/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/paths/nanovg/ |
H A D | nanovg.c | 1058 static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) in nvg__addPoint() function 1195 nvg__addPoint(ctx, x4, y4, type); in nvg__tesselateBezier() 1239 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths() 1244 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths()
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/dports/audio/fogpad-lv2/fogpad-port-1.0.0-3-gc52326b/dpf/dgl/src/nanovg/ |
H A D | nanovg.c | 1057 static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) in nvg__addPoint() function 1194 nvg__addPoint(ctx, x4, y4, type); in nvg__tesselateBezier() 1238 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths() 1243 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths()
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/dports/audio/carla/Carla-2.4.1/source/modules/dgl/src/nanovg/ |
H A D | nanovg.c | 1057 static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) in nvg__addPoint() function 1194 nvg__addPoint(ctx, x4, y4, type); in nvg__tesselateBezier() 1238 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths() 1243 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths()
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/dports/audio/dragonfly-reverb-lv2/dragonfly-reverb-3.2.5/dpf/dgl/src/nanovg/ |
H A D | nanovg.c | 1057 static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) in nvg__addPoint() function 1194 nvg__addPoint(ctx, x4, y4, type); in nvg__tesselateBezier() 1238 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths() 1243 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths()
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/dports/audio/dpf-plugins-lv2/DPF-Plugins-1.4/dpf/dgl/src/nanovg/ |
H A D | nanovg.c | 1057 static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) in nvg__addPoint() function 1194 nvg__addPoint(ctx, x4, y4, type); in nvg__tesselateBezier() 1238 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths() 1243 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths()
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/dports/audio/midiomatic-lv2/midiomatic-0.2.0/dpf/dgl/src/nanovg/ |
H A D | nanovg.c | 1057 static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) in nvg__addPoint() function 1194 nvg__addPoint(ctx, x4, y4, type); in nvg__tesselateBezier() 1238 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths() 1243 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths()
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/dports/audio/nekobi-lv2/Nekobi-840a692/dpf/dgl/src/nanovg/ |
H A D | nanovg.c | 1057 static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) in nvg__addPoint() function 1194 nvg__addPoint(ctx, x4, y4, type); in nvg__tesselateBezier() 1238 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths() 1243 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths()
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/dports/audio/zam-plugins-lv2/zam-plugins-3.14/dpf/dgl/src/nanovg/ |
H A D | nanovg.c | 1057 static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) in nvg__addPoint() function 1194 nvg__addPoint(ctx, x4, y4, type); in nvg__tesselateBezier() 1238 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths() 1243 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths()
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/dports/audio/ssr-lv2/ssr-e1999da/dpf/dgl/src/nanovg/ |
H A D | nanovg.c | 1057 static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) 1194 nvg__addPoint(ctx, x4, y4, type); 1238 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); 1243 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER);
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/dports/audio/stone-phaser-lv2/stone-phaser-0.1.2-17-gda92961/dpf/dgl/src/nanovg/ |
H A D | nanovg.c | 1057 static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) in nvg__addPoint() function 1194 nvg__addPoint(ctx, x4, y4, type); in nvg__tesselateBezier() 1238 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths() 1243 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths()
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/dports/audio/string-machine-lv2/string-machine-0.1.0/dpf/dgl/src/nanovg/ |
H A D | nanovg.c | 1057 static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) in nvg__addPoint() function 1194 nvg__addPoint(ctx, x4, y4, type); in nvg__tesselateBezier() 1238 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths() 1243 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths()
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/dports/graphics/instant-meshes/instant-meshes-0.0-42-g4a083f4/ext/nanogui/ext/nanovg/src/ |
H A D | nanovg.c | 1154 static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) in nvg__addPoint() function 1291 nvg__addPoint(ctx, x4, y4, type); in nvg__tesselateBezier() 1335 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths() 1340 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths()
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/dports/audio/moony-lv2/moony-0.36.0/subprojects/d2tk/nanovg/src/ |
H A D | nanovg.c | 1183 static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) in nvg__addPoint() function 1320 nvg__addPoint(ctx, x4, y4, type); in nvg__tesselateBezier() 1364 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths() 1369 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths()
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/dports/games/freeorion/freeorion-0.4.10.2/GG/src/nanovg/ |
H A D | nanovg.c | 1166 static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) in nvg__addPoint() function 1303 nvg__addPoint(ctx, x4, y4, type); in nvg__tesselateBezier() 1347 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths() 1352 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths()
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/common/nanovg/ |
H A D | nanovg.cpp | 1147 static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) in nvg__addPoint() function 1284 nvg__addPoint(ctx, x4, y4, type); in nvg__tesselateBezier() 1328 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths() 1333 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths()
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/common/nanovg/ |
H A D | nanovg.cpp | 1147 static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) in nvg__addPoint() function 1284 nvg__addPoint(ctx, x4, y4, type); in nvg__tesselateBezier() 1328 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths() 1333 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths()
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/dports/audio/zrythm/zrythm-1.0.0-alpha.26.0.13/ext/nanovg/ |
H A D | nanovg.c | 1171 static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) in nvg__addPoint() function 1308 nvg__addPoint(ctx, x4, y4, type); in nvg__tesselateBezier() 1352 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths() 1357 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths()
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/dports/audio/wolf-shaper-lv2/wolf-shaper-0.1.8-33-ge84de58/dpf/dgl/src/nanovg/ |
H A D | nanovg.c | 1166 static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) in nvg__addPoint() function 1303 nvg__addPoint(ctx, x4, y4, type); in nvg__tesselateBezier() 1347 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths() 1352 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths()
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/dports/audio/zynaddsubfx/zynaddsubfx-3.0.6-rc5/DPF/dgl/src/nanovg/ |
H A D | nanovg.c | 1166 static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) 1303 nvg__addPoint(ctx, x4, y4, type); 1347 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); 1352 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER);
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/dports/audio/spectacle-lv2/spectacle-2.0-1-g27b1525/dpf/dgl/src/nanovg/ |
H A D | nanovg.c | 1166 static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) in nvg__addPoint() function 1303 nvg__addPoint(ctx, x4, y4, type); in nvg__tesselateBezier() 1347 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths() 1352 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths()
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/dports/x11-toolkits/nanogui/nanogui-e9ec8a1a9861cf578d9c6e85a6420080aa715c03/ext/nanovg/src/ |
H A D | nanovg.c | 1166 static void nvg__addPoint(NVGcontext* ctx, float x, float y, int flags) in nvg__addPoint() function 1303 nvg__addPoint(ctx, x4, y4, type); in nvg__tesselateBezier() 1347 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths() 1352 nvg__addPoint(ctx, p[0], p[1], NVG_PT_CORNER); in nvg__flattenPaths()
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