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Searched refs:p_nr (Results 1 – 25 of 212) sorted by relevance

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/dports/games/bomberclone/bomberclone-0.11.9/src/
H A Dspecial.c9 void special_trigger (int p_nr) { in special_trigger() argument
14 _player *p = &players[p_nr]; in special_trigger()
24 if ((p_nr == bman.p_nr || p_nr == bman.p2_nr) && GT_MP && z) in special_trigger()
31 special_clear (p_nr); in special_trigger()
36 void special_row (int p_nr) { in special_row() argument
38 _player *p = &players[p_nr]; in special_row()
136 special_push (int p_nr) in special_push() argument
271 special_clear (p_nr); in special_pickup()
315 if (bman.p_nr == p_nr || bman.p2_nr == p_nr) in special_clear()
322 int p_nr; in special_loop() local
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H A Dgame.c246 if (bman.p_nr >= 0 && bman.p_nr < MAX_PLAYERS) { in game_loop()
289 player_move (bman.p_nr); in game_loop()
378 for (p_nr = 0; p_nr < MAX_PLAYERS; p_nr++) in game_check_endgame()
403 for (p = &players[0], p_nr = 0; p_nr < MAX_PLAYERS; p_nr++, p++) { in game_check_endgame()
624 for (p_nr = 0; (p_nr < MAX_PLAYERS && teams[t_nr].players[p_nr] == NULL); p_nr++); in game_showresultteam()
626 if (p_nr < MAX_PLAYERS && teams[t_nr].players[p_nr] != NULL) { in game_showresultteam()
643 for (p_nr = 0, tdata[t_nr].cnt = 0; p_nr < MAX_PLAYERS; p_nr++) { in game_showresultteam()
670 for (p_sumcount = 0, p_nr = 0; p_nr < MAX_PLAYERS; p_nr++) in game_showresultteam()
702 for (col = 0, p_nr = 0; p_nr < tdata[t_nr].cnt; p_nr++) { in game_showresultteam()
914 bman.p_nr = -1; in game_showresult()
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H A Dnetwork.c182 bman.p_nr = -1; in network_shutdown()
615 bman.p_nr = -1; in net_transmit_gamedata()
623 bman.p_nr = -1; in net_transmit_gamedata()
649 net_game_send_player (int p_nr) in net_game_send_player() argument
656 && p != p_nr) in net_game_send_player()
657 send_playerdata (&players[p].net.addr, p_nr, &players[p_nr]); in net_game_send_player()
659 else if (p_nr == bman.p_nr || p_nr == bman.p2_nr) { in net_game_send_player()
662 send_playerdata (&players[p].net.addr, p_nr, &players[p_nr]); in net_game_send_player()
845 net_game_send_ill (int p_nr) in net_game_send_ill() argument
853 send_ill (&players[i].net.addr, p_nr, &players[p_nr]); in net_game_send_ill()
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H A Dflyingitems.c99 _point flitems_randompos (int p_nr) { in flitems_randompos() argument
113 if (p_nr == -1) { /* get a position on the field */ in flitems_randompos()
119 to.x = s_random (radius*2 + 1) - radius + (int) players[p_nr].pos.x; in flitems_randompos()
120 to.y = s_random (radius*2 + 1) - radius + (int) players[p_nr].pos.y; in flitems_randompos()
140 void flitems_dropitems (int p_nr, _pointf from, int cnt_speed, int cnt_bombs, int cnt_range) { in flitems_dropitems() argument
148 to = flitems_randompos (p_nr); in flitems_dropitems()
156 to = flitems_randompos (p_nr); in flitems_dropitems()
164 to = flitems_randompos (p_nr); in flitems_dropitems()
174 net_game_send_dropitems (p_nr, fiptr, lpos); in flitems_dropitems()
H A Dpackets.c571 if (s_mod->p_nr >= 0 && s_mod->p_nr < MAX_PLAYERS && bman.p_nr == -1 in do_servermode()
573 bman.p_nr = s_mod->p_nr; in do_servermode()
826 p_dat.p_nr = p_nr; in send_playerdata()
842 if (p_dat->p_nr < 0 || p_dat->p_nr >= MAX_PLAYERS) in do_playerdata()
850 if (bman.state == GS_running && bman.p_nr != p_dat->p_nr) { in do_playerdata()
856 else if (bman.state != GS_running || bman.p_nr != p_dat->p_nr) { in do_playerdata()
884 if (p_dat->p_nr != bman.p_nr && PS_IS_used (pl->state)) in do_playerdata()
896 players[bman.p_nr].net.net_status = p_dat->p_nr; in do_playerdata()
940 ill.pl_nr = p_nr; in send_ill()
964 p_dat.p_nr = p_nr; in send_playermove()
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H A Dsingle.c30 players[bman.p_nr].state = PSFM_alife; in single_game_new()
31 player_set_gfx (&players[bman.p_nr], players[bman.p_nr].gfx_nr); in single_game_new()
550 bman.p_nr = -1; in single_playergame()
573 for (bman.p_nr = -1, p = 0; (bman.p_nr == -1 && p < MAX_PLAYERS); p++) in single_playergame()
575 bman.p_nr = p; in single_playergame()
576 players[bman.p_nr].team_nr = 0; in single_playergame()
578 if (bman.p_nr >= MAX_PLAYERS) { in single_playergame()
585 done = playermenu_selgfx (bman.p_nr); in single_playergame()
586 } while (players[bman.p_nr].gfx_nr == -1 && done != -1); in single_playergame()
588 players[bman.p_nr].state = PSF_used + PSF_alife + PSF_playing; in single_playergame()
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H A Dnetmenu.c113 bman.p_nr = -1; in multiplayer_firstrun()
164 bman.p_nr = bman.p_servnr = 0; in host_multiplayer_game()
187 if (bman.p_nr != -1 && (GS_WAITRUNNING || bman.state == GS_update)) { in multiplayer_game()
268 bman.p_nr = -1; in join_multiplayer_game()
H A Dplayer.c168 player_check_powerup (int p_nr) in player_check_powerup() argument
170 _player *p = &players[p_nr]; in player_check_powerup()
176 if (PS_IS_netplayer (p->state) && (bman.p2_nr != p_nr || bman.p2_nr == -1)) in player_check_powerup()
238 net_game_send_ill (p_nr); in player_check_powerup()
248 special_pickup (p_nr, ft - FT_sp_trigger + 1); in player_check_powerup()
568 …if ((player - players) != bman.p_nr && (player - players) != bman.p2_nr && PS_IS_netplayer (player… in player_died()
605 if ((GT_SP || player == &players[bman.p_nr] || (IS_LPLAYER2 && player == &players[bman.p2_nr]) in player_died()
866 net_game_send_ill (bman.p_nr); in player_clear_ilness()
1018 if (pl_nr == bman.p_nr) { in player_delete()
1039 if (bman.p_nr == pl_nr) in player_delete()
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H A Dmultiwait.c103 net_game_send_delplayer (bman.p_nr); in mw_keys_loop()
110 playermenu_selgfx (bman.p_nr); in mw_keys_loop()
H A Dplayerinput.c46 else if (pl_nr == bman.p_nr) /* Two Player per Screen - Player 1 */ in playerinput_keyb_loop()
H A Dbomb.c182 if (&players[bman.p_nr].bombs[i] == bomb) in bomb_move()
189 net_game_send_bomb (bman.p_nr, b); in bomb_move()
230 net_game_send_bomb (bman.p_nr, i); in bomb_loop()
478 …|| (GT_MP && (&players[bman.p_nr] == tmpplayer || (IS_LPLAYER2 && &players[bman.p2_nr] == tmpplaye… in explosion_check_field()
/dports/games/bomberclone/bomberclone-0.11.9/include/
H A Dbomberclone.h60 int p_nr; // playernumber of the first local player member
103 #define IS_LPLAYER2 (bman.p2_nr != bman.p_nr && bman.p2_nr >= 0 && bman.p2_nr < MAX_PLAYERS)
170 extern void special_use (int p_nr);
171 extern void special_pickup (int p_nr, int s_type);
173 extern void special_clear (int p_nr);
174 extern void special_push (int p_nr);
175 extern void special_row (int p_nr);
176 extern void special_trigger (int p_nr);
177 extern void special_liquidmoved (int p_nr);
H A Dnetwork.h24 #define GT_MP_PTPM (bman.p_nr == bman.p_servnr && bman.sock >= 0)
25 #define GT_MP_PTPS (bman.p_nr != bman.p_servnr && bman.sock >= 0)
107 extern void net_game_send_player (int p_nr);
108 extern void net_game_send_playermove (int p_nr, int mustsend);
115 extern void net_game_send_ill (int p_nr);
139 && __pl != bman.p_nr && __pl != bman.p2_nr \
H A Dpackets.h153 signed char p_nr; /* if the server sends this to a client... member
187 signed char p_nr; // Playernumber member
205 signed char p_nr; member
215 unsigned char p_nr; member
375 extern void send_playerid (_net_addr *addr, char *name, char *pladdr, char *plport, int p_nr, int g…
381 extern void send_playerdata (_net_addr *addr, int p_nr, _player * pl);
382 extern void send_playermove (_net_addr *addr, int p_nr, _player * pl);
391 extern void send_ill (_net_addr *addr, int p_nr, _player *pl);
392 extern void send_special (_net_addr *addr, int p_nr, int typ, int ex_nr);
H A Dflyingitems.h20 extern void flitems_dropitems (int p_nr, _pointf from, int cnt_speed, int cnt_bombs, int cnt_range);
24 extern _point flitems_randompos (int p_nr);
/dports/print/pslib/pslib-0.4.6/src/
H A Dhash_table.c290 if ( !(p_ht->p_nr = (int*)malloc(p_ht->i_size*sizeof(int)))) in ght_create()
297 memset(p_ht->p_nr, 0, p_ht->i_size*sizeof(int)); in ght_create()
378 p_ht->p_nr[l_key]++; in ght_insert()
477 p_ht->p_nr[l_key]--; in ght_remove()
592 if (p_ht->p_nr) in ght_finalize()
594 free (p_ht->p_nr); in ght_finalize()
595 p_ht->p_nr = NULL; in ght_finalize()
650 free (p_ht->p_nr); in ght_rehash()
657 p_ht->p_nr = p_tmp->p_nr; in ght_rehash()
661 p_tmp->p_nr = NULL; in ght_rehash()
H A Dght_hash_table.h179 int *p_nr; /* The number of entries in each bucket */ member
/dports/games/widelands/widelands-build21/src/logic/
H A Dsingle_player_game_controller.cc115 void SinglePlayerGameController::report_result(uint8_t p_nr, in report_result() argument
119 Widelands::Player* player = game_.get_player(p_nr); in report_result()
/dports/devel/arm-none-eabi-newlib/newlib-2.4.0/newlib/libc/sys/linux/linuxthreads/
H A Dtd_thr_get_info.c45 if (pds.p_nr == 1) in td_thr_get_info()
H A Dmanager.c256 INIT_THREAD_SELF(self, self->p_nr); in pthread_start_thread()
305 INIT_THREAD_SELF(self, self->p_nr); in pthread_start_thread_event()
574 new_thread->p_nr = sseg; in pthread_handle_create()
742 FREE_THREAD(th, th->p_nr); in pthread_free()
/dports/devel/zpu-binutils/zpu-toolchain-1.0/toolchain/gcc/newlib/libc/sys/linux/linuxthreads/
H A Dtd_thr_get_info.c45 if (pds.p_nr == 1) in td_thr_get_info()
H A Dmanager.c255 INIT_THREAD_SELF(self, self->p_nr); in pthread_start_thread()
304 INIT_THREAD_SELF(self, self->p_nr); in pthread_start_thread_event()
573 new_thread->p_nr = sseg; in pthread_handle_create()
741 FREE_THREAD(th, th->p_nr); in pthread_free()
/dports/devel/zpu-gcc/zpu-toolchain-1.0/toolchain/gcc/newlib/libc/sys/linux/linuxthreads/
H A Dtd_thr_get_info.c45 if (pds.p_nr == 1) in td_thr_get_info()
H A Dmanager.c255 INIT_THREAD_SELF(self, self->p_nr); in pthread_start_thread()
304 INIT_THREAD_SELF(self, self->p_nr); in pthread_start_thread_event()
573 new_thread->p_nr = sseg; in pthread_handle_create()
741 FREE_THREAD(th, th->p_nr); in pthread_free()
/dports/biology/gemma/GEMMA-0.98.3/src/
H A Dmvlmm.h52 double p_nr; variable

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