Searched refs:s_available (Results 1 – 6 of 6) sorted by relevance
564 NotePlayHandle ** NotePlayHandleManager::s_available; member in NotePlayHandleManager572 s_available = MM_ALLOC( NotePlayHandle*, INITIAL_NPH_CACHE ); in init()578 s_available[ i ] = n; in init()597 NotePlayHandle * nph = s_available[ s_availableIndex.fetchAndAddOrdered( -1 ) ]; in acquire()609 s_available[ s_availableIndex.fetchAndAddOrdered( 1 ) + 1 ] = nph; in release()618 MM_FREE( s_available ); in extend()619 s_available = tmp; in extend()625 s_available[ s_availableIndex.fetchAndAddOrdered( 1 ) + 1 ] = n; in extend()
254 $s_available = file_exists($system_file);255 $this->cfg['system_file'] = array($system_file, $s_available);258 if (!$s_available) {262 if (!$s_available) {287 $s_available = file_exists($pear_system_file);288 $this->cfg['system_file'] = array($pear_system_file, $s_available);
350 static NotePlayHandle ** s_available;
4604 const char *s_available = "Available Mods"; in M_ModList_Draw() local4613 M_PrintRed(48 + 32, 32, s_available); in M_ModList_Draw()
4643 const char *s_available = "Available Mods"; in M_ModList_Draw() local4652 M_PrintRed(48 + 32, 32, s_available); in M_ModList_Draw()
4649 const char *s_available = "Available Mods"; in M_ModList_Draw() local4658 M_PrintRed(48 + 32, 32, s_available); in M_ModList_Draw()