/dports/math/ogdf/OGDF/src/coin/Clp/ |
H A D | ClpFactorization.cpp | 181 int numberBasic = 0; in factorize() local 290 numberBasic = 0; in factorize() 409 if (numberBasic) in factorize() 554 numberBasic = 0; in factorize() 1438 int numberBasic = 0; in factorize() local 1479 numberBasic = 0; in factorize() 1582 if (numberBasic) in factorize() 1747 int numberBasic = 0; in factorize() local 1856 numberBasic = 0; in factorize() 1969 if (numberBasic) in factorize() [all …]
|
H A D | ClpGubMatrix.cpp | 903 int numberBasic = 0; in countBasis() local 925 numberBasic++; in countBasis() 930 numberBasic++; in countBasis() 995 int numberBasic = 0; in fillBasis() local 1035 columnCount[numberBasic] = numberElements - start[numberBasic]; in fillBasis() 1036 numberBasic++; in fillBasis() 1089 columnCount[numberBasic] = numberElements - start[numberBasic]; in fillBasis() 1115 columnCount[numberBasic] = numberElements - start[numberBasic]; in fillBasis() 1171 columnCount[numberBasic] = numberElements - start[numberBasic]; in fillBasis() 2622 number = numberBasic; in generalExpanded() [all …]
|
H A D | ClpMatrixBase.cpp | 290 int numberBasic = number; in generalExpanded() local 297 pivotVariable[numberBasic++] = i; in generalExpanded() 299 number = numberBasic; in generalExpanded()
|
/dports/math/osi/Osi-0.108.6/CoinUtils/src/ |
H A D | CoinWarmStartBasis.cpp | 326 int numberBasic = 0; in deleteColumns() local 336 numberBasic++; in deleteColumns() 346 if (numberBasic) in deleteColumns() 420 numberBasic++; in print() 426 numberBasic++; in print() 465 numberBasic++; in numberBasicStructurals() 467 return numberBasic; in numberBasicStructurals() 477 numberBasic++; in fullBasis() 482 numberBasic++; in fullBasis() 499 numberBasic++; in fixFullBasis() [all …]
|
H A D | CoinPresolveSingleton.cpp | 296 int numberBasic = 0; in presolve() local 299 numberBasic++; in presolve() 303 numberBasic++; in presolve() 304 PRESOLVEASSERT(numberBasic > 0); in presolve() 316 if (numberBasic > 1 || basisChoice == 1) in presolve() 894 int numberBasic = 0; in postsolve() local 896 numberBasic++; in postsolve() 898 numberBasic++; in postsolve() 900 if (numberBasic > 1) in postsolve() 909 } else if (numberBasic) { in postsolve()
|
H A D | CoinFactorization1.cpp | 316 int numberBasic = 0; in factorize() local 329 numberBasic = numberRowBasic; in factorize() 333 numberBasic++; in factorize() 337 if (numberBasic > numberRows) { in factorize() 345 numberBasic = 0; in factorize() 355 numberBasic++; in factorize() 366 numberBasic++; in factorize() 374 numberBasic = 0; in factorize() 398 if (pivotColumn[numberBasic] >= 0) in factorize() 402 numberBasic++; in factorize() [all …]
|
H A D | CoinOslFactorization.cpp | 1387 int numberBasic = 0; in factorize() local 1402 numberBasic = numberRowBasic; in factorize() 1406 pivotTemp[numberBasic++] = i; in factorize() 1410 if (numberBasic > numberRows) { in factorize() 1418 numberBasic = 0; in factorize() 1440 numberBasic = numberRowBasic; in factorize() 1450 numberInColumn[numberBasic] = columnLength[i]; in factorize() 1451 numberBasic++; in factorize() 1452 startColumnU[numberBasic] = numberElements; in factorize()
|
/dports/math/clp/Clp-1.17.3/CoinUtils/src/ |
H A D | CoinWarmStartBasis.cpp | 326 int numberBasic = 0; in deleteColumns() local 336 numberBasic++; in deleteColumns() 346 if (numberBasic) in deleteColumns() 420 numberBasic++; in print() 426 numberBasic++; in print() 465 numberBasic++; in numberBasicStructurals() 467 return numberBasic; in numberBasicStructurals() 477 numberBasic++; in fullBasis() 482 numberBasic++; in fullBasis() 499 numberBasic++; in fixFullBasis() [all …]
|
H A D | CoinPresolveSingleton.cpp | 296 int numberBasic = 0; in presolve() local 299 numberBasic++; in presolve() 303 numberBasic++; in presolve() 304 PRESOLVEASSERT(numberBasic > 0); in presolve() 316 if (numberBasic > 1 || basisChoice == 1) in presolve() 894 int numberBasic = 0; in postsolve() local 896 numberBasic++; in postsolve() 898 numberBasic++; in postsolve() 900 if (numberBasic > 1) in postsolve() 909 } else if (numberBasic) { in postsolve()
