/dports/games/tecnoballz/tecnoballz-0.93.1/src/ |
H A D | sprite_guardian.cc | 93 x_maximum = screen_width - sprite_width; in initialize() 96 if (sprite_width == resolution * 32) in initialize() 121 x = x * (screen_width - sprite_width) / 192; in run() 163 Sint32 val_1 = (vrand + explode_delay_counter - y_coord) % sprite_width; in run() 231 if (sprite_width > 32 * resolution) in startBlitz() 240 if (gigablitz->shoot_guardian (v, x_coord, y_coord, sprite_width)) in startBlitz()
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H A D | sprite_object.cc | 40 sprite_width = 0; in sprite_object() 190 sprite_dest->sprite_width = sprite_width; in duplicate_to() 302 sprite_width = bitmap->get_width (); in init_common() 306 collision_width = sprite_width; in init_common() 400 sprite_width = descr->width; in create_sprite() 401 sprite_width *= resolution; in create_sprite() 403 collision_width = sprite_width; in create_sprite() 1619 Sint32 l = sprite_width; in draw_copy_from_bitmap() 1655 Uint32 w = sprite_width; in copy_to_game_screen() 1682 Uint32 w = sprite_width; in restore_rectangle_background() [all …]
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/dports/games/allacrost/allacrost-1.0.2/dat/actors/ |
H A D | enemies_set_02.lua | 17 sprite_width = 128, 78 sprite_width = 192, 140 sprite_width = 192, 210 sprite_width = 192, 279 sprite_width = 256, 356 sprite_width = 320, 425 sprite_width = 48,
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H A D | enemies_set_01.lua | 18 sprite_width = 64, 79 sprite_width = 64, 141 sprite_width = 128, 210 sprite_width = 64, 280 sprite_width = 64,
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/world/ |
H A D | Particle.cpp | 38 sprite->sprite_width = 8; in Create() 125 sprite->sprite_width = 33; in Create() 160 steam->sprite_width = 20; in Create() 199 entity->sprite_width = 44; in Create() 230 entity->sprite_width = 25; in Create()
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H A D | EntityBase.h | 33 uint8_t sprite_width; member
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tools/gfx_tools/ |
H A D | compose.py | 150 self.sprite_width = 16 160 self.sprite_width = self.info[0].get('width', self.sprite_width) 290 sheet_conf['sprite_width'] = sheet.sprite_width 318 'width': self.sprite_width, 361 self.sprite_width = self.specs.get( 362 'sprite_width', tileset.sprite_width) 381 Vips.Image.grey(self.sprite_width, self.sprite_height) 393 if self.sprite_width != self.tileset.sprite_width: 463 if (image.width != self.sprite_width or
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H A D | decompose.py | 51 self.sprite_width = tilesheet_data.get( 55 self.write_dim = self.sprite_width != refs.default_width 62 math.floor(self.ts_width / self.sprite_width)) 223 ts_tile_info["sprite_width"] = self.sprite_width 234 if not self.ts_data.sprite_width or not self.ts_data.sprite_height: 241 self.ts_data.sprite_width, self.ts_data.sprite_height) 282 tile_off_x = max(0, tile_data.sprite_width * x_index) 285 tile_data.sprite_width,
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tools/gfx_tools/ |
H A D | compose.py | 150 self.sprite_width = 16 160 self.sprite_width = self.info[0].get('width', self.sprite_width) 290 sheet_conf['sprite_width'] = sheet.sprite_width 318 'width': self.sprite_width, 361 self.sprite_width = self.specs.get( 362 'sprite_width', tileset.sprite_width) 381 Vips.Image.grey(self.sprite_width, self.sprite_height) 393 if self.sprite_width != self.tileset.sprite_width: 463 if (image.width != self.sprite_width or
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H A D | decompose.py | 51 self.sprite_width = tilesheet_data.get( 55 self.write_dim = self.sprite_width != refs.default_width 62 math.floor(self.ts_width / self.sprite_width)) 223 ts_tile_info["sprite_width"] = self.sprite_width 234 if not self.ts_data.sprite_width or not self.ts_data.sprite_height: 241 self.ts_data.sprite_width, self.ts_data.sprite_height) 282 tile_off_x = max(0, tile_data.sprite_width * x_index) 285 tile_data.sprite_width,
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/dports/devel/simgear/simgear-2020.3.11/simgear/scene/sky/ |
H A D | newcloud.cxx | 209 … float sprite_width = min_sprite_width + mt_rand(seed) * (max_sprite_width - min_sprite_width); in genCloud() local 213 if (sprite_height > sprite_width ) in genCloud() 215 sprite_height = sprite_width; in genCloud() 220 sprite_width = max_sprite_width; in genCloud() 250 sprite_width, in genCloud()
