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Searched refs:sp0256_update (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/snd/
H A Dsp0256.h62 void sp0256_update(INT16 *sndbuff, INT32 samples);
H A Dsp0256.cpp1300 void sp0256_update(INT16 *sndbuff, INT32 samples_len) in sp0256_update() function
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/snd/
H A Dsp0256.h62 void sp0256_update(INT16 *sndbuff, INT32 samples);
H A Dsp0256.cpp1300 void sp0256_update(INT16 *sndbuff, INT32 samples_len) in sp0256_update() function
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/
H A Dd_holeland.cpp777 if (game_select == 0) sp0256_update(pBurnSoundOut, nBurnSoundLen); in DrvFrame()
H A Dd_sauro.cpp809 if (sp0256_inuse) sp0256_update(pBurnSoundOut, nBurnSoundLen); in SauroFrame()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/
H A Dd_holeland.cpp789 if (game_select == 0) sp0256_update(pBurnSoundOut, nBurnSoundLen); in DrvFrame()
H A Dd_sauro.cpp835 if (sp0256_inuse) sp0256_update(pBurnSoundOut, nBurnSoundLen); in SauroFrame()