Home
last modified time | relevance | path

Searched refs:neRigidBody_ (Results 1 – 15 of 15) sorted by relevance

/dports/devel/tokamak/tokamak_release/tokamaksrc/src/
H A Drigidbody.cpp68 neRigidBody_::~neRigidBody_() in ~neRigidBody_()
79 neRigidBody_::neRigidBody_() in neRigidBody_() function in neRigidBody_
165 void neRigidBody_::Free() in Free()
390 void neRigidBody_::UpdateDerive() in UpdateDerive()
645 void neRigidBody_::UpdateController() in UpdateController()
692 void neRigidBody_::UpdateAABB() in UpdateAABB()
775 void neRigidBody_::WakeUp() in WakeUp()
784 void neRigidBody_::SyncOldState() in SyncOldState()
797 void neRigidBody_::BecomeIdle() in BecomeIdle()
806 void neRigidBody_::ZeroMotion() in ZeroMotion()
[all …]
H A Dne_interface.cpp983 CAST_THIS(neRigidBody_, rb); in GetMass()
996 CAST_THIS(neRigidBody_, rb); in SetMass()
1013 CAST_THIS(neRigidBody_, rb); in SetInertiaTensor()
1030 CAST_THIS(neRigidBody_, rb); in SetInertiaTensor()
1112 CAST_THIS(neRigidBody_, rb); in SetLinearDamping()
1119 CAST_THIS(neRigidBody_, rb); in GetLinearDamping()
2194 neRigidBody_ * ba = (neRigidBody_*)bodyA; in CreateJoint()
2234 neRigidBody_ * ba = (neRigidBody_*)bodyA; in CreateJoint()
2240 neRigidBody_ * bb = (neRigidBody_*)bodyB; in CreateJoint()
2280 neRigidBody_ * ba = (neRigidBody_*)bodyA; in CreateJoint()
[all …]
H A Dstack.cpp40 neRigidBody_ * rb = otherBody->AsRigidBody(); in Update()
80 neRigidBody_ * rb = body->GetRestRecord(i).GetOtherRigidBody(); in Resolve()
96 neRigidBody_ * b = body->AsRigidBody(); in CheckHeader()
145 neRigidBody_* b = (neRigidBody_*)body->GetRestRecord(i).otherBody;
336 neRigidBody_ * rb = sinfo->body; in CheckStackDisconnected()
392 neRigidBody_ * rb = sinfo->body; in CheckStackDisconnected()
581 neRigidBody_ * rb = body->GetRestRecord(i).GetOtherRigidBody(); in AddToSolver()
657 neRigidBody_ * foundBody; in CheckAcceptNewHeader()
663 neRigidBody_* otherBody = (neRigidBody_*)body->GetRestRecord(i).GetOtherRigidBody(); in CheckAcceptNewHeader()
691 neRigidBody_* otherBody = (neRigidBody_*)body->GetRestRecord(i).GetOtherRigidBody(); in CheckAcceptNewHeader()
[all …]
H A Dsimulator.cpp334 neRigidBody_ * ret; in CreateRigidBody()
351 new (ret) neRigidBody_; in CreateRigidBody()
373 new (ret) neRigidBody_; in CreateRigidBody()
542 neRigidBody_* rb = reinterpret_cast<neRigidBody_*>(bb); in Free()
888 neRigidBody_ * rb = activeRB.GetHead(); in ResetTotalForce()
912 neRigidBody_ * rb = activeRB.GetHead(); in AdvanceDynamicRigidBodies()
926 neRigidBody_ * rp = activeRP.GetHead(); in AdvanceDynamicParticles()
938 neRigidBody_ * rb = activeRB.GetHead(); in AdvancePositionRigidBodies()
961 neRigidBody_ * rp = activeRP.GetHead(); in AdvancePositionParticles()
1395 neRigidBody_ * bodyA = (rb); in CheckTerrainCollision()
[all …]
H A Drestcontact.cpp82 void neRigidBody_::CheckForIdle() in CheckForIdle()
104 void neRigidBody_::CheckForIdleNonJoint() in CheckForIdleNonJoint()
181 void neRigidBody_::CheckForIdleJoint() in CheckForIdleJoint()
224 s32 neRigidBody_::CheckRestHull() in CheckRestHull()
342 neBool neRigidBody_::CheckStillIdle() in CheckStillIdle()
369 s32 neRigidBody_::CheckContactValidity() in CheckContactValidity()
806 neBool neRigidBody_::CheckHighEnergy() in CheckHighEnergy()
835 neBool neRigidBody_::CheckStationary() in CheckStationary()
926 neRigidBody_ * rb = (neRigidBody_ *) rc.GetOtherBody(); in AddStackInfo()
1022 void neRigidBody_::FreeStackInfo() in FreeStackInfo()
[all …]
H A Dsimulator.h50 neRigidBody_ * bodyA;
51 neRigidBody_ * bodyB;
333 neRigidBody_* CreateRigidBody(neBool isParticle = false);
335 neRigidBody_ * CreateRigidBodyFromConvex(TConvex * convex, neRigidBodyBase * originalBody);
353 void CollisionRigidParticle(neRigidBody_ * ba, neRigidBody_ * bb, neCollisionResult & cresult);
522 neDLinkList<neRigidBody_> rigidBodyHeap;
526 neDLinkList<neRigidBody_> rigidParticleHeap;
528 neList<neRigidBody_> activeRB;
530 neList<neRigidBody_> inactiveRB;
536 neList<neRigidBody_> activeRP;
[all …]
H A Drigidbody.h25 class neRigidBody_; variable
47 neRigidBody_ * rb;
214 NEINLINE neRigidBody_ * AsRigidBody() in AsRigidBody()
219 return (neRigidBody_ *)this; in AsRigidBody()
407 neRigidBody_ * body;
433 neRigidBody_ * GetOtherRigidBody() const in GetOtherRigidBody()
507 class neRigidBody_: public neRigidBodyBase
642 neRigidBody_();
644 ~neRigidBody_();
779 void IsCollideWith(neRigidBody_& rb);
[all …]
H A Dsolver.cpp115 neRigidBody_ * rb; in SolveConstraint()
166 neRigidBody_ * rb; in SolveSlider()
206 neRigidBody_ * rb; in SolveSliderLimit()
276 neRigidBody_ * rb; in SolveContact()
388 neRigidBody_ * rb; in SolveAngular()
434 neRigidBody_ * rb; in SolveAngular2()
570 neRigidBody_ * rb; in SolveAngular3()
599 neRigidBody_ * ba = NULL; in SolveAngularPrimary()
601 neRigidBody_ * bb = NULL; in SolveAngularPrimary()
695 neRigidBody_ * ba, * bb; in SolveRelativeLinear()
[all …]
H A Drigidbodybase.cpp372 return ((neList<neRigidBody_>::itemType *)this)->state;//sim->rbHeap.IsInUse((neRigidBody_*)this); in IsValid()
388 void neRigidBody_::DrawCPointLine() in DrawCPointLine()
448 sim->activeRP.Remove((neRigidBody_*)this); in Active()
450 sim->inactiveRP.Add((neRigidBody_*)this); in Active()
454 sim->activeRB.Remove((neRigidBody_*)this); in Active()
456 sim->inactiveRB.Add((neRigidBody_*)this); in Active()
478 sim->inactiveRP.Remove((neRigidBody_*)this); in Active()
480 sim->activeRP.Add((neRigidBody_*)this); in Active()
484 sim->inactiveRB.Remove((neRigidBody_*)this); in Active()
486 sim->activeRB.Add((neRigidBody_*)this); in Active()
H A Dconstraint.cpp168 if (bodyA->status == neRigidBody_::NE_RBSTATUS_IDLE) in Enable()
192 if (bodyA->status == neRigidBody_::NE_RBSTATUS_IDLE) in Enable()
215 neRigidBody_ * rb = bodyB ? bodyB->AsRigidBody() : NULL; in AddToRigidBody()
514 neRigidBody_* bb = (neRigidBody_*)con->constraint->bodyB->AsRigidBody(); in UpdateController()
534 neRigidBody_* rbodyB = NULL; in UpdateConstraintPoint()
584 neRigidBody_ * rbodyB = NULL; in FindGreatest()
755 neRigidBody_ * rb = NULL; in GetFrameBWorld()
781 neRigidBody_ * rb = NULL; in GetBodyB2W()
827 neRigidBody_ * rb = NULL; in UpdateCurrentPosition()
1342 neRigidBody_ * rb = NULL; in ApplyDamping()
[all …]
H A Dregion.cpp200 neRigidBody_ * rb = sim->activeRB.GetHead(); in Rebuild()
204 neRigidBody_ * rbNext = sim->activeRB.GetNext(rb); in Rebuild()
206 neRigidBody_ * rbNext_ = rbNext; in Rebuild()
276 neRigidBody_ * b1 = bi->body->AsRigidBody(); in Update()
278 neRigidBody_ * b2 = b->AsRigidBody(); in Update()
423 neRigidBody_ * ra = a->AsRigidBody(); in ResetOverlapStatus()
425 neRigidBody_ * rb = b->AsRigidBody(); in ResetOverlapStatus()
793 neRigidBody_ * b1 = cur->thing.bb->AsRigidBody(); in Sort()
795 neRigidBody_ * b2 = insert->thing.bb->AsRigidBody(); in Sort()
857 neRigidBody_ * b1 = cur->thing.bb->AsRigidBody(); in Sort()
[all …]
H A Dcollision.h35 class neRigidBody_; variable
370 void CalcCollisionMatrix(neRigidBody_* ba, neRigidBody_ * bb, neBool isWorld);
371 void CalcCollisionMatrix2(neRigidBody_* ba, neRigidBody_ * bb);
372 void CalcCollisionMatrix3(neRigidBody_* ba, neRigidBody_ * bb);
H A Dconstraint.h16 class neRigidBody_; variable
154 neRigidBody_ * bodyA;
229 neRigidBodyBase * GetNotThisBody(neRigidBody_ * notThis) in GetNotThisBody()
H A Dstack.h47 neRigidBody_ * body;
195 neRigidBody_ * GetBottomStackBody() in GetBottomStackBody()
H A Dcollision.cpp71 neRigidBody_* ba = bodyA->AsRigidBody(); in CheckIdle()
73 neRigidBody_* bb = NULL; in CheckIdle()
80 if (ba && ba->status == neRigidBody_::NE_RBSTATUS_IDLE) in CheckIdle()
84 if (bb->status == neRigidBody_::NE_RBSTATUS_IDLE) in CheckIdle()
100 else if (bb && bb->status == neRigidBody_::NE_RBSTATUS_IDLE) in CheckIdle()
186 void neCollisionResult::CalcCollisionMatrix(neRigidBody_* ba, neRigidBody_ * bb, neBool isWorld) in CalcCollisionMatrix()
271 void neCollisionResult::CalcCollisionMatrix2(neRigidBody_* ba, neRigidBody_ * bb) in CalcCollisionMatrix2()
284 void neCollisionResult::CalcCollisionMatrix3(neRigidBody_* ba, neRigidBody_ * bb) in CalcCollisionMatrix3()
307 neRigidBody_ * ba = NULL; in PrepareForSolver()
309 neRigidBody_ * bb = NULL; in PrepareForSolver()