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/dports/games/valyriatear/ValyriaTear-1.1.0/data/entities/ |
H A D | enemies.lua | 1291 sprite_width = 64, 1346 sprite_width = 192, 1410 sprite_width = 128, 1474 sprite_width = 64, 1521 sprite_width = 64, 1569 sprite_width = 512, 1633 sprite_width = 256, 1690 sprite_width = 128, 1739 sprite_width = 192, 1788 sprite_width = 192, [all …]
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/dports/games/yadex/yadex-1.7.0/src/ |
H A D | objinfo.cc | 51 static const int sprite_width = 90; variable 128 + 2 * HOLLOW_BORDER + sprite_width; in draw() 181 int sx0 = sx1 + 1 - sprite_width; in draw() 184 sprite_width + 2 * HOLLOW_BORDER, in draw() 196 sx0 + (sprite_width - 2 * FONTW) / 2, in draw() 199 sx0 + (sprite_width - 6 * FONTW) / 2, in draw() 205 Img img (sprite_width, sprite_height, false); in draw() 216 sx0 + (sprite_width - strlen (sprite_root) * FONTW) / 2, in draw() 219 sx0 + (sprite_width - 3 * FONTW) / 2, in draw() 222 sx0 + (sprite_width - 5 * FONTW) / 2, in draw()
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/dports/games/openttd/openttd-12.1/src/blitter/ |
H A D | 8bpp_simple.cpp | 25 …src_line = (const uint8 *)bp->sprite + (bp->skip_top * bp->sprite_width + bp->skip_left) * ScaleBy… in Draw() 33 src_line += bp->sprite_width * ScaleByZoom(1, zoom); in Draw()
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H A D | 32bpp_simple.cpp | 27 …src_line = (const Blitter_32bppSimple::Pixel *)bp->sprite + (bp->skip_top * bp->sprite_width + bp-… in Draw() 35 src_line += bp->sprite_width * ScaleByZoom(1, zoom); in Draw()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | r_sprite.c | 30 static int sprite_width, sprite_height; variable 193 pverts[1][3] = sprite_width; in R_SetupAndDrawSprite() 199 pverts[2][3] = sprite_width; in R_SetupAndDrawSprite() 269 sprite_width = r_spritedesc.pspriteframe->width; in R_DrawSprite()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | r_sprite.c | 27 static int sprite_width, sprite_height; variable 167 pverts[1][3] = sprite_width; in R_SetupAndDrawSprite() 173 pverts[2][3] = sprite_width; in R_SetupAndDrawSprite() 297 sprite_width = r_spritedesc.pspriteframe->width; in R_DrawSprite()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/ |
H A D | sw_rsprite.c | 47 static int sprite_width, sprite_height; variable 179 pverts[1][3] = sprite_width; in R_SetupAndDrawSprite() 185 pverts[2][3] = sprite_width; in R_SetupAndDrawSprite() 294 sprite_width = r_spritedesc.pspriteframe->width; in R_DrawSprite()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/ |
H A D | sw32_rsprite.c | 50 static int sprite_width, sprite_height; variable 175 pverts[1][3] = sprite_width; in R_SetupAndDrawSprite() 181 pverts[2][3] = sprite_width; in R_SetupAndDrawSprite() 290 sprite_width = sw32_r_spritedesc.pspriteframe->width; in sw32_R_DrawSprite()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | r_sprite.c | 28 static int sprite_width, sprite_height; variable 167 pverts[1][3] = sprite_width; in R_SetupAndDrawSprite() 173 pverts[2][3] = sprite_width; in R_SetupAndDrawSprite() 297 sprite_width = r_spritedesc.pspriteframe->width; in R_DrawSprite()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/invaders/src/ |
H A D | Defender.cpp | 163 float sprite_width = defender_sprite.dimensions.x; in CheckHit() local 170 && check_position.x <= position.x + sprite_width in CheckHit()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/luainvaders/src/ |
H A D | Defender.cpp | 163 float sprite_width = defender_sprite.dimensions.x; in CheckHit() local 170 && check_position.x <= position.x + sprite_width in CheckHit()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/pyinvaders/src/ |
H A D | Defender.cpp | 163 float sprite_width = defender_sprite.dimensions.x; in CheckHit() local 170 && check_position.x <= position.x + sprite_width in CheckHit()
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/dports/games/bstone/bstone-1.1.9/src/ |
H A D | 3d_scale.cpp | 136 const auto sprite_width = sprite_ptr->get_width(); in generic_scale_shape() local 159 auto x2 = x1 + ((sprite_width * height) / side); in generic_scale_shape()
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/actions/ |
H A D | StaffHireNewAction.cpp | 185 newPeep->sprite_width = spriteBounds->sprite_width; in QueryExecute()
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