransition()
105 window->movePlayer(Window::Right); in onTransition()
109 window->movePlayer(Window::Down); in onTransition()
H A Dwindow.h76 void movePlayer(Direction direction);
/dports/devel/pyside2/pyside-setup-opensource-src-5.15.2/examples/widgets/state-machine/
H A Drogue.py61 self.window.movePlayer(self.window.Left)
63 self.window.movePlayer(self.window.Up)
65 self.window.movePlayer(self.window.Right)
67 self.window.movePlayer(self.window.Down)
171 def movePlayer(self, direction): member in MainWindow
/dports/devel/pyside2-tools/pyside-setup-opensource-src-5.15.2/examples/widgets/state-machine/
H A Drogue.py61 self.window.movePlayer(self.window.Left)
63 self.window.movePlayer(self.window.Up)
65 self.window.movePlayer(self.window.Right)
67 self.window.movePlayer(self.window.Down)
171 def movePlayer(self, direction): member in MainWindow
/dports/devel/shiboken2/pyside-setup-opensource-src-5.15.2/examples/widgets/state-machine/
H A Drogue.py61 self.window.movePlayer(self.window.Left)
63 self.window.movePlayer(self.window.Up)
65 self.window.movePlayer(self.window.Right)
67 self.window.movePlayer(self.window.Down)
171 def movePlayer(self, direction): member in MainWindow
/dports/games/bombherman/Bomb-her-man-8f5aa22/src/game/
H A Dplayer.cpp182 map::MoveResult moveResult = map::Map::movePlayer(this->coords, direction); in go()
184 Display::movePlayer(this, map::ORIENTCHANGED); in go()
185 Display::movePlayer(this, moveResult); in go()
/dports/games/mancala/mancala-1.0.3/
H A Dxmain.c57 static Player movePlayer; variable
262 if (movePlayer == player) { in formHandler()
331 movePlayer = player; in doHole()
/dports/games/py-fife/fifengine-0.4.2/tests/fife_test/tests/
H A DHeightTest.py68 self._test.movePlayer(clickpoint)
211 def movePlayer(self, screenpoint): member in HeightTest
H A DMapLoadTest.py68 self._test.movePlayer(clickpoint)
203 def movePlayer(self, screenpoint): member in MapLoadTest
H A DPathfinderTest.py68 self._test.movePlayer(clickpoint)
235 def movePlayer(self, screenpoint): member in PathfinderTest
H A DTriggerTest.py69 self._test.movePlayer(clickpoint)
236 def movePlayer(self, screenpoint): member in TriggerTest
H A DBenchmarkTest.py70 self._test.movePlayer(clickpoint)
243 def movePlayer(self, screenpoint): member in BenchmarkTest
H A DMultiPathfinderTest.py66 self._test.movePlayer(clickpoint)
262 def movePlayer(self, screenpoint): member in MultiPathfinderTest
H A DSelectionTest.py72 self._test.movePlayer(clickpoint)
282 def movePlayer(self, screenpoint): member in SelectionTest
H A DOverlayTest.py85 self._test.movePlayer(clickpoint)
406 def movePlayer(self, screenpoint): member in OverlayTest
/dports/games/bombherman/Bomb-her-man-8f5aa22/src/map/
H A Dmap.hpp79 static MoveResult movePlayer(Coords & c, Direction & direction);
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/gui/map/
H A DMapPanel.java117 movePlayer(e.getPoint(), e.getClickCount() > 1); in MapPanel()
314 private void movePlayer(final Point p, boolean doubleClick) { in movePlayer() method in MapPanel
/dports/games/ksnakeduel/ksnakeduel-21.12.3/src/
H A Dtron.cpp512 players[0]->movePlayer(); in doMove()
562 players[0]->movePlayer(); in movementHelper()
567 players[1]->movePlayer(); in movementHelper()
H A Dplayer.h47 void movePlayer();
/dports/games/bombherman/Bomb-her-man-8f5aa22/src/display/
H A Ddisplay.hpp79 static void movePlayer(Player * player, map::MoveResult moveResult);
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_unlag.h117 void movePlayer(player_t *player, fixed_t x, fixed_t y, fixed_t z);
H A Dp_unlag.cpp119 void Unlag::movePlayer(player_t *player, fixed_t x, fixed_t y, fixed_t z) in movePlayer() function in Unlag
217 movePlayer(player, dest_x, dest_y, dest_z); in reconcilePlayerPositions()

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