Searched refs:start_movement_by_hero (Results 1 – 6 of 6) sorted by relevance
63 bool start_movement_by_hero() override;
363 virtual bool start_movement_by_hero();
101 if (facing_entity->start_movement_by_hero()) { in update()
104 if (facing_entity->start_movement_by_hero()) { in update()
227 bool Block::start_movement_by_hero() { in start_movement_by_hero() function in Solarus::Block
3580 bool Entity::start_movement_by_hero() { in start_movement_by_hero() function in Solarus::Entity