/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/io/ |
H A D | swff_lib.cpp | 508 thisEffect.rgdwAxes = rgdwAxes; in SWFF_PutRawForce() 592 DIEffect.rgdwAxes = rgdwAxes; 660 DIEffect.rgdwAxes = rgdwAxes; 735 DIEffect.rgdwAxes = rgdwAxes; in SWFF_CreateROMEffect() 868 DIEffectStruct.rgdwAxes = rgdwAxes; 936 DIEffectStruct.rgdwAxes = rgdwAxes; 1011 DIEffectStruct.rgdwAxes = rgdwAxes; 1082 DIEffectStruct.rgdwAxes = rgdwAxes; 1619 DIEffectStruct.rgdwAxes = rgdwAxes; in SWFF_CreatePeriodicEffect() 2039 DIEffectStruct.rgdwAxes = rgdwAxes; in SWFF_CreateConditionEffect() [all …]
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/dports/devel/ois/ois/src/win32/ |
H A D | Win32ForceFeedback.cpp | 134 DWORD rgdwAxes[2] = { DIJOFS_X, DIJOFS_Y }; in _updateConstantEffect() local 143 _setCommonProperties(&diEffect, rgdwAxes, rglDirection, sizeof(DICONSTANTFORCE), &cf, effect); in _updateConstantEffect() 150 DWORD rgdwAxes[2] = { DIJOFS_X, DIJOFS_Y }; in _updateRampEffect() local 159 _setCommonProperties(&diEffect, rgdwAxes, rglDirection, sizeof(DIRAMPFORCE), &rf, effect); in _updateRampEffect() 166 DWORD rgdwAxes[2] = { DIJOFS_X, DIJOFS_Y }; in _updatePeriodicEffect() local 177 _setCommonProperties(&diEffect, rgdwAxes, rglDirection, sizeof(DIPERIODIC), &pf, effect); in _updatePeriodicEffect() 193 DWORD rgdwAxes[2] = { DIJOFS_X, DIJOFS_Y }; in _updateConditionalEffect() local 205 _setCommonProperties(&diEffect, rgdwAxes, rglDirection, sizeof(DICONDITION), &cf, effect); in _updateConditionalEffect() 234 DIEFFECT* diEffect, DWORD* rgdwAxes, in _setCommonProperties() argument 248 diEffect->rgdwAxes = rgdwAxes; in _setCommonProperties()
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/InputCommon/ControllerInterface/ForceFeedback/ |
H A D | ForceFeedbackDevice.cpp | 83 std::array<DWORD, 1> rgdwAxes = {DIJOFS_X}; in InitForceFeedback() local 94 eff.cAxes = DWORD(rgdwAxes.size()); in InitForceFeedback() 95 eff.rgdwAxes = rgdwAxes.data(); in InitForceFeedback()
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/dports/games/retroarch/RetroArch-1.9.7/deps/libShake/src/osx/ |
H A D | shake.c | 405 DWORD rgdwAxes[2]; in Shake_UploadEffect() local 411 rgdwAxes[0] = FFJOFS_X; in Shake_UploadEffect() 412 rgdwAxes[1] = FFJOFS_Y; in Shake_UploadEffect() 424 e.rgdwAxes = rgdwAxes; in Shake_UploadEffect()
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/dports/devel/ois/ois/includes/win32/ |
H A D | Win32ForceFeedback.h | 74 void _setCommonProperties( DIEFFECT* diEffect, DWORD* rgdwAxes,
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/dports/games/bzflag-server/bzflag-2.4.22/src/platform/ |
H A D | DXJoystick.cxx | 475 effect.rgdwAxes = &axes[0]; in ffRumble() 561 effect.rgdwAxes = &axes[0]; in ffDirectionalConstant() 650 effect.rgdwAxes = &axes[0]; in ffDirectionalPeriodic() 762 effect.rgdwAxes = &axes[0]; in ffDirectionalResistance()
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/dports/games/bzflag/bzflag-2.4.22/src/platform/ |
H A D | DXJoystick.cxx | 475 effect.rgdwAxes = &axes[0]; in ffRumble() 561 effect.rgdwAxes = &axes[0]; in ffDirectionalConstant() 650 effect.rgdwAxes = &axes[0]; in ffDirectionalPeriodic() 762 effect.rgdwAxes = &axes[0]; in ffDirectionalResistance()
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/PadSSSPSX/ |
H A D | PadSSSPSX.cpp | 161 DWORD rgdwAxes[2]; in InitDirectInput() member 177 local.rgdwAxes[0] = DIJOFS_X; in InitDirectInput() 178 local.rgdwAxes[1] = DIJOFS_Y; in InitDirectInput() 185 local.eff.rgdwAxes = local.rgdwAxes; in InitDirectInput()
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/dports/devel/sdl20/SDL2-2.0.18/src/joystick/darwin/ |
H A D | SDL_iokitjoystick.c | 49 SDL_free(effect->rgdwAxes); in FreeRumbleEffectData() 72 effect->rgdwAxes = (DWORD *)SDL_calloc(effect->cAxes, sizeof(DWORD)); in CreateRumbleEffectData() 73 if (!effect->rgdwAxes) { in CreateRumbleEffectData()
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/dports/x11/controllermap/SDL2-2.0.18/src/joystick/darwin/ |
H A D | SDL_iokitjoystick.c | 49 SDL_free(effect->rgdwAxes); in FreeRumbleEffectData() 72 effect->rgdwAxes = (DWORD *)SDL_calloc(effect->cAxes, sizeof(DWORD)); in CreateRumbleEffectData() 73 if (!effect->rgdwAxes) { in CreateRumbleEffectData()
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/dports/emulators/cannonball/cannonball-0.34/src/main/directx/ |
