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Searched refs:r_lightningbeam_repeatdistance (Results 1 – 11 of 11) sorted by relevance

/dports/games/darkplaces/darkplaces/
H A Dr_lightning.c7 cvar_t r_lightningbeam_repeatdistance = {CVAR_SAVE, "r_lightningbeam_repeatdistance", "128", "how f… variable
102 Cvar_RegisterVariable(&r_lightningbeam_repeatdistance); in R_LightningBeams_Init()
135 vec_t beamrepeatscale = 1.0f / r_lightningbeam_repeatdistance.value; in CL_Beam_AddPolygons()
H A Dmenu.c1834 extern cvar_t r_lightningbeam_repeatdistance;
1867 …ursor == optnum++) Cvar_SetValueQuick (&r_lightningbeam_repeatdistance, bound(64, r_lightningbeam_… in M_Menu_Options_Effects_AdjustSliders()
1920 …lider( " Lightning Repeat Dist", cl_beams_polygons.integer, r_lightningbeam_repeatdistance.intege… in M_Options_Effects_Draw()
H A Dtodo1208 d darkplaces: reduce r_lightningbeam_repeatdistance to 128, 1024 is way too long
H A DChangeLog73128 … and knows approximately how to use it, I recommend changing r_lightningbeam_repeatdistance to mak…
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dr_lightning.c7 cvar_t r_lightningbeam_repeatdistance = {CVAR_SAVE, "r_lightningbeam_repeatdistance", "128", "how f… variable
172 Cvar_RegisterVariable(&r_lightningbeam_repeatdistance); in R_LightningBeams_Init()
309 beamrepeatscale = 1.0f / r_lightningbeam_repeatdistance.value; in R_DrawLightningBeams()
H A Dmenu.c1834 extern cvar_t r_lightningbeam_repeatdistance;
1867 …ursor == optnum++) Cvar_SetValueQuick (&r_lightningbeam_repeatdistance, bound(64, r_lightningbeam_… in M_Menu_Options_Effects_AdjustSliders()
1920 …lider( " Lightning Repeat Dist", cl_beams_polygons.integer, r_lightningbeam_repeatdistance.intege… in M_Options_Effects_Draw()
H A Dtodo1207 d darkplaces: reduce r_lightningbeam_repeatdistance to 128, 1024 is way too long
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dr_lightning.c7 cvar_t r_lightningbeam_repeatdistance = {CVAR_SAVE, "r_lightningbeam_repeatdistance", "128", "how f… variable
170 Cvar_RegisterVariable(&r_lightningbeam_repeatdistance); in R_LightningBeams_Init()
356 beamrepeatscale = 1.0f / r_lightningbeam_repeatdistance.value; in R_DrawLightningBeams()
H A Dmenu.c1783 extern cvar_t r_lightningbeam_repeatdistance;
1816 …ursor == optnum++) Cvar_SetValueQuick (&r_lightningbeam_repeatdistance, bound(64, r_lightningbeam_… in M_Menu_Options_Effects_AdjustSliders()
1869 …lider( " Lightning Repeat Dist", cl_beams_polygons.integer, r_lightningbeam_repeatdistance.intege… in M_Options_Effects_Draw()
H A Dtodo1187 d darkplaces: reduce r_lightningbeam_repeatdistance to 128, 1024 is way too long
H A DChangeLog29001 … and knows approximately how to use it, I recommend changing r_lightningbeam_repeatdistance to mak…