Searched refs:scenario_empire_id (Results 1 – 10 of 10) sorted by relevance
/dports/games/julius/julius-1.7.0/src/scenario/ |
H A D | empire.h | 4 int scenario_empire_id(void);
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H A D | empire.c | 8 int scenario_empire_id(void) in scenario_empire_id() function
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/dports/games/augustus/augustus-3.1.0/src/scenario/ |
H A D | empire.h | 4 int scenario_empire_id(void);
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H A D | empire.c | 8 int scenario_empire_id(void) in scenario_empire_id() function
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/dports/games/julius/julius-1.7.0/src/game/ |
H A D | file.c | 212 load_empire_data(scenario_is_custom(), scenario_empire_id()); in initialize_saved_game() 345 load_empire_data(1, scenario_empire_id()); in game_file_load_scenario_data()
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H A D | file_editor.c | 109 empire_load(1, scenario_empire_id()); in prepare_map_for_editing()
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/dports/games/augustus/augustus-3.1.0/src/game/ |
H A D | file.c | 239 load_empire_data(scenario_is_custom(), scenario_empire_id()); in initialize_saved_game() 374 load_empire_data(1, scenario_empire_id()); in game_file_load_scenario_data()
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H A D | file_editor.c | 109 empire_load(1, scenario_empire_id()); in prepare_map_for_editing()
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/dports/games/julius/julius-1.7.0/src/window/editor/ |
H A D | empire.c | 259 lang_text_draw_centered(150, scenario_empire_id(), in draw_panel_buttons() 262 lang_text_draw(151, scenario_empire_id(), data.x_min + 220, data.y_max - 45, FONT_NORMAL_GREEN); in draw_panel_buttons() 343 empire_load_editor(scenario_empire_id(), map_viewport_width(), map_viewport_height()); in button_change_empire()
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/dports/games/augustus/augustus-3.1.0/src/window/editor/ |
H A D | empire.c | 259 lang_text_draw_centered(150, scenario_empire_id(), in draw_panel_buttons() 262 lang_text_draw(151, scenario_empire_id(), data.x_min + 220, data.y_max - 45, FONT_NORMAL_GREEN); in draw_panel_buttons() 343 empire_load_editor(scenario_empire_id(), map_viewport_width(), map_viewport_height()); in button_change_empire()
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