Searched refs:r_lightningbeam_repeatdistance (Results 1 – 11 of 11) sorted by relevance
/dports/games/darkplaces/darkplaces/ |
H A D | r_lightning.c | 7 cvar_t r_lightningbeam_repeatdistance = {CVAR_SAVE, "r_lightningbeam_repeatdistance", "128", "how f… variable 102 Cvar_RegisterVariable(&r_lightningbeam_repeatdistance); in R_LightningBeams_Init() 135 vec_t beamrepeatscale = 1.0f / r_lightningbeam_repeatdistance.value; in CL_Beam_AddPolygons()
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H A D | menu.c | 1834 extern cvar_t r_lightningbeam_repeatdistance; 1867 …ursor == optnum++) Cvar_SetValueQuick (&r_lightningbeam_repeatdistance, bound(64, r_lightningbeam_… in M_Menu_Options_Effects_AdjustSliders() 1920 …lider( " Lightning Repeat Dist", cl_beams_polygons.integer, r_lightningbeam_repeatdistance.intege… in M_Options_Effects_Draw()
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H A D | todo | 1208 d darkplaces: reduce r_lightningbeam_repeatdistance to 128, 1024 is way too long
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H A D | ChangeLog | 73128 … and knows approximately how to use it, I recommend changing r_lightningbeam_repeatdistance to mak…
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | r_lightning.c | 7 cvar_t r_lightningbeam_repeatdistance = {CVAR_SAVE, "r_lightningbeam_repeatdistance", "128", "how f… variable 172 Cvar_RegisterVariable(&r_lightningbeam_repeatdistance); in R_LightningBeams_Init() 309 beamrepeatscale = 1.0f / r_lightningbeam_repeatdistance.value; in R_DrawLightningBeams()
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H A D | menu.c | 1834 extern cvar_t r_lightningbeam_repeatdistance; 1867 …ursor == optnum++) Cvar_SetValueQuick (&r_lightningbeam_repeatdistance, bound(64, r_lightningbeam_… in M_Menu_Options_Effects_AdjustSliders() 1920 …lider( " Lightning Repeat Dist", cl_beams_polygons.integer, r_lightningbeam_repeatdistance.intege… in M_Options_Effects_Draw()
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H A D | todo | 1207 d darkplaces: reduce r_lightningbeam_repeatdistance to 128, 1024 is way too long
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | r_lightning.c | 7 cvar_t r_lightningbeam_repeatdistance = {CVAR_SAVE, "r_lightningbeam_repeatdistance", "128", "how f… variable 170 Cvar_RegisterVariable(&r_lightningbeam_repeatdistance); in R_LightningBeams_Init() 356 beamrepeatscale = 1.0f / r_lightningbeam_repeatdistance.value; in R_DrawLightningBeams()
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H A D | menu.c | 1783 extern cvar_t r_lightningbeam_repeatdistance; 1816 …ursor == optnum++) Cvar_SetValueQuick (&r_lightningbeam_repeatdistance, bound(64, r_lightningbeam_… in M_Menu_Options_Effects_AdjustSliders() 1869 …lider( " Lightning Repeat Dist", cl_beams_polygons.integer, r_lightningbeam_repeatdistance.intege… in M_Options_Effects_Draw()
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H A D | todo | 1187 d darkplaces: reduce r_lightningbeam_repeatdistance to 128, 1024 is way too long
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H A D | ChangeLog | 29001 … and knows approximately how to use it, I recommend changing r_lightningbeam_repeatdistance to mak…
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