/dports/games/ags/ags_linux_v.3.4.4.1/Engine/main/ |
H A D | quit.cpp | 48 extern int our_eip; 102 our_eip = 9016; in quit_shutdown_platform() 116 our_eip = 9917; in quit_shutdown_audio() 266 our_eip = 9900; in quit() 272 our_eip = 9020; in quit() 278 our_eip = 9019; in quit() 282 our_eip = 9901; in quit() 285 our_eip = 9902; in quit() 287 our_eip = 9907; in quit() 291 our_eip = 9908; in quit() [all …]
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H A D | engine.cpp | 71 extern int our_eip; 117 our_eip = -199; in engine_init_allegro() 150 our_eip = -198; in engine_setup_window() 159 our_eip = -197; in engine_setup_window() 729 our_eip=-17; in engine_load_game_data() 764 our_eip=-91; in engine_init_title() 960 our_eip=-7; in engine_init_game_settings() 1000 our_eip=-6; in engine_init_game_settings() 1043 our_eip=-5; in engine_init_game_settings() 1212 our_eip=-4; in engine_init_game_settings() [all …]
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H A D | game_run.cpp | 524 our_eip = 1007; in check_controls() 566 our_eip = 1008; in check_room_edges() 721 our_eip=1; in UpdateGameOnce() 730 our_eip = 1014; in UpdateGameOnce() 734 our_eip = 1004; in UpdateGameOnce() 751 our_eip=2; in UpdateGameOnce() 763 our_eip=6; in UpdateGameOnce() 767 our_eip=7; in UpdateGameOnce() 782 our_eip=72; in UpdateGameOnce() 890 our_eip=76; in GameTick() [all …]
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H A D | game_start.cpp | 41 extern int our_eip, displayed_room; 104 our_eip = -42; in start_game() 111 our_eip = -43; in start_game() 115 our_eip=-3; in start_game()
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H A D | update.cpp | 52 extern int our_eip; 458 our_eip = 20; in update_stuff() 464 our_eip = 21; in update_stuff() 468 our_eip = 22; in update_stuff() 477 our_eip = 23; in update_stuff() 483 our_eip = 24; in update_stuff() 487 our_eip = 25; in update_stuff()
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H A D | main.cpp | 72 extern int our_eip; 114 our_eip = -999; in main_pre_init() 450 sprintf(tempmsg,"Out of memory: failed to allocate %ld bytes (at PP=%d)",amountwanted, our_eip); in malloc_fail_handler()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/main/ |
H A D | quit.cpp | 94 _G(our_eip) = 9016; in quit_shutdown_platform() 107 _G(our_eip) = 9917; in quit_shutdown_audio() 213 _G(our_eip) = 9900; in quit_free() 217 _G(our_eip) = 9020; in quit_free() 223 _G(our_eip) = 9019; in quit_free() 227 _G(our_eip) = 9901; in quit_free() 230 _G(our_eip) = 9902; in quit_free() 234 _G(our_eip) = 9907; in quit_free() 238 _G(our_eip) = 9908; in quit_free() 255 _G(our_eip) = 9903; in quit_free() [all …]
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H A D | engine.cpp | 87 _G(our_eip) = -199; in engine_init_backend() 116 _G(our_eip) = -198; in engine_setup_window() 120 _G(our_eip) = -197; in engine_setup_window() 367 _G(our_eip) = -181; in engine_init_audio() 405 _G(our_eip) = -17; in engine_load_game_data() 573 _G(our_eip) = -7; in engine_init_game_settings() 613 _G(our_eip) = -6; in engine_init_game_settings() 656 _G(our_eip) = -5; in engine_init_game_settings() 823 _G(our_eip) = -4; in engine_init_game_settings() 1167 _G(our_eip) = -10; in initialize_engine() [all …]
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H A D | game_start.cpp | 81 _G(our_eip) = -42; in start_game() 91 _G(our_eip) = -43; in start_game() 95 _G(our_eip) = -3; in start_game()
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H A D | game_run.cpp | 513 _G(our_eip) = 1007; in check_controls() 555 _G(our_eip) = 1008; in check_room_edges() 716 _G(our_eip) = 1; in UpdateGameOnce() 724 _G(our_eip) = 1014; in UpdateGameOnce() 750 _G(our_eip) = 2; in UpdateGameOnce() 762 _G(our_eip) = 6; in UpdateGameOnce() 769 _G(our_eip) = 7; in UpdateGameOnce() 783 _G(our_eip) = 72; in UpdateGameOnce() 854 _G(our_eip) = 77; in UpdateWaitMode() 898 _G(our_eip) = 76; in GameTick() [all …]
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H A D | update.cpp | 422 _G(our_eip) = 20; in update_stuff() 428 _G(our_eip) = 21; in update_stuff() 432 _G(our_eip) = 22; in update_stuff() 441 _G(our_eip) = 23; in update_stuff() 447 _G(our_eip) = 24; in update_stuff() 451 _G(our_eip) = 25; in update_stuff()
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/font/ |