|
H A D | CoinFactorization1.cpp | 316 int numberBasic = 0; in factorize() local 329 numberBasic = numberRowBasic; in factorize() 333 numberBasic++; in factorize() 337 if (numberBasic > numberRows) { in factorize() 345 numberBasic = 0; in factorize() 355 numberBasic++; in factorize() 366 numberBasic++; in factorize() 374 numberBasic = 0; in factorize() 398 if (pivotColumn[numberBasic] >= 0) in factorize() 402 numberBasic++; in factorize() [all …]
|
H A D | CoinOslFactorization.cpp | 1387 int numberBasic = 0; in factorize() local 1402 numberBasic = numberRowBasic; in factorize() 1406 pivotTemp[numberBasic++] = i; in factorize() 1410 if (numberBasic > numberRows) { in factorize() 1418 numberBasic = 0; in factorize() 1440 numberBasic = numberRowBasic; in factorize() 1450 numberInColumn[numberBasic] = columnLength[i]; in factorize() 1451 numberBasic++; in factorize() 1452 startColumnU[numberBasic] = numberElements; in factorize()
|
/dports/math/coinutils/CoinUtils-2.11.4/CoinUtils/src/ |
H A D | CoinWarmStartBasis.cpp | 326 int numberBasic = 0; in deleteColumns() local 336 numberBasic++; in deleteColumns() 346 if (numberBasic) in deleteColumns() 420 numberBasic++; in print() 426 numberBasic++; in print() 465 numberBasic++; in numberBasicStructurals() 467 return numberBasic; in numberBasicStructurals() 477 numberBasic++; in fullBasis() 482 numberBasic++; in fullBasis() 499 numberBasic++; in fixFullBasis() [all …]
|
H A D | CoinPresolveSingleton.cpp | 296 int numberBasic = 0; in presolve() local 299 numberBasic++; in presolve() 303 numberBasic++; in presolve() 304 PRESOLVEASSERT(numberBasic > 0); in presolve() 316 if (numberBasic > 1 || basisChoice == 1) in presolve() 894 int numberBasic = 0; in postsolve() local 896 numberBasic++; in postsolve() 898 numberBasic++; in postsolve() 900 if (numberBasic > 1) in postsolve() 909 } else if (numberBasic) { in postsolve()
|
H A D | CoinFactorization1.cpp | 316 int numberBasic = 0; in factorize() local 329 numberBasic = numberRowBasic; in factorize() 333 numberBasic++; in factorize() 337 if (numberBasic > numberRows) { in factorize() 345 numberBasic = 0; in factorize() 355 numberBasic++; in factorize() 366 numberBasic++; in factorize() 374 numberBasic = 0; in factorize() 398 if (pivotColumn[numberBasic] >= 0) in factorize() 402 numberBasic++; in factorize() [all …]
|
H A D | CoinOslFactorization.cpp | 1387 int numberBasic = 0; in factorize() local 1402 numberBasic = numberRowBasic; in factorize() 1406 pivotTemp[numberBasic++] = i; in factorize() 1410 if (numberBasic > numberRows) { in factorize() 1418 numberBasic = 0; in factorize() 1440 numberBasic = numberRowBasic; in factorize() 1450 numberInColumn[numberBasic] = columnLength[i]; in factorize() 1451 numberBasic++; in factorize() 1452 startColumnU[numberBasic] = numberElements; in factorize()
|
/dports/math/ogdf/OGDF/src/coin/CoinUtils/ |
H A D | CoinWarmStartBasis.cpp | 310 int numberBasic=0; in deleteColumns() local 329 if (numberBasic) in deleteColumns() 392 int numberBasic=0; in print() local 396 numberBasic++; in print() 402 numberBasic++; in print() 438 int numberBasic=0; in numberBasicStructurals() local 442 numberBasic++; in numberBasicStructurals() 451 int numberBasic=0; in fullBasis() local 455 numberBasic++; in fullBasis() 496 numberBasic--; in fixFullBasis() [all …]
|
H A D | CoinFactorization1.cpp | 259 int numberBasic = 0; in factorize() local 272 numberBasic = numberRowBasic; in factorize() 276 numberBasic++; in factorize() 288 numberBasic=0; in factorize() 298 numberBasic++; in factorize() 309 numberBasic++; in factorize() 317 numberBasic=0; in factorize() 341 if (pivotColumn[numberBasic]>=0) in factorize() 345 numberBasic++; in factorize() 350 if (pivotColumn[numberBasic]>=0) in factorize() [all …]