H A D | ffeedback.cpp | 246 eff.rgdwAxes = dwAxes; in InitForceEffects()
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/dports/devel/sdl20/SDL2-2.0.18/src/haptic/darwin/ |
H A D | SDL_syshaptic.c | 844 dest->rgdwAxes = axes; in SDL_SYS_ToFFEFFECT() 1088 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeFFEFFECT() 1089 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeFFEFFECT()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/haptic/darwin/ |
H A D | SDL_syshaptic.c | 820 dest->rgdwAxes = axes; in SDL_SYS_ToFFEFFECT() 1064 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeFFEFFECT() 1065 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeFFEFFECT()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/haptic/windows/ |
H A D | SDL_dinputhaptic.c | 662 dest->rgdwAxes = axes; in SDL_SYS_ToDIEFFECT() 899 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeDIEFFECT() 900 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeDIEFFECT()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/haptic/darwin/ |
H A D | SDL_syshaptic.c | 820 dest->rgdwAxes = axes; in SDL_SYS_ToFFEFFECT() 1064 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeFFEFFECT() 1065 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeFFEFFECT()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/haptic/windows/ |
H A D | SDL_dinputhaptic.c | 662 dest->rgdwAxes = axes; in SDL_SYS_ToDIEFFECT() 899 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeDIEFFECT() 900 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeDIEFFECT()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/haptic/darwin/ |
H A D | SDL_syshaptic.c | 820 dest->rgdwAxes = axes; in SDL_SYS_ToFFEFFECT() 1064 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeFFEFFECT() 1065 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeFFEFFECT()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/haptic/windows/ |
H A D | SDL_dinputhaptic.c | 662 dest->rgdwAxes = axes; in SDL_SYS_ToDIEFFECT() 899 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeDIEFFECT() 900 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeDIEFFECT()
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/haptic/darwin/ |
H A D | SDL_syshaptic.c | 820 dest->rgdwAxes = axes; in SDL_SYS_ToFFEFFECT() 1064 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeFFEFFECT() 1065 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeFFEFFECT()
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/dports/x11/controllermap/SDL2-2.0.18/src/haptic/darwin/ |
H A D | SDL_syshaptic.c | 844 dest->rgdwAxes = axes; in SDL_SYS_ToFFEFFECT() 1088 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeFFEFFECT() 1089 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeFFEFFECT()
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/dports/devel/sdl20/SDL2-2.0.18/src/haptic/windows/ |
H A D | SDL_dinputhaptic.c | 655 dest->rgdwAxes = axes; in SDL_SYS_ToDIEFFECT() 892 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeDIEFFECT() 893 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeDIEFFECT()
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/haptic/windows/ |
H A D | SDL_dinputhaptic.c | 653 dest->rgdwAxes = axes; in SDL_SYS_ToDIEFFECT() 890 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeDIEFFECT() 891 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeDIEFFECT()
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/dports/x11/controllermap/SDL2-2.0.18/src/haptic/windows/ |
H A D | SDL_dinputhaptic.c | 655 dest->rgdwAxes = axes; in SDL_SYS_ToDIEFFECT() 892 SDL_free(effect->rgdwAxes); in SDL_SYS_HapticFreeDIEFFECT() 893 effect->rgdwAxes = NULL; in SDL_SYS_HapticFreeDIEFFECT()
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/dports/games/retroarch/RetroArch-1.9.7/input/drivers_joypad/ |
H A D | dinput_joypad_inl.h | 64 pad->rumble_props.rgdwAxes = &axis; in dinput_create_rumble_effects()
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/dports/devel/sdl20/SDL2-2.0.18/src/joystick/windows/ |
H A D | SDL_dinputjoystick.c | 344 SDL_free(effect->rgdwAxes); in FreeRumbleEffectData() 367 effect->rgdwAxes = (DWORD *)SDL_calloc(effect->cAxes, sizeof(DWORD)); in CreateRumbleEffectData() 368 if (!effect->rgdwAxes) { in CreateRumbleEffectData()
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