H A D | fonts_engine.cpp | 31 extern int our_eip; 40 our_eip = eip; in set_our_eip() 45 return our_eip; in get_our_eip()
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/media/audio/ |
H A D | clip_mystaticmp3.cpp | 26 extern int our_eip; 42 int oldeip = our_eip; in poll() 43 our_eip = 5997; in poll() 63 our_eip = oldeip; in poll()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/font/ |
H A D | fonts_engine.cpp | 42 _G(our_eip) = eip; in set_our_eip() 46 return _G(our_eip); in get_our_eip()
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/ |
H A D | sprite.cpp | 34 extern int our_eip, eip_guinum, eip_guiobj; 154 int oldeip = our_eip; in initialize_sprite() 155 our_eip = 4300; in initialize_sprite() 209 our_eip = oldeip; in initialize_sprite()
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H A D | draw.cpp | 100 extern int our_eip; 1662 our_eip=32; in prepare_objects_for_drawing() 1789 our_eip=33; in prepare_characters_for_drawing() 2074 our_eip=30; in draw_screen_background() 2077 our_eip=31; in draw_screen_background() 2134 our_eip=36; in draw_screen_background() 2196 our_eip=35; in draw_screen_overlay() 2286 our_eip = 1099; in draw_screen_overlay() 2526 our_eip=3; in construct_virtual_screen() 2554 our_eip=4; in construct_virtual_screen() [all …]
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H A D | room.cpp | 93 extern int our_eip; 439 our_eip=200; in load_new_room() 454 our_eip=201; in load_new_room() 485 our_eip=202; in load_new_room() 564 our_eip=203; in load_new_room() 578 our_eip=204; in load_new_room() 602 our_eip=205; in load_new_room() 736 our_eip=206; in load_new_room() 807 our_eip=207; in load_new_room() 914 our_eip=208; in load_new_room() [all …]
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H A D | character.cpp | 84 extern int our_eip; 2369 our_eip=150; in _displayspeech() 2401 our_eip=151; in _displayspeech() 2446 our_eip=1500; in _displayspeech() 2470 our_eip=1501; in _displayspeech() 2497 our_eip=1504; in _displayspeech() 2512 our_eip=1505; in _displayspeech() 2517 our_eip=152; in _displayspeech() 2789 our_eip=155; in _displayspeech() 2791 our_eip=156; in _displayspeech() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/ |
H A D | draw.cpp | 1161 _G(our_eip) = 334; in scale_and_flip_sprite() 1400 _G(our_eip) = 32; in prepare_objects_for_drawing() 1514 _G(our_eip) = 33; in prepare_characters_for_drawing() 1782 _G(our_eip) = 36; in prepare_room_sprites() 1800 _G(our_eip) = 31; in draw_room_background() 1896 _G(our_eip) = 35; in draw_gui_and_overlays() 1908 _G(our_eip) = 37; in draw_gui_and_overlays() 1944 _G(our_eip) = 38; in draw_gui_and_overlays() 2084 _G(our_eip) = 3; in construct_game_scene() 2114 _G(our_eip) = 4; in construct_game_scene() [all …]
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H A D | sprite.cpp | 133 int oldeip = _G(our_eip); in initialize_sprite() 134 _G(our_eip) = 4300; in initialize_sprite() 172 _G(our_eip) = oldeip; in initialize_sprite()
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H A D | room.cpp | 466 _G(our_eip) = 200; in load_new_room() 483 _G(our_eip) = 201; in load_new_room() 513 _G(our_eip) = 202; in load_new_room() 519 _G(our_eip) = 203; in load_new_room() 537 _G(our_eip) = 204; in load_new_room() 544 _G(our_eip) = 205; in load_new_room() 664 _G(our_eip) = 206; in load_new_room() 679 _G(our_eip) = 210; in load_new_room() 695 _G(our_eip) = 211; in load_new_room() 733 _G(our_eip) = 207; in load_new_room() [all …]
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/script/ |
H A D | script.cpp | 54 extern int our_eip; 461 oldval = our_eip; in TempEip() 462 our_eip = newval; in TempEip() 464 ~TempEip () { our_eip = oldval; } in ~TempEip()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/script/ |
H A D | script.cpp | 620 oldval = _G(our_eip); in TempEip() 621 _G(our_eip) = newval; in TempEip() 624 _G(our_eip) = oldval; in ~TempEip()
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/platform/windows/ |
H A D | acplwin.cpp | 49 extern int our_eip; 852 our_eip = -1891; in GetDiskFreeSpaceMB() 865 our_eip = -1893; in GetDiskFreeSpaceMB()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/ |
H A D | ags.cpp | 99 _G(our_eip), _G(EngineVersion).LongString.GetCStr()); in ~AGSEngine()
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