/dports/ftp/tnftpd/tnftpd-20200704/examples/ |
H A D | ftpd.conf | 27 rateget slowmo 5k 28 rateput slowmo 5k
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | host.c | 745 if (slowmo.value < 0.00001 && slowmo.value != 0) in Host_Main() 871 if(slowmo.value > 0 && slowmo.value < 1) in Host_Main() 872 advancetime = min(advancetime, 0.1 / slowmo.value); in Host_Main() 889 sv.frametime = advancetime * slowmo.value; in Host_Main() 970 clframetime *= slowmo.value; in Host_Main()
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H A D | server.h | 407 extern cvar_t slowmo;
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H A D | cl_input.c | 1468 extern cvar_t slowmo; 1515 …cl.movevars_ticrate = (cls.demoplayback ? 1.0f : slowmo.value) / bound(1.0f, cl_netfps.value, 1000… in CL_UpdateMoveVars() 1516 cl.movevars_timescale = (cls.demoplayback ? 1.0f : slowmo.value); in CL_UpdateMoveVars()
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H A D | sv_main.c | 50 cvar_t slowmo = {0, "slowmo", "1.0", "controls game speed, 0.5 is half speed, 2 is double speed"}; variable 205 extern cvar_t slowmo; 463 Cvar_RegisterVariable (&slowmo); in SV_Init() 2088 statsf[STAT_MOVEVARS_TIMESCALE] = slowmo.value; in SV_WriteClientdataToMessage() 4003 sv.frametime = advancetime * slowmo.value; in SV_ThreadFunc()
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/dports/games/darkplaces/darkplaces/ |
H A D | host.c | 745 if (slowmo.value < 0.00001 && slowmo.value != 0) in Host_Main() 871 if(slowmo.value > 0 && slowmo.value < 1) in Host_Main() 872 advancetime = min(advancetime, 0.1 / slowmo.value); in Host_Main() 889 sv.frametime = advancetime * slowmo.value; in Host_Main() 970 clframetime *= slowmo.value; in Host_Main()
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H A D | server.h | 407 extern cvar_t slowmo;
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H A D | cl_input.c | 1468 extern cvar_t slowmo; 1515 …cl.movevars_ticrate = (cls.demoplayback ? 1.0f : slowmo.value) / bound(1.0f, cl_netfps.value, 1000… in CL_UpdateMoveVars() 1516 cl.movevars_timescale = (cls.demoplayback ? 1.0f : slowmo.value); in CL_UpdateMoveVars()
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H A D | sv_main.c | 50 cvar_t slowmo = {0, "slowmo", "1.0", "controls game speed, 0.5 is half speed, 2 is double speed"}; variable 206 extern cvar_t slowmo; 464 Cvar_RegisterVariable (&slowmo); in SV_Init() 2114 statsf[STAT_MOVEVARS_TIMESCALE] = slowmo.value; in SV_WriteClientdataToMessage() 4029 sv.frametime = advancetime * slowmo.value; in SV_ThreadFunc()
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | neh.h | 15 extern cvar_t r_interpolate_model_animation, r_interpolate_model_transform, slowmo;
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H A D | neh.c | 67 cvar_t slowmo = {"slowmo", "1.0"}; variable 330 Cvar_RegisterVariable (&slowmo); in Neh_Init()
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H A D | host.c | 518 host_frametime = slowmo.value * (realtime - oldrealtime); in Host_FilterTime()
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | host.c | 663 if (slowmo.value < 0.00001 && slowmo.value != 0) in Host_Main() 786 sv.frametime = advancetime * slowmo.value; in Host_Main() 855 clframetime *= slowmo.value; in Host_Main()
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H A D | server.h | 373 extern cvar_t slowmo;
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H A D | cl_input.c | 1352 extern cvar_t slowmo; 1394 cl.movevars_ticrate = slowmo.value / bound(1.0f, cl_netfps.value, 1000.0f); in CL_UpdateMoveVars() 1395 cl.movevars_timescale = slowmo.value; in CL_UpdateMoveVars()
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H A D | sv_main.c | 46 cvar_t slowmo = {0, "slowmo", "1.0", "controls game speed, 0.5 is half speed, 2 is double speed"}; variable 178 extern cvar_t slowmo; 336 Cvar_RegisterVariable (&slowmo); in SV_Init() 1690 statsf[STAT_MOVEVARS_TIMESCALE] = slowmo.value; in SV_WriteClientdataToMessage()
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/dports/games/xonotic/Xonotic/source/qcsrc/server/command/ |
H A D | common.qc | 216 // reset the slowmo value back to normal 217 cvar_set("slowmo", ftos(orig_slowmo)); 243 // set the slowmo value to the timeout default slowmo value 244 cvar_set("slowmo", ftos(TIMEOUT_SLOWMO_VALUE));
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H A D | common.qh | 42 // timeout which pauses the game by setting the slowmo value extremely low. 49 … the value of autocvar_slowmo so that, after timeout finished, it isn't set to slowmo 1 necessarily
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/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/menu/ |
H A D | options.menu | 487 cvarname "slowmo" 529 cvarname "slowmo"
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/dports/science/afni/afni-AFNI_21.3.16/src/ |
H A D | mri_read.c | 2282 int n_alloced = 0, slowmo = 0 ; /* ZSS speedups */ in decode_linebuf() local 2311 if( !slowmo && in decode_linebuf() 2313 isalpha(buf[temppos])) ) slowmo = 1; in decode_linebuf() 2328 if (slowmo) { /* trickery */ in decode_linebuf() 2386 int n_alloced = 0, slowmo = 0 ; /* ZSS speedups */ in decode_double_linebuf() local 2415 if( !slowmo && in decode_double_linebuf() 2417 isalpha(buf[temppos])) ) slowmo = 1; in decode_double_linebuf() 2432 if (slowmo) { /* trickery */ in decode_double_linebuf()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | Entity.h | 171 void DetermineTimeGroup( bool slowmo );
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H A D | Game_local.cpp | 3356 bool slowmo = true; in SpawnEntityDef() local 3360 slowmo = false; in SpawnEntityDef() 3365 if ( !slowmo ) { in SpawnEntityDef() 3366 spawnArgs.SetBool( "slowmo", slowmo ); in SpawnEntityDef()
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/dports/games/xonotic/Xonotic/source/qcsrc/server/ |
H A D | sv_main.qc | 218 orig_slowmo = autocvar_slowmo; // slowmo will be restored after the timeout
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H A D | autocvars.qh | 275 #define autocvar_slowmo cvar("slowmo")
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/dports/games/xonotic/Xonotic/source/qcsrc/client/ |
H A D | main.qc | 202 cvar_set("slowmo", cvar_defstring("slowmo")); // reset it back to 'default'
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