|
H A D | CoinPresolveSingleton.cpp | 237 int numberBasic=0; in presolve() local 240 numberBasic++; in presolve() 244 numberBasic++; in presolve() 256 if (numberBasic>1||basisChoice==1) in presolve() 846 int numberBasic =0; in postsolve() local 848 numberBasic++; in postsolve() 850 numberBasic++; in postsolve() 852 if (numberBasic>1) in postsolve() 861 } else if (numberBasic) { in postsolve()
|
H A D | CoinOslFactorization.cpp | 1394 int numberBasic = 0; in factorize() local 1409 numberBasic = numberRowBasic; in factorize() 1413 pivotTemp[numberBasic++]=i; in factorize() 1417 if ( numberBasic > numberRows ) { in factorize() 1425 numberBasic=0; in factorize() 1447 numberBasic=numberRowBasic; in factorize() 1457 numberInColumn[numberBasic]=columnLength[i]; in factorize() 1458 numberBasic++; in factorize() 1459 startColumnU[numberBasic]=numberElements; in factorize()
|
/dports/math/clp/Clp-1.17.3/Clp/src/ |
H A D | ClpFactorization.cpp | 186 int numberBasic = 0; in factorize() local 295 numberBasic = 0; in factorize() 317 numberBasic++; in factorize() 412 if (numberBasic) in factorize() 556 numberBasic = 0; in factorize() 569 numberBasic++; in factorize() 578 numberBasic++; in factorize() 1697 int numberBasic = 0; local 1855 if (numberBasic) 2252 if (numberBasic) [all …]
|
H A D | AbcSimplexFactorization.cpp | 410 int numberBasic = 0; in factorize() local 421 pivotTemp[numberBasic++] = pivotVariable[i]; in factorize() 423 numberSlacks_ = numberBasic; in factorize() 428 pivotTemp[numberBasic++] = pivotVariable[i]; in factorize() 433 int numberColumnBasic = numberBasic - numberSlacks_; in factorize() 439 numberElements = 3 * numberBasic + 3 * numberElements + 20000; in factorize() 505 numberBasic = numberSlacks_ + numberColumnBasic; in factorize() 506 if (numberBasic) in factorize() 507 numberElements = startColumnU[numberBasic - 1] in factorize() 508 + numberInColumn[numberBasic - 1]; in factorize() [all …]
|
H A D | ClpGubMatrix.cpp | 896 int numberBasic = 0; in countBasis() local 918 numberBasic++; in countBasis() 923 numberBasic++; in countBasis() 993 int numberBasic = 0; in fillBasis() local 1033 columnCount[numberBasic] = numberElements - start[numberBasic]; in fillBasis() 1034 numberBasic++; in fillBasis() 1087 columnCount[numberBasic] = numberElements - start[numberBasic]; in fillBasis() 1113 columnCount[numberBasic] = numberElements - start[numberBasic]; in fillBasis() 1114 numberBasic++; in fillBasis() 1169 columnCount[numberBasic] = numberElements - start[numberBasic]; in fillBasis() [all …]
|
H A D | ClpMatrixBase.cpp | 275 int numberBasic = number; in generalExpanded() local 282 pivotVariable[numberBasic++] = i; in generalExpanded() 284 number = numberBasic; in generalExpanded()
|
H A D | AbcSimplex.cpp | 1919 int numberBasic = numberMaster; in crash() local 1976 int numberSaved = numberBasic; in crash() 2025 if (numberBasic < numberRows_) { in crash() 2788 int numberBasic = 0; in putStuffInBasis() local 3983 int numberBasic = 0; in doAbcDual() local 3987 pivot[numberBasic++] = i; in doAbcDual() 4324 int numberBasic = 0; in doAbcPrimal() local 4328 pivot[numberBasic++] = i; in doAbcPrimal() 5144 int numberBasic = 0; in permuteBasis() local 5282 if (numberBasic < numberRows_) in permuteBasis() [all …]
|
/dports/math/py-CyLP/CyLP-0.91.4/cylp/cpp/ |
H A D | IClpSimplex.cpp | 1213 int numberBasic=0; in primal() local 1236 numberBasic++; in primal() 1262 if (numberBasic<numberRows_) { in primal() 1273 int nPut = numberRows_-numberBasic; in primal() 1279 } else if (numberBasic>numberRows_) { in primal() 1280 double * away = new double [numberBasic]; in primal() 1281 numberBasic=0; in primal() 1287 away[numberBasic]=value; in primal() 1288 whichColumns[numberBasic++]=iColumn; in primal() 1291 CoinSort_2(away,away+numberBasic,whichColumns); in primal() [all …]
|