/dports/games/widelands/widelands-build21/src/wui/ |
H A D | suggested_teams_box.cc | 116 const Image* player_image = in show() local 119 assert(player_image); in show() 121 lineup_box_, 0, 0, player_image->width(), player_image->height(), player_image); in show()
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H A D | game_summary.cc | 151 const Image* player_image = in fill_data() local 153 assert(player_image); in fill_data() 154 te.set_picture(0, player_image, p->get_name()); in fill_data()
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H A D | general_statistics_menu.cc | 113 const Image* player_image = playercolor_image(p - 1, "images/players/genstats_player.png"); in GeneralStatisticsMenu() local 114 assert(player_image); in GeneralStatisticsMenu() 117 player_image, player->get_name().c_str()); in GeneralStatisticsMenu()
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/dports/graphics/py-pyglet/pyglet-1.5.21/examples/game/version2/game/ |
H A D | resources.py | 15 player_image = pyglet.resource.image("player.png") variable 16 center_image(player_image)
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H A D | load.py | 14 new_sprite = pyglet.sprite.Sprite(img=resources.player_image,
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/dports/graphics/py-pyglet/pyglet-1.5.21/examples/game/version1/game/ |
H A D | resources.py | 15 player_image = pyglet.resource.image("player.png") variable 16 center_image(player_image)
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/dports/graphics/py-pyglet150/pyglet-1.5.0/examples/game/version2/game/ |
H A D | resources.py | 15 player_image = pyglet.resource.image("player.png") variable 16 center_image(player_image)
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/dports/graphics/py-pyglet150/pyglet-1.5.0/examples/game/version1/game/ |
H A D | resources.py | 15 player_image = pyglet.resource.image("player.png") variable 16 center_image(player_image)
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/dports/graphics/py-pyglet/pyglet-1.5.21/examples/game/version3/game/ |
H A D | resources.py | 15 player_image = pyglet.resource.image("player.png") variable 16 center_image(player_image)
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H A D | load.py | 10 new_sprite = pyglet.sprite.Sprite(img=resources.player_image,
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/dports/graphics/py-pyglet150/pyglet-1.5.0/examples/game/version3/game/ |
H A D | resources.py | 15 player_image = pyglet.resource.image("player.png") variable 16 center_image(player_image)
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H A D | load.py | 10 new_sprite = pyglet.sprite.Sprite(img=resources.player_image,
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/dports/graphics/py-pyglet/pyglet-1.5.21/examples/game/version5/game/ |
H A D | resources.py | 15 player_image = pyglet.resource.image("player.png") variable 16 center_image(player_image)
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H A D | load.py | 10 new_sprite = pyglet.sprite.Sprite(img=resources.player_image,
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/dports/graphics/py-pyglet/pyglet-1.5.21/examples/game/version4/game/ |
H A D | resources.py | 15 player_image = pyglet.resource.image("player.png") variable 16 center_image(player_image)
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H A D | load.py | 10 new_sprite = pyglet.sprite.Sprite(img=resources.player_image,
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/dports/graphics/py-pyglet150/pyglet-1.5.0/examples/game/version4/game/ |
H A D | resources.py | 15 player_image = pyglet.resource.image("player.png") variable 16 center_image(player_image)
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H A D | load.py | 10 new_sprite = pyglet.sprite.Sprite(img=resources.player_image,
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/dports/graphics/py-pyglet150/pyglet-1.5.0/examples/game/version5/game/ |
H A D | resources.py | 15 player_image = pyglet.resource.image("player.png") variable 16 center_image(player_image)
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H A D | load.py | 10 new_sprite = pyglet.sprite.Sprite(img=resources.player_image,
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/dports/games/alephone/alephone-release-20190331/Source_Files/Network/ |
H A D | network_dialog_widgets_sdl.cpp | 325 thePlayerEntry.player_image = new PlayerImage; in update_display() 326 thePlayerEntry.player_image->setRandomFlatteringView(); in update_display() 327 thePlayerEntry.player_image->setPlayerColor(thePlayerColor); in update_display() 328 thePlayerEntry.player_image->setTeamColor(thePlayerTeam); in update_display() 395 PlayerImage* theImage = player_entries[net_rankings[rank_index].player_index].player_image; in draw_player_icon() 420 player_entries[i].player_image->drawAt(s, center_x, rect.y + get_player_y_offset()); in draw_player_icons_separately() 447 … PlayerImage* theImage = player_entries[players_on_team[net_rankings[i].color][j]].player_image; in draw_player_icons_clumped() 841 if(i->player_image != NULL) in clear_vector() 842 delete i->player_image; in clear_vector()
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/dports/games/widelands/widelands-build21/src/ui_fsmenu/ |
H A D | launch_spg.cc | 129 const Image* player_image = playercolor_image(i, "images/players/player_position_menu.png"); in FullscreenMenuLaunchSPG() local 130 assert(player_image); in FullscreenMenuLaunchSPG() 134 get_h() * 17 / 500, UI::ButtonStyle::kFsMenuSecondary, player_image, in FullscreenMenuLaunchSPG()
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/dports/graphics/py-pyglet/pyglet-1.5.21/examples/game/version1/ |
H A D | asteroid.py | 13 player_ship = pyglet.sprite.Sprite(img=resources.player_image, x=400, y=300)
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/dports/graphics/py-pyglet150/pyglet-1.5.0/examples/game/version1/ |
H A D | asteroid.py | 13 player_ship = pyglet.sprite.Sprite(img=resources.player_image, x=400, y=300)
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/dports/games/widelands/widelands-build21/src/editor/ui_menus/ |
H A D | player_menu.cc | 192 const Image* player_image = in EditorPlayerMenu() local 194 assert(player_image); in EditorPlayerMenu() 200 player_image, _("Set this player’s starting position")); in EditorPlayerMenu